This mod brings together content from the cancelled Half-Life 2: Episode 3, with more updates to come.

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Due in no small part to Marc Laidlaw's Epistle 3 post, the release schedule for this mod was slightly stepped up.

Half-Life 2: Aftermath - Release 1


This mod should be played in conjunction with watching this Valve News Network video, "The Half-Life 3 Beta Map Leak":

Release 1 of the mod contains:

  • 11 levels created by Valve between 2012 and 2013, intended for Half-Life 3. Keep in mind that these levels were gameplay experiments, not actual storyline based levels.
  • 4 demonstration levels created by Lever Softworks to show various functions and NPCs not seen in those levels.
  • weapon_proto1, a Combine laser-gun that shoot through walls, intended for Episode 3.
  • hl2eb_weapon_proto1_debug, a command which toggles the Developer Console spam created by weapon_proto1.
  • npc_combine_armored, an Armored Combine Soldier, intended for Episode 3.
  • npc_wpnscanner, a City Scanner with a laser gun, intended for Episode 3.

Unfortunately, npc_surface could not be included in mod, as we do not have the sufficient source code. For more information, consult the mod's ReadMe.txt file.

'Dog Gates' Hub Mapweapon_proto1 Demonstration

Outland 10 Remix (Dark)Dog Resource Gathering


Future releases coming soon!

Half-Life 2: Aftermath - Q&A 1

Half-Life 2: Aftermath - Q&A 1

News 7 comments

7 of the most frequently asked questions - answered as best as we could.

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Half-Life 2: Aftermath - Release 1

Half-Life 2: Aftermath - Release 1

Full Version 78 comments

Release 1 of the mod. Consult the mod's ReadMe.txt for a detailed list of all content contained in it.

Comments  (0 - 10 of 82)
Guest
Guest

In Resource Gathering Testbed, I spawn without weapons so it's unplayable without using console. Also, the version I just played has 12 levels not 11 (plus the four demo maps), is one new?

Thanks for making this, it was interesting and fun to see a glimpse of what could have been.

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TheDanWolf
TheDanWolf

I guess its.... Good?

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Guest
Guest

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Bawx_Cinnabonbadger
Bawx_Cinnabonbadger

Can't play, crashes when loading into menu. :c

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rlk123go
rlk123go

same here

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Jackathan Creator
Jackathan

That means that you didn't update Source SDK 2013 to "Upcoming" beta branch.

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Guest
Guest

How do i find that? Is it in tools?

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Jackathan Creator
Jackathan

Yes.

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Guest
Guest

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TheGlassEmperor
TheGlassEmperor

Out of curiosity, would modders be allowed to use these resources for their own projects?

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7.3

23 votes submitted.

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Highest Rated (3 agree) 9/10

This is only a temporary review due to there currently being only one release. Lever Softworks is planning on adding the rest of the Episodic Maps that were leaked back in March. But even in its current state, Half-Life 2: Aftermath is awesome. It does a great job showcasing and fixing some maps leaked from EP3/HL3 and I'm looking forward to the mod's upcoming future releases.

Best. Playable. Archive. Ever.

P.S. This mod will most probs get 10/10 once the rest of the content is finished.

Aug 27 2017 by Gamer#1

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Twitter

Latest tweets from @leversoftworks

Please welcome our two newest team members, Slartibarty and MacD11!

Mar 19 2018

RT @PlanetPhillip: I'm a little late to the party, but I have added Half-Life 2: Aftermath to RTSL: Runthinkshootlive.com I have a… T.co

Dec 9 2017

Aftermath and Still Alive For PC on @ModDB's 2017 Modding Year in Review! Moddb.com

Nov 30 2017

Development has been going smoothly. Expect something from us before the end of the year!

Nov 30 2017

Today, we ended our 2 month hiatus and now we're continuing development on our active projects. Feels good to be back!

Nov 18 2017

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