Kane's Wrath Unofficial Big Bang Patch 1.04 is a mod that adds few new things and tries to balances the game a bit more from my and the community ideas while at the same time also tries to save the most import ingredient at bay: The "fun".
Poll: To give buzzers such ability? |
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Need your opinion 10 (Buzzer's combine ability) | Locked | |
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Dec 5 2015 Anchor | |
Another quiz time Gdi and nod factions have lasers fences that can defenses their structures from engineers, So I had the following idea: To give buzzers the ability to combine with Scrin's structures or defenses, or both What do you think? Edited by: egozi44 |
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Dec 6 2015 Anchor | |
I'm kind of on the fence about this one, but I won't mind if it's there only for the main structures. |
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Dec 8 2015 Anchor | |
Believe it or not, Scrin (and its subfactions) are heavily disadvantaged against GDI and Nod until they start building PAC's and other Tier3 stuff, and even then, Mass Venoms/StealhTanks/Avatars can wipe all of that out. Same with Sonics/Slingshots. Scrin AA is OP, but but it's not like GDI isn't going to Strato out before they lose a firehawk and- Oops, while you were placing AA Turret, Firehawks done destroyed your 4000 tech center. Don't worry, GDI and Nod can fence their structure making it take EIGHT Firehawks to destroy while Scrin stays vulnerable to that AND commando-reckoner. It's no problem. |
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Dec 11 2015 Anchor | |
D4_Scorpion wrote: Well it sort of true and untrue, it depend on the player's skills But it does true that the third army have these disadvantages The whole idea with the third army is that it usually can "cheat" it way around on some rules and give hard time to the other factions, however most of it units and abilities are either weak or low in numbers compared to the other factions (like scrin's buzzers, or the fact that scrin is the only faction in the game that have less trainable units comperad to the other factions, plus each of their units is usually weaker in a way comperad to gdi's and nod's units) Edited by: egozi44 |
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