Half-Life 2 Beta: 2001 Story
First Person ShooterThis is a mod that aims to recreate the Half-Life 2 Beta's 2001 (Original) Story in on full complete version. This mod uses the Leaked 2003 Build of the...
Jolly Wangcore goes to Furcon is a mod where Jolly Wangcore goes to furcon in GTA RP. No copyrights song here. Explore hammer.exe brush based maps that looks like made by 9 year old with DeviantArt furry images that are poorly drawn in mspaint using circle and spray tool.
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This is a mod that aims to recreate the Half-Life 2 Beta's 2001 (Original) Story in on full complete version. This mod uses the Leaked 2003 Build of the...
Hello this is the HL2 MW2019 with cod weapons and mw2019 animations there it runs on sdk source 2013 and that's it i'm not very good at making a summary...
JBMod was the first Half-Life 2 mod to be released, which was released only a few days after the initial Source SDK code release. JBMod is still the best...
The must-have for die hard Half-Life 2 Beta fans. Warning — mod contains "leaked" source engine, so be ready for bugs.
The game takes place in the eve of the Seven Hour War. Fighting against blood shedding synths and frightening aliens, Adrian Shephard has to struggle...
Operation: Black Mesa is a total Source remake of Half Life: Opposing Force. Using the Source engine, the developers plan to recreate the Black Mesa research...
Imagine, a Hollywood producer got his hands on the game. The result would be similar to what the Cinematic Mod is: a graphics blockbuster, redesigned...
SMOD is a single player mod of Valve's first-person shooter Half-Life 2. The new content consists of many new NPCs and weapons, new gamemodes, comprehensive...
"There's something fishy going on" A Day In Life is an surreal single player modification for Half-Life 2. A story taking place in the main characters...
Blue Shift 2 is a Half Life 2 modification started by GMan003. It quickly gained support through its birth-forum, Facepunchstudios. Growing too large...
Dark Interval is a restoration/revision mod that lets you play Half-Life 2 as it could have been. Using Valve's early concepts, we're creating new maps...
What would Half-Life 2 have been like if we had gotten the version shown to us in the official promotional materials? Coterminus attempts to answer that...