Medieval Kingdoms: Total War is a total conversion of Total War: Attila with brings the game to the high middle ages, set in the starting year of 1212 AD going until 1453 AD. This mod will completely revamp the game with new factions, units and much much more! (Yes this is the same mod team as for the Rome 2 version.)
by zsimmortal. Tech effects hasn't added yet to the tech nodes.
good work
It would be nice to know what these are and what they say, like what was done on the Western Tech tree page. (Unless of course this info is over on the TWC.)
That part hasn't been added yet at the time of the screenshot's taking.
Haha I love the description!
Circumcision doctrine? No sand under skin research??