Either by luck, or wisdom, you've arrived at the website of the biggest, most extensive and evolving mod ever made for a Star Wars game. Welcome to choices, welcome to adventures! Welcome; to Jedi Knight Galaxies©, a free modification for Ravensoft’s Q3-based game, Jedi Knight: Jedi Academy.
With new models, animations, maps, music, and naturally including an all new exciting plotline, all backed up by extreme amounts of coding. As far as a total conversion goes, we prefer to call JKG a game, more than a mod. Except for the fact that we want to bring you all this, completely free of charge!
Welcome to Jedi Knight Galaxies, where we break the limits!
Hello ModDB, long time no see! If you haven't been following us on the JKHub Forums, it has probably been a long time since you've heard anything from Jedi Knight Galaxies. In which case, we have really big exciting news. The latest version, (v1.3) which includes things like shields, armor, a revamped ammo system, jetpacks, consumable items, a new damage system, new weapons, and much more is about to be released. We've been putting a ton of work into getting all those bugs worked out and the new features ready to rumble!
In order to celebrate the new release, and help us do a sanity check we'll be running a scrimmage match (this will be the 3rd one now) to help us test the balance and find any bugs we missed. We need your feedback! We're inviting all who are interested to come join us for the event. You can find more information about it here.
If you're new to Jedi Knight Galaxies, welcome! We're glad to have you. JKG is our passion project and a game we hope you'll enjoy. To our previous fans, we want to let you know we're still working on our beloved project and are looking forward to your response to the newest version. We'll have more news soon and will try to update ModDB more frequently in the future. However, if you want the very latest news - jump on our discord and chat with us anytime.
Many of you are probably wondering what most of us are up to. Here are some of the things we've been working on. eezstreet has refactored and rewritten a ton of code to help prepare for v1.3 and implementing some new systems, and the rest of us have also been busy. Here's some brief teases of what we're working on:
Much much more will also be featured in v1.3, hope you're as excited as we are! Be on the watch for the new release in January, and more news soon!
See y'all soon,
Hey everyone quick news update. Jkgalaxies.com is back online, it has been disabled for a few days due to the fact that we used up our monthly bandwidth...
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Highest Rated (5 agree) 10/10
The best mod for JKA, I mean that literally, this mod overhauls a game that I thought would never, ever be overhauled, the gun combat is awesome :D .
Dec 5 2012 by DarkVentus