I forget, anti aliasing, is it possible in stalker games, and have you tried it on LA? im thinking about the bars on the window of the van. beautiful shot
if you have nvidia card (i have ati :F), you can force it in control panel, other than that, we are working on r3 since spring, which would have AA too, hopefully it will work.
My favourite yet. Those beautiful sunshafts and sky!
indeed, it looks like dx11 :D
"only" dx10 :)
Wow, this game is going to be epic. :)
I forget, anti aliasing, is it possible in stalker games, and have you tried it on LA? im thinking about the bars on the window of the van. beautiful shot
if you have nvidia card (i have ati :F), you can force it in control panel, other than that, we are working on r3 since spring, which would have AA too, hopefully it will work.
SMAA injector should work.
yes, just saw it in the console commands
Can't wait till it's done... And all those amazing shots... I hope you'll be faster in development, than creators of original game. :P
beautiful
Awesome graphics, as usual. Love the gammas. Miles ahead of CoP's.
Still better than CoP :P
Must be Deadcity :D
BUT those wooden planks have strange uv-textures. or is it just me?
I think they didn't change the texture on them. It is a lot of work to change every texture that is somehow weird...
Epic shadows on that cabin, yeah!
(buried)
Epic shadows from those blocky planks, yeah!
Holy o_o just awesome job guys..