A coder living near berlin in a little city called "eberswalde". I finished my university bachelor degree in "landuse and nature conversation" but am full of love and passion for video and pc games.
I have done a lot of computerwork for mods in various disciplines but actually become good at coding after quite a while. My favourite gameengine is unity3D and I really fell in love with C# and visual studio. I still have to learn a lot - but im quite fast in that.

By the way: I am one of the people who will get a Occulus Rift and visiting my own VR worlds with all the rules I apply to them, muhahaha - this will be great!

  • View media
RSS My Blogs

Some people will allready know it, but maybe some haven`t heard it yet: The Gritty Zone is dead.

the king is dead, ...

The Gritty Zone was one of the best mod projects I anticipated in. I worked with plenty of people in my time as modder and also took a mods lead in the old days of Stalker aliVe but The Gritty Zone was different. It was much more mature and professional than the old days and it was big. Problem is big ideas and xray (stalkers engine) does not fit together that well...
It was so much to code for just one coder and not so nice tools for debugging and stuff. So much to model for just one artist with issues in converting stuff backandforth with a not so nice SDK to work with. So much to design for just two people who have to think more about workarounds than creating fun gameplay.
Even so, we made good progress and in my oppinion had also a little impact at the stalker modding scene. We created modified levels, inserted new AI behaviours, designed even a little new game mechanic, I learned an awsome lot of stuff - but than it was just to demoralizing to see a cryptic bugtrap again...
And so we looked at each other quietly and thought: "this project has lost its steam - do not do what you do not like in your freetime!" - and bundled all stuff we had created in a dropbox and gave it the community.

and what happened then?

Very good things happened: First of all I finished my university time and got my bachelor degree. Yippeeh! Just some days after that I got a chance to get employed at my own university working with old mentors which were very helpful during my time as student. Hurray! At my first day as employee my daughter was born. Jesus, now it get´s a bit to much!!!
Yes thats true. It is a time of change for me. I set sails to new not yet seen areas of my world. And was sailing for some time...

... ,long live the king!
As Creator, and for me a coder is a creator, too, You can live without doing your passion for some time. But some day you will feel the itch again and thats what happened to me. I thought about people I would like to work with on a new project and wrote an email to an old friend. A friend I accompanied for a long time in the zone.

Mod Project

Mod Project

gannebamm Blog

Maybe it's not a bad idea to build a stalker game in unity.

Unity Zone build 14

Reply Good karma Bad karma+2 votes
gannebamm Creator

well you should improve the gameplay mechanics if you do so and not just use the optics. And to do so is really hard and a huge project.
I actually do not work at something stalkerish with unity, even though something like it could be created with it.

Reply Good karma+1 vote

Nice to see that some guys are still modding for Stalker :) I always followed your thread at www.oblivion-lost.com for Alive .. good times !


Reply Good karma Bad karma+1 vote
gannebamm Creator

whahh... thats a looong time ago. I sometimes feel like a modding dinosaur for stalker series.

Im currently taking a break from modding so im sorry for any trackers since there wont be any progress here for some time.

Reply Good karma+1 vote

Gannebamm, nice to see you here. I'm going to follow this... that's for sure. Mister 'Alive' is back, nice. Btw, i'm working in a small project for this game, i'm teleporting npcs from 'A' to 'B' with the teleport function of the game itself, but with custom npcs. The only problem, it's impossible to find a decent tool, to take (and save...) the 'way points'. And i don't use the SDK, see? I hate that part. A simple path, is a very slow project. Well, see ya.

Reply Good karma Bad karma+1 vote
gannebamm Creator

Alundaio a scripter and programmer which is currently working on some stuff for COP has released a PluginManager. One of his plugins is DevHUD, which displays all stuff you need.
Furthermore there is a discussion topic on GSC which has a bunch of infos about that position topic:

keep it up.gbamm

Reply Good karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Last Online
Become friends
Member watch
28,983 of 737,322
6,440 (1 today)
Time Online
6 hours
Activity Points
1 member
Site visits
Send Message
Google Talk

Latest tweets from @gannebamm

RT @oermemes: "Hallo, ist da das @ZDF ? Ich hätte da ne Idee für eine neue Gamesshow!" T.co

Mar 3 2021

RT @Thuenen_aktuell: Die #Nisthilfen sind abgebaut, aber unser Nisthilfen-Projekt bei #MonViA macht keinen Winterschlaf. Im Labor gehen… T.co

Jan 9 2021

RT @ChristianHaH: Das bricht für mich jetzt wirklich jegliche Immersion. #NoBuy #Cyberpunk2077 T.co

Dec 11 2020

RT @GeoNode: [...] you can take a look at the presentation slides which are now released on the Summit website: Summit.geonode.org

Dec 11 2020

RT @GeoNode: What a ride! This year GeoNode Summit was full of interesting presentations, in-depth workshops and discussions abo… T.co

Dec 11 2020

First GeoNode Summit day was awesome. Thanks to all the panelists and attendees! As a said in the wrap up session:… T.co

Dec 7 2020

RT @GeoNode: This years Summit starts in 5 minutes. @alfa7691 @gannebamm Will talk about "a year with GeoNode in review" To chat… T.co

Dec 7 2020

We all can relate to that... T.co

Dec 3 2020

RT @Thuenen_aktuell: How can #researchdata be made publicly available? This is one of the topics of the @GeoNode Summit on Monday, Decem… T.co

Dec 3 2020

MacBradley Online
dezodor Online
_storm_shadow_ Online
exostalker Online
Beac Online
insanelazarez Online
Setakat Online
Kreamalicious Online
smrtphoneusr Online