Lost Dragons is a multiplayer total modification aiming to bring out a new thrilling gamemode for Arma3 .
Our concept is futuristic objective based team warfare with randomly generated map elements to ensure every game is a unique experience with completely new set of units, weapons, structures and terrain.

+LoDR features a massive 40 x 40 square kilometer map with unique post war/ long deserted atmosphere with unique randomgeneration element that ensures every game is different from the others. Explore the ruined cities, military bases, hidden laboratories and fallen warships to find the location of your prize.

+Complete set of new units, from your basic gear to powerful war relics scattered around the battlefield.

+Powerful new weapons to lay waste upon your rivals and claim the victory

+Challenging main victory goal with multiple ways to win.

Find us also at Bohemia Interactive Forums:Forums.bistudio.com
When the War finally ended the galaxy was in ruins and mankind struggled to survive in the cold depths of space. Many worlds were lost, many wonders of technology forgotten, scattered all across the galaxy when the spacelane network collapsed plunging the great nations of men into chaos. For decades we were lost.

In 2235 Unity-Project successfully re-established some of the old space network bringing together hundreds of worlds and launched out a great effort to reclaim what once was lost.. For a moment men rejoiced together in peace but it was not to last as new rediscoveries soon sparked up secret arms race between the surviving nations.

The race back to the stars began as fortune hunters set out into the void to seek out glory and fame.

In Lost Dragons you take up the role of a member of a fortune hunter company racing to find one of the most powerful Old World relics, the mighty Dragon class warship hidden on a long lost world of New Eden. Unfortunately you are not alone as others have found their way here too and it is up to your skill and cunning to ensure you emerge victorious from the battle. There is no turning back now - Dropship ETA 1 minute.

Welcome to the treasure hunt.


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Modders Logbook - June 2018

News

Modders Logbook - June 2018

Hello hello hello!

Time flies again and I thought maybe I'd take a moment to write stuff up since such an opportunity does not seem to naturally present itself.


Earlier I've posted a few shots of new city infrastructure blocks that have made their way in-game to be tested:

New InfrastructureBlocks InGame WipNew InfrastructureBlocks InGame Wip
New InfrastructureBlocks InGame WipNew InfrastructureBlocks InGame Wip

New InfrastructureBlocks InGame WipStairs Can Be Dangerous


And The pieces so far have worked flawlessly collision vise. Which of course was a great victory since our whole concept relies on this stuff working.

Now testing these out also has already instigated lot of improvements:

New InfrastructureBlocks InGame WIPNew InfrastructureBlocks InGame WIP


Where the shape of the residential block was improved a lot. Most major change being the increase in floor height to make it less cramped. This of course give us less actual floors.. But that I think is also a good thing.

New InfrastructureBlocks InGame WIP


Largest vehicles wont fit in there though but that is also not a bad thing since it is supposed to be a residential area, not a highway.

The floors are fully driveable though with smaller vehicles:


Older environment upgrades also include testing out the largest cliff elements:

Map work 2018Map work 2018


Which have also worked very well despite their immense size (Arma has certain limits on object size vs workign collisions)


And of course the updated WK-209 stuff which Im pretty proud of. The new legs are sexy:

WK209 NewRun 06WK209 NewWalk 13WK209 NewWalk 10


These have not however made their way into game yet as our teaser for 2018 shows. The old ones work though, the new ones area just a lot better. :D



Also we would like to invite everyone interested in Lost Dragons to our Discord channel to discuss the mod and Lost Dragons universe development:

Thats all for now and we'll be posting more new stuff when theres new stuff to show! Enjoy your summer!

Modders Logbook - May 2017

Modders Logbook - May 2017

News 6 comments

Modders Logbook - May 2017 - Lost Dragon Project current progress

Modders Logbook - September 2016

Modders Logbook - September 2016

News 6 comments

Modders Logbook - September 2016 Lost Dragons - Vehicles part #1 - WK-209 Combat walker. Continuing with the last logbook this time with another many...

Modders Logbook - August 2016

Modders Logbook - August 2016

News 6 comments

Modders Logbook - August 2016 Lost Dragons - Weapons part #1 Introducing weapons development for Lost Dragons mod and starting with the most changes seen...

Modders Logbook - January 2016

Modders Logbook - January 2016

News 2 comments

Happy New Year everyone! Holidays are almost over and with less distractions going on new year of modding may commence!

Comments  (0 - 10 of 249)
SirOutcastOfNoCapes
SirOutcastOfNoCapes

I'm afraid this could be becoming too ambitious. Do you have an end goal?

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HorribleGoat Creator
HorribleGoat

Why would you think that? And yes we do have an end goal.

Reply Good karma+1 vote
SirOutcastOfNoCapes
SirOutcastOfNoCapes

I know the Arma engine is extremely limited, and I've seen projects with so much to them but end up going into development hell and never releasing due to high ambitions. I'm glad that there is an end in sight. It could be myself and my friends' view of things. Most of my friends have forgotten this mod's existence. I don't want this to wither away from thought, and nothing coming out since the taking down of the Christmas sneak peek a few years back, has made it slip from our memories. All in all, it's a fear of not seeing anything come out.

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XXCommanderShepardXX
XXCommanderShepardXX

Honestly I’m impressed and happy to see this mod keep up the good work guys. Looking forward to an alpha or test. I’d love to just put the models in my military base with the exo mod. Just seeing them in the background would make for a good little futuristic base :p

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Guest
Guest

i want this mod so deam bad you wont belive

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Guest
Guest

When can we expect some sort of alpha?

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HorribleGoat Creator
HorribleGoat

No ETA. We are a small (tiny even) hobby team so we cant put in steady hours and thus put down deadlines.

Next release will be when there is enough to play with.

Reply Good karma+4 votes
Guest
Guest

Okay, thanks for the response

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HorribleGoat Creator
HorribleGoat

No problem! I'll be setting up a public space for our Discord server soon where there is a chance to get some live progress news too.

Reply Good karma+3 votes
Gotyam
Gotyam

I am getting Battlefield 2142 vibes from this, and I absolutely love it. Time to follow and keep track of the progress here :)

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HorribleGoat Creator
HorribleGoat

Thank you! BF2142 was great game in its time!

We are a bit slow in development but keep at it steadily going forwards.

Reply Good karma+3 votes
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