Lost Dragons is a multiplayer total modification aiming to bring out a new thrilling gamemode for Arma3 .
Our concept is futuristic objective based team warfare with randomly generated map elements to ensure every game is a unique experience with completely new set of units, weapons, structures and terrain.
+LoDR features a massive 40 x 40 square kilometer map with unique post war/ long deserted atmosphere with unique randomgeneration element that ensures every game is different from the others. Explore the ruined cities, military bases, hidden laboratories and fallen warships to find the location of your prize.
+Complete set of new units, from your basic gear to powerful war relics scattered around the battlefield.
+Powerful new weapons to lay waste upon your rivals and claim the victory
+Challenging main victory goal with multiple ways to win.
In 2235 Unity-Project successfully re-established some of the old space network bringing together hundreds of worlds and launched out a great effort to reclaim what once was lost.. For a moment men rejoiced together in peace but it was not to last as new rediscoveries soon sparked up secret arms race between the surviving nations.
The race back to the stars began as fortune hunters set out into the void to seek out glory and fame.
In Lost Dragons you take up the role of a member of a fortune hunter company racing to find one of the most powerful Old World relics, the mighty Dragon class warship hidden on a long lost world of New Eden. Unfortunately you are not alone as others have found their way here too and it is up to your skill and cunning to ensure you emerge victorious from the battle. There is no turning back now - Dropship ETA 1 minute.
Welcome to the treasure hunt.
Happy New Year!
So its been a while again since we've written anything new, partly because I liked the pics the last article had and partly because there has not been too much free time since the last Logbook post.
So, were holding on to our slow but forward momentum directed progress as before. Occasionally there are more productive periods and occasionally life/work things just have to take the precedence. Same ol' same ol' eh?
So this wont be super long post, just letting you guys know were still kicking it! This picture here:
was taken as a reminder and also as a reply to Bohemia Interactives Karel Mořický who asked Arma modders to post pictures of their work on Twitter for his upcoming talks at the GDC
Karel Mořický on Twitter
Which kinda gave us the push to open up that avenue of communication.
So occasionally we will likely post stuff over here too:
Lost Dragons brand new Twitter account
So yay! about that, right?
In other news there was some notable progress on the Battleship redesign on 2019:
So thats that for now! Fingers crossed our workloads shift to a bit easier level after summer and we can find some proper time to focus on Lost Dragons too!
Until then, Be excellent to each other.
Modders Logbook - June 2018 Progress update for 2018. Environmental improvements & Glance at older updates from this year. Lost Dragons public Discord...