Kane's Wrath Unofficial Patch 1.04 is is a big ban patch that will try to balance the game a bit more from my and the community ideas and at the same time will try to save the most import ingredient: "Fun".

Post news Report RSS Some updates and new poll (Need your opinion #11)

Some updates and new poll. (Need your opinion #11) *New forum feature was added. *Need your help in decide something in regard the Reaper.

Posted by on

So in the past months I added forum option to the page, while I'm sure some people noticed it, I also assume that some didn't, so here a friendly reminder :)

5

6

Most polls will be handle there but due to Moddb limit unregistered visitors, I will keep post stuff here as well

The forum is unsurprisedly dead atm due to the actual mod not even been released yet xD

But if you have any question or thought, be sure to post it there and I will take a look

=============================================================

Another small update

24

Reapers were added to the game only in Support powers form,


4 3

Marked Of Kane's Now have new Special Power which call Burrowed Ambush, it cost 4500$ and have 180s cooldown.
Burrowed Ambush will spawn medium drill that will deal small damage to units and structures that are near it,
It will also spawn 4 Reapers before it goes back to the ground


Let me know what you think about the cost and cooldown, and also if to remove from MOK existing support power in exchange for the new one, like the Shadow team's SP



Old news but probably new for people who don't read the change log:

Nod Redemption Now Also works on allies and will spawn The Awakened Hoard which is a squad that build of 9 Awakeneds instead of the standard Awakeneds, it will also spawn Normal Enlightened squads And Reaper at random
It now works with Any Human squad in the game (include MOK, BH, GDI, ST, ZOCOM) aside from Inhuman beings, Engineers, and certain high tech units (Commandos, Zone troopers/Riders)


Ok Now to the main Article:

=============================================================

Need your opinion 11:

(Can also be answered here

Moddb.com )

So now that the Reapers are in the game I want to know what model you prefer I use for them?

Since I'm not going to give them any upgrades I want to know what look best in your opinion

Should I keep the sub objects? should I remove them?

So far two people told me they look best without the Obelisk sub object But while still keeping the hand sub-object

I personally love them with the Obelisk thingy, and looking on old Westwood's footage from TS, it seem that EALA (or whoever worked on C&C4 aka TT) didn't just added that Obelisk out of some mania:



Old Reaper design

CyborgReaper
CNCFS Cyborg Reaper Render


nod cyborg reaper in color by ca



TT's Reaper design


post 90 1271368171

finel



Conclusion


So you can see there are reason behind that design at least to some degree (As I sure old TS fans was already aware of)

Untitled 12


So keep that in mind while you make your decision ; )

Options:

1. With obelisk and hand sub-objects



2. Without Sub objects

I also tried to make them to only have the hands sub object but failed, and that was the result :P

8

So if any 3D artist want me to use unregistered option 3, please help me out in fix it~

*Also let me know if I should make that obelisk in their back as a weapon in case you will choose option 1

Comments
darkyuri Online
darkyuri

TS reaper :)

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Gunship_Mark_II Online
Gunship_Mark_II

You need to replace CnC4 thumbdrive of a gun with something else, never understood the laser gun designs in CnC4.

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egozi44 Author
egozi44

Nice to see you here mate :p

Well TS/FS Reapers did were mostly anti infantry if my memory serves correctly, but I'm not 3D artist so I can't really change the existing model so much :/

Reply Good karma+1 vote
Zoar_Prime
Zoar_Prime

top one looks best imo

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IvanderLim
IvanderLim

Nice concept

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egozi44 Author
egozi44

It not mine though
But I totally agree with you on that one :P

Reply Good karma+2 votes
deener123
deener123

i really like the With obelisk and hand sub-objects one the most

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Guest
Guest

I like the one with the obelisk on the back. I am so excited for this mod, have been waiting for it for forever. I hope it is somewhere close to completion as this looks like the most amazing mod, and your hard work is appreciated by me and the community. Keep it up bro.

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egozi44 Author
egozi44

Thanks :)

There are still rough ends, bugs that need to br fixed, balance that need recheck, and few more stuff I didn't finish yet

The world builder and world conquest section still need some work but I probably will release first versions as beta anyway, so I won't let people wait just because of stuff in the background.

If by artwork you mean to the drawing they aren't mine,band most of what I uses are stuff that already were made by EA (not all though, but most), but I did put quite alot of work to improve it

Reply Good karma+1 vote
Cilene
Cilene

Hi~!
I prefer the one without obelisk back. The reason is prefering to see units more unique. I am not against to the obelisk back idea since the shape is pretty good. But maybe you could make it more like a scorpin tail top rather than an obelisk. Thus, obelisk is the only obelisk - a monument and powerful defense in the game. Maybe I misunderstood?

The hand sub-objects are nice, keep it for a better ensemble since this has been a curved design. Quadrate might be a bit odd in its appearance and you need to be careful. But I did not say it is not good, just my feeling :b

Hope it helps~

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ztz2019
ztz2019

I like the 2nd design, and maybe you can update from normal cannon to lasergun by upgrade.

I don't recognize clearly what you mean. You can't change the model? Maybe I can help.

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egozi44 Author
egozi44

I find out how to do it in max but it irrelevant atm, the pool ended some time ago xD

But nice to see you here again after some years :P

P.S you know how to use max? I always happy to add max users to the group

Reply Good karma+1 vote
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