Long ago, when the word 'Hiigara' rang only as a hollow dream, the kiith of Kharak never imagined they would walk the Path to Victory. But, when they reclaimed their Homeworld and proclaimed themselves 'Hiigaran', they believed they had reached their goal. How wrong they were. 150 years after Hiigaran landfall, conflict rages across the Galaxy.

Path to Victory aims at enhancing Homeworld 2 gameplay by adding new races, factions for the existing races and a bunch of new ships.

The gameplay focuses around factions, choices and fast paced combat. Each race plays its own way and each faction has its advantages and disadvantages. Play to their strenghs and you'll surely win. Fail to do so and you will not succeed. As the old saying goes:

So it is said that if you know your enemies and know yourself, you can win a hundred battles without a single loss.
If you only know yourself, but not your opponent, you may win or may lose.
If you know neither yourself nor your enemy, you will always endanger yourself.

- From: The Art of War


- 5 Races
- Different factions for every race
- New ships for the existing races
- Reworked combat and physics system
- Every ship has a purpose
- A new Capital Ship Class: Cruiser

Races & Factions:

- Hiigaran
Kiith Soban
Kiith Manaan

Support Kiithid:
- Kiith Naabal
- Kiith S'jet
- Kiith Somtaaw

- Vaygr
Warlord Doctrine: Focuses on hit & run tactics. Gains bounty from kills.
Invasion Doctrine: Focuses on mass produced fleets of cheap ships and strong offensive firepower

- Keeper
Extermination Runtimes: Focuses on heavy damage but weak defense
Pacifier Runtimes: Extremely strong defense but weaker assault force

- Kadeshi
Three Faith Trees can be combined:
- Garden Faith: Fighters & Pods
- Kadesh Faith: Capships & Frigates
- Sajuuk Faith: Hybrid ships & firepower

- Turanic Raiders
No Faction selection. Available ships determined by what you can capture.


Path to Victory Development Team


• IPS for his wonderful help on all accounts and incredible patience with my mood swings.
• Barnoess for the Compex Destroyer and Pride of Hiigara models
• Sinigr for doing the map and sound editing
• Ryuseimaru for translating the game files into german and a bunch of overall ideas I tend to underevaluate (sorry)
• Pegman for your wonderful campaign script, playing sounding board and being overall tolerant do my somewhat haphazard style
• Everyone in the testing team for testing and providing feedback. By name that is: Sudazima, LordGrantus, Railgunner2160, 23-down, radar33 (who I think is ajl on RN but I may be mistaken – sorry man).
• arielyssou for the two raider badges (sorry, had to replace the skull with a slightly more fitting skull)
• Relic for their Homeworld 2 game and quite a few nifty tools (even if they do crash *cough fxtool cough*)
• Pouk for his reworked Turanic Ion Array Frigate and minor kadeshi fixes

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

The Price

Warriors of the Vaygr war fleets flock to battle in the thousands, rivaled only by the fanatical millions of the Kadeshi Swarm. Ancient Keeper AIs, dormant for centuries, return to life and make battle with the slithery beings which call themselves pirates - and any other foolish enough to stand in their way. Amidst the tumult, the proud men and women of the Hiigaran Empire stand strong against all.

What they do not speak of are those lost. Countless hulls ruptured, millions sucked into the dead of space. To the bomber pilot it is the flash of a mass driver, burning death he sees too late to evade. To the frigate captain it is the panicked cry of his sensors operator: "Torpedo inbound! Brace for impact!" And aboard the battle cruiser, all know the end has come when the damage report systems announce ruptures in all fusion chambers.

But what form the end comes in does not matter. Death is absolute. One might only pay the respect the fallen are due. Honor their sacrifice in pursuit of the ultimate goal, for there is always a price to pay for Victory.

Alpha 7.1 - our official good-bye

With Alpha 7.1 released, Path to Victory comes to an official end. We hope you'll remember this mod as fondly as those thousands of digital souls that died in your epic space battles. On second thought, we hope you'll have fonder memories. Everyone knows you don't care how many little digital souls you commit to death. The more the merrier, eh?

Here's the link to the Download page

And, while we're remembering fond things...

- Turanic Raider Destroyer, which rests in peace along with many of our other concepts
- The Snailship, which looked so good it had to be cut

- The Kadeshi Drone, which never made it out of concept phase

-The Holy Kadeshi Mothership which was just to big to work ingame

- The Nabaal Factory... wait, we actually made concept art which ended up ingame? Oh, yeah. That would be this one.

Path to Victory was a fun time for all of us but, eventually, we come to...

Eternal Quest

Eternal Quest

News 13 comments

The story of the notorious Pirate Lord Captain Morgan continues to all eternity and I talk a little about Path to Victory

Hiigaran Empire

Hiigaran Empire

News 23 comments

Presenting the five Hiigaran Kiithid from both a backstroy and gameplay point of view as well as describing the history that led up to the forming of...

Breath of Life

Breath of Life

News 7 comments

We're still here! Make no mistake, Path to Victory is not dead! And here's some stuff to show what's been going on behind the scenes.

Minor Setbacks

Minor Setbacks

News 9 comments

The Greater Hiigaran Empire has suffered some minor setbacks leaving them more vulnerable than ever before...

RSS Files
A Quick & Dirty Guide to Path to Victory

A Quick & Dirty Guide to Path to Victory

Guides 3 comments

This is about three years late in coming but I had the urge to play PTV this week and decided to write this up for anyone who wants to know more about...

Path To Victory Alpha 7.1

Path To Victory Alpha 7.1

Full Version 12 comments

Updated Alpha 7 release. On request of several members, a final update to the Path to Victory mod. This update fixes numerous errors with the Alpha 7...

Path to Victory Alpha 7

Path to Victory Alpha 7

Full Version 36 comments

Alpha 7 Release for Path to victory featuring greatly reworked gameplay and complete races.

Path to Victory Alpha 6

Path to Victory Alpha 6

Full Version 19 comments

0.0.6 release of Path to Victory. All details in download. Enjoy

Path to Victory 005

Path to Victory 005

Full Version 11 comments

Path to Victory's 0.0.5 Release which implements the Kadeshi as a playable race and fixes a large number of previous bugs. Installation Instructions in...

Comments  (0 - 10 of 956)

Hi everybody,
I know it's been a while since this mod made his last goodbye but I have a question for those who will read these lines :

Is there a chance or a way that this mod found his way to the Steam Workshop?

I'm not speaking of a remastered version just this one will be perfect given that the "classic" vesion of HW2 is available on Steam.

It will be great because this mod is awesome!

Reply Good karma Bad karma+1 vote

just launched homeworld 2 back for some fun and after all this time this mod is still super fun even against AI.

maybe one day, the devs or one of them will come back on this masterpiece and make it even more fun and good :)

Reply Good karma Bad karma+1 vote

It probably won't happen considering the mod is dead but nonetheless, seeing this on the steam workshop would be such a godsend.

Reply Good karma Bad karma+1 vote

I wish someone would port this to remastered. That would be awesome. Maybe I will learn and adopt this mod. Depends if I can figure modding out. lol

Reply Good karma Bad karma+1 vote

Will this get a translation update with HWR cause all I can read its numbers.

Reply Good karma Bad karma+1 vote

Open the game folder and look in the "bin" folder for the "region" file.

Open that and change the locale to "english", see if that helps.

Reply Good karma Bad karma+1 vote

I cant find the region file, all i can see in
Steam/ SteamApps/ common/ Homeworld/ HomeworldClassic/ Bin
SYNCERROR, local, tempCursor.

Reply Good karma Bad karma+1 vote

Will this Mod get a port to the Remastered Engine? I really think it would be good for it.
If not, then can it be put onto the Steam Workshop so that we can enjoy it in Classic?

Reply Good karma Bad karma+2 votes

this mod is trully one of the best for hw2 and the funiest of all. everything is nice but 2 problems remain:

when playing the keeper, one of the capital ships (don't remember the name) use his special ability to temporary kill engines and make every one invincible around it the effect dont last until you quite the game :3
also when a vagyr commander appear all ships textures get black. well it is all the bugs i have discovered after hours of playing this.

i know the creators quited the mod but if those 2 issues could be solved then this mod would be perfect!!!!!!!!!!!!!!

Reply Good karma Bad karma+1 vote

Somewhat late comment, I know....
But since this is basically dead, I only check here rarely.

The keeper ship's effect does what? Never seen that happen before....

The "everything turns black" is actually intended to work like that. it comes from one of the Battlecruiser hero's upgrades.

Reply Good karma Bad karma+1 vote

and hem... is not Sajuuk Faith in kadeshi"s race a little bit too op? ^^' i mean... that early sajuuk canon ... well never mind... ^^'

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Homeworld 2
Send Message
Release date
Mod watch
Community Rating



148 votes submitted.

You Say


Ratings closed.

Highest Rated (4 agree) 10/10

I've just got to say it's F****** awsome

Nov 13 2010 by pizza12

Embed Buttons
Link to Path To Victory by selecting a button and using the embed code provided more...
Path To Victory
Last Update
462 members