The idea of this mod is to allow you to play as any given race from the series and also from other existing mods out there, which was started by chris some years ago, many people have helped the mod get it where it is right now, and there isnt much left to finish up other than bug hunting and possible replacing of ship models. I would like to see this mod make MOTY at some point but i need to focus on stuff that needs to be done. Currently the few remaining teams are being worked on me, right now im focused on cleaning up the mod to make it as friendly and enjoyable as possible which is why i would like people to play test the mod and help me find any potential problems with the mod itself and get them taken care of. Also to determine what needs to be balanced, nerfed, buffed etc is also another role i would like testers to help out with by giving me their opinions, inputs etc. You can contact me here or via my Email HomeworldLegacy@yahoo.com
Current downloads of this mod are up on sourceforge.
I update the mod every now and then so be sure to check the sourceforge page for last updated to get the current working variant. In addition i post what changed have been done from the last on a facebook fan site for homeworld 3.
The only races that arent fully done as of now are Tobari, Bentusi, those 2 teams are in need of more ships in order for them to be fully completed.
Here is the link for the manual - it's also still in progress but should help the first time HWU player: Sourceforge.net
Other information not in the manual:
Not mentioned in the manual is the CPU Attack Priority Option - use this option to add extra difficulty when playing a match, there are five settings our testers have told us that the "More Often" choice is the best for a good hard match. Note: these settings are independent of the standard Easy to Expert choices for difficulty giving the player 15 choices for AI gameplay.
Homeworld2 must be patched to version 1.1 for the mod to work correctly.
Your data folder (usually c:\program files\sierra\homeworld2\data) must not contain a different deathmatch.lua - as it may override the deathmatch.lua that is within the HWU big file.
If you want your badges to display properly on the homeworld 2 teams aka Hiigaran and Vaygr you need to have shadows disabled otherwise they will be displayed as a white box, this is due to shaders being used from HW@ to display their cruiser correctly which seems to be conflicting with ours.
The deathmatch_test game mode can be selected in the options menu, this will allow you to check out some of the more work in progress stuff as well as load the map of HWU's donated but unused ships.
Donated materials and a full list of credits can be viewed in the Credits menu from the main menu in HW2.
Lastly i did create a video tutorial explaining how to set up your in game races correctly so you can avoid desktopping, so here is the link to the video hope it helps out new players.
Steam group created for Homeworld universe mod.
I think that's it for now, feel free to ask any questions, and have fun!
Hello folks i was able to get my pc up and running early feb thanks to help from moleman for walking me through how to build the thing and again with his help getting the OS up and running as well. I am happy to report that i got an early build of HWURM working since i used another mod as a base to work off of. Current races in this early build are as follows hiigaran, vaygr, kushan, taiidan, beast, somtaaw, turanics. Turanics are lacking ships in game atm will be working on that later on. Been working on taiidan currently, just added a new super capital ship that wasnt in the classic mod the taiidan super carrier thanks to herocrafter for providing it. Support units are in for the somtaaw and beast. So just like in hwc build carriers and support modules to increase ur fleet cap, and also beast infection is in. Will need to be worked on and should be working better once herocrafter fixes his version of it. Right now ive just been editing stats for the taiidan fleet, hp, speed, build cost build time etc, been working on adding E cannons for em. Only reason why im not working on this much or quickly is because my chair is causing me a great deal of tail bone pain just sitting in this thing for hrs and i bought a donut pillow hoping it would alleviate that issue, not sure so far on that one. I may end up getting a new chair come march. kinda hard to do any work on this mod when all i wanna do is get out of said chair eh. Well not the only reason really ive actually been wanting to try other games out now that i got this pc working but cant buy any right now. Anways once im rdy i will release the official RM mod of HWU which will have 7 races and after that ill be adding 3 more once im ready to do so, rest will be progenitor, kadeshi, republic taiidan. Also frankly there is no rush for me to release asap as theres honestly no deadline or anything. The classic mod took yrs to grow into what it was so there really isnt a rush here.
I am happy to announce that the classic version of Homeworld Universe is set up on steam and is ready to play.