As a student at Moonvalley Academy, you are sent to Riverside to help document the coming total solar eclipse. On your way you'll meet zombies, talking animals and of course... no rpg would be complete without rats. What really happened during the last total solar eclipse, and is history doomed to repeat itself? To answer to these questions, you must venture deep inside the caves beneath Riverside, and face the horrors of the past. The main story are divided into four chapters, chapter one is almost complete and chapter two is on the way. Moonvalley is build using PlatinumArts Sandbox (PAS), but it's a separate game that does not require PAS to be installed. So far the game is a one-person project, but I would not have been able to do it without the help of Hirato and everyone else at the PAS forum. If you want a fully functioning game, I suggest you at least wait until a beta arrives, the alpha-releases are playable but most likely unstable.
I had some major problems customizing PlatinumArts Sandbox to my needs, so for the last months I have been playing with the original Cube2 (Sauerbraten), extending the scripting capabilities, and hacking away at the source to make it a bit more rpg-friendly.
I have a short preview of my work on g+ : Plus.google.com
If anyone feel like hacking away at Moonvalley, you are more than welcome, just as long as you keep the project GPL :-)
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Added a healing spell to player and fixed quest-bug in Riverside.
Updated: main quest new side-quests Random loot Todo: Health/mana-potions Character animations/diversity Cutscenes More sidequests? ? I hit a roadblock...
I feel bad for those of you who downloaded alpha1 who had a major bug, so here's an option to upgrade your alpha1 to an alpha2 :-) This is basicly just...
Fixed major bug in players bed. If you downloaded alpha1 and don't want to download everything again, then use the alpha2_upgrade instead.
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