This mod is trying to make combat fell more live and strategic than vanilla. In vanilla HOMM V, 90% of the time you already know, how the battle will end, but now you have much more opportunities to engage or defend yourself againts superior force of enemies. There was lots of units in every faction, that were so boring and useless in all kinds of battles and in general everyone was using just 3 types of units to win the battle. Now its not so important to have 1 overpowered unit but more units with good positioning, but that doesnt mean that you are not capable of dealing high damage with single unit. Now you have two options during buying units in castle, both second and alternative upgrade now offers you choice between high damage per one shot/hit or high survivability and very good "team" skills.

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Testing Grounds

Testing Grounds

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Project 567 has evolved into testing grounds for new content. This release should provide you with a little taste of whats is planned but its mainly aimed...

Project 567

Project 567

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Upcoming version of our mod "Units and Combat Overhaul".

Gremlin Rework

Gremlin Rework

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Today we are going to look at Gremlin saboteur. This unit is pretty outdated in comparison with other reworked units. His ability as support is very negligible...

Maahir´s "Like a Boss" Competition is ending

Maahir´s "Like a Boss" Competition is ending

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Maahir´s "Like a Boss" Competition wil end tomorrow, 1st May 2020. All results and materials, sended to us by competitors, are going to be processed...

Maahir´s "Like a Boss" Competition

Maahir´s "Like a Boss" Competition

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We are giving you last chance to beat necropolis lord Zoltan in quest Maahir´s Gambit, before massive nerf of whole Necropolis faction. Main goal of...

Upcoming Content

Upcoming Content

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Next we will look at one of the most iconic factions in HoMM series after the Haven. The Inferno faction got a much greater variability in HoMM V because...