Medieval Kingdoms: Total War is a total conversion of Total War: Attila with brings the game to the high middle ages, set in the starting year of 1212 AD going until 1453 AD. This mod will completely revamp the game with new factions, units and much much more! (Yes this is the same mod team as for the Rome 2 version.)

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Add media Report RSS Almohad Caliphate, Kingdom of Granada Unit Cards (view original)
Almohad Caliphate, Kingdom of Granada Unit Cards
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
Vuud
Vuud - - 881 comments

I'd love some granada bars right about now.

Reply Good karma Bad karma+2 votes
nachoo13
nachoo13 - - 112 comments

lol what a varied and extensive roster, sweet XD!!

Reply Good karma Bad karma+1 vote
Cokjancok
Cokjancok - - 255 comments

Dat general portrait tho, lookin good!

Reply Good karma Bad karma+1 vote
Ostboll
Ostboll - - 47 comments

I'm going to get some hate but this faction has too many spear units imo. It would be hard to manage unless they're all different tiers of the same tech chain. All the special ability buttons differing, everyone looking different in portrait and being recruited at different places, everyone having slightly different run speeds etc... Is it 10 different spears? I'd say like 2 different base units (less mobile/pike unit and more mobile light spear unit) with 3 tier upgrade ladder (base, bulk and elite) makes sense.

Reply Good karma Bad karma+1 vote
kittyraider Author
kittyraider - - 911 comments

The many units are meant to represent the diversity of the Almohad Caliphate: Berbers, Arabs, Andalusians. Each have different building requirements for recruiting.

In truth, I have pretty much similar critique on Dontfearme's Almohad roster. I found most of them are pretty similar light-medium spearmen, but there are no medium-heavy spearmen on Tier 2 and Tier 3 akin to Pavisiers. The reasoning was there is no definite proof that Andalusian troops did fight that way. There are evidence that they have pavise and European-style armour, but used in other context (that's why Almohads have Pavise Crossbowmen, Pavise Slingers, and general use of European armour for their heavy cav and heavy melee inf)

Reply Good karma+3 votes
Ostboll
Ostboll - - 47 comments

It is definitely an interesting and historical touch, but in campaigns it's a bit annoying when there's multiple similar type units that are hard to tell apart in function and have to be micro'd differently in battles. Especially if they can't be auto-upgraded and have to be manually disbanded and re-recruited to a higher tier later on because they're on different unit/building chains but still have the same battlefield function. All that said, I guess it doesn't HURT to add lots of similar units with different progressions (as long as the player carefully checks which is which), but it seems like a lot of work for not a lot of gameplay benefit to me.

Reply Good karma Bad karma+2 votes
aviero148
aviero148 - - 34 comments

N..

Reply Good karma Bad karma0 votes
Woofy_McDoodle
Woofy_McDoodle - - 195 comments

kangz :3

Reply Good karma Bad karma+1 vote
Guest
Guest - - 690,445 comments

This comment is currently awaiting admin approval, join now to view.

DaftRaft_42
DaftRaft_42 - - 13 comments

*licks lips*

Reply Good karma Bad karma+1 vote
Hermerico
Hermerico - - 10 comments

Why did you use what appears to be Sub-saharan africans on the portrait of Berbers, Arabs and Andalusians? That's a very inaccurate representation of the Almohad Caliphate, it would be much more accurate a composition akin to the Abassids and the Persians.

Reply Good karma Bad karma+4 votes
ابوصالح@Syria
ابوصالح@Syria - - 6 comments

it is not almohad it is so worst
it speech a "almoahedown"
chang plz

Reply Good karma Bad karma0 votes
Guest
Guest - - 690,445 comments

This comment is currently awaiting admin approval, join now to view.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

by finix