Lever Softworks is a small team dedicated to bringing Valve's interesting unused assets and cancelled projects to the public for viewing and playing. We try not to imprint any of our visions or ideas onto the content, we simply leave it as it was, for your viewing pleasure.

Our Team:

  • Tyler McVicker
  • Alpyne
  • PistonMiner
  • MacD11
  • Magic Nipples
  • OzxyBox
  • Slartibarty
  • Uncanny
  • Verm
  • Womble-TC
  • Jaycie Esryden
  • iiboharz

Contributors:

  • A-Shift
  • Wirelex
Add mod Mods
Portal: Still Alive For PC
Portal

Portal: Still Alive For PC

Puzzle

The 14 advanced chambers from the XBLA version of Portal, now playable on your PC!

Half-Life 2: Aftermath
Half-Life 2

Half-Life 2: Aftermath

First Person Shooter

This mod brings together content from the cancelled Half-Life 2: Episode 3, and Half-Life 2: Episode 1, with more updates to come.

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conmsutton2016
conmsutton2016 - - 2 comments

I wish Shutter-Speed was available in a non-7z format in that archive since I don't feel like downloading 7zip.

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Guest
Guest - - 699,935 comments

excuse me why when i try to play aftermath the game close?

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Frying1Pans
Frying1Pans - - 33 comments

shartifarty

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Missingno50
Missingno50 - - 22 comments

(buried)

Interesting. People call us, Pump(formerly PumpWorks before it was decided it should be more like Valve and not SteamWorks, despite my protests), a clone of you guys, despite us actually completing the content, rather than releasing the content.

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agreenman
agreenman - - 50 comments

Well, did you ever end up completing any content?

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Guest
Guest - - 699,935 comments

nice meme.

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Guest
Guest - - 699,935 comments

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Latest posts from @leversoftworks

Hi! Yes, we are still working.

Apr 23 2020

Please welcome our two newest team members, Slartibarty and MacD11!

Mar 19 2018

RT @PlanetPhillip: I'm a little late to the party, but I have added Half-Life 2: Aftermath to RTSL: Runthinkshootlive.com I have a… T.co

Dec 9 2017

Aftermath and Still Alive For PC on @ModDB's 2017 Modding Year in Review! Moddb.com

Nov 30 2017

Development has been going smoothly. Expect something from us before the end of the year!

Nov 30 2017

Today, we ended our 2 month hiatus and now we're continuing development on our active projects. Feels good to be back!

Nov 18 2017

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FPS