Lost Dragons is a multiplayer total modification aiming to bring out a new thrilling gamemode for Arma3 .
Our concept is futuristic objective based team warfare with randomly generated map elements to ensure every game is a unique experience with completely new set of units, weapons, structures and terrain.

+LoDR features a massive 40 x 40 square kilometer map with unique post war/ long deserted atmosphere with unique randomgeneration element that ensures every game is different from the others. Explore the ruined cities, military bases, hidden laboratories and fallen warships to find the location of your prize.

+Complete set of new units, from your basic gear to powerful war relics scattered around the battlefield.

+Powerful new weapons to lay waste upon your rivals and claim the victory

+Challenging main victory goal with multiple ways to win.

Find us also at Bohemia Interactive Forums:Forums.bistudio.com
When the War finally ended the galaxy was in ruins and mankind struggled to survive in the cold depths of space. Many worlds were lost, many wonders of technology forgotten, scattered all across the galaxy when the spacelane network collapsed plunging the great nations of men into chaos. For decades we were lost.

In 2235 Unity-Project successfully re-established some of the old space network bringing together hundreds of worlds and launched out a great effort to reclaim what once was lost.. For a moment men rejoiced together in peace but it was not to last as new rediscoveries soon sparked up secret arms race between the surviving nations.

The race back to the stars began as fortune hunters set out into the void to seek out glory and fame.

In Lost Dragons you take up the role of a member of a fortune hunter company racing to find one of the most powerful Old World relics, the mighty Dragon class warship hidden on a long lost world of New Eden. Unfortunately you are not alone as others have found their way here too and it is up to your skill and cunning to ensure you emerge victorious from the battle. There is no turning back now - Dropship ETA 1 minute.

Welcome to the treasure hunt.


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Modders Logbook - February 2020

Happy New Year!

So its been a while again since we've written anything new, partly because I liked the pics the last article had and partly because there has not been too much free time since the last Logbook post.

So, were holding on to our slow but forward momentum directed progress as before. Occasionally there are more productive periods and occasionally life/work things just have to take the precedence. Same ol' same ol' eh?


So this wont be super long post, just letting you guys know were still kicking it! This picture here:


was taken as a reminder and also as a reply to Bohemia Interactives Karel Mořický who asked Arma modders to post pictures of their work on Twitter for his upcoming talks at the GDC

Karel Mořický on Twitter

Our reply

Which kinda gave us the push to open up that avenue of communication.
So occasionally we will likely post stuff over here too:

Lost Dragons brand new Twitter account

So yay! about that, right?


In other news there was some notable progress on the Battleship redesign on 2019:


So thats that for now! Fingers crossed our workloads shift to a bit easier level after summer and we can find some proper time to focus on Lost Dragons too!

Until then, Be excellent to each other.

Modders Logbook - June 2018

Modders Logbook - June 2018

News

Modders Logbook - June 2018 Progress update for 2018. Environmental improvements & Glance at older updates from this year. Lost Dragons public Discord...

Modders Logbook - May 2017

Modders Logbook - May 2017

News 6 comments

Modders Logbook - May 2017 - Lost Dragon Project current progress

Modders Logbook - September 2016

Modders Logbook - September 2016

News 6 comments

Modders Logbook - September 2016 Lost Dragons - Vehicles part #1 - WK-209 Combat walker. Continuing with the last logbook this time with another many...

Modders Logbook - August 2016

Modders Logbook - August 2016

News 6 comments

Modders Logbook - August 2016 Lost Dragons - Weapons part #1 Introducing weapons development for Lost Dragons mod and starting with the most changes seen...

Comments  (0 - 10 of 288)
SirOutcastOfNoCapes
SirOutcastOfNoCapes

I've been watching this mod for a while, I can't wait for the second release. I remember using the Halo mod in tandem with the alpha, having fun exploring the map.

Seeing the work that's been done only has me more excited, and all the possibilities that can be had with Zeus.

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Boil3r
Boil3r

Oisko tästä mahdollsita saada taas demo versioo. tykkäsin käyttää mappia editorissa ja kulkupelit oli siistejä.

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Guest
Guest

Will this ever be posted on the Steam Workshop?

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HorribleGoat Creator
HorribleGoat

Yes when we are ready to release it.

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snyza
snyza

I have not been this excited for any mod before, can't wait to start using this great work!

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Attrocytus
Attrocytus

Wonderful, I can't wait to create a liberation mission using this mod. BEAUTIFUL WORK BATTLE BROTHER!!!

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omaralhih98
omaralhih98

when u want RELEASE IT..

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HorribleGoat Creator
HorribleGoat

Well that is the plan when its ready for it.

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phobosvoid
phobosvoid

holy cow this is something else looks very incredible mod indeed and even will add mechs to arma 3 thats very sick! i always felt arma 3 could use walkers/mechs vehicles like these from bf2142,mechwarrior and the not much known game called chrome(from 2003) keep the great work you can do it man i hope to see this mod alive and kicking cheers.

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HorribleGoat Creator
HorribleGoat

Thanks! We've been on this project for some time now. Its pretty ambitious and been growing ever since we started it. :D

Reply Good karma+1 vote
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