Hard Duty   Cover Highlight


Date: 12/22/2XXX

Subject: Hard Duty - Chapter 1

Status: In progress [ Gameplay Design ]...

Download Authorization: Denied

Hard Duty - Atmospheric Demo:

Hard Duty: Atmospheric Demo [ZIP]

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This is an exclusive demo, not related to the main campaign. You will not get spoiled the main campaign's content. Only the very end will provide some extra story information for the main campaign. Therefore, you are invited to freely play Atmospheric Demo.


If you want to jump straight into action:

Hard Duty: Atmospheric Demo [ZIP]


Good day!

I have not really planned to make a release article, rather just upload the files and that is it. However, after some talk internally, we have come to realize we need to set up some instructions on reporting crashes and other various issues to avoid the typical "the mod always crashes" or other similar comment.

Release Promo 1

Before reporting anything, make sure that:

  • You're running the official Steam version of Half-Life. Half-Life: Source, WON and Xash3D and pirated copies of Half-Life won't work!
  • The problem can be consistently reproduced (or, at least, easily reproduced). One time bugs can happen with Half-Life, double check that it was not one to begin with.

Where do I report issues?

Issues can be reported in the comment section here. All issues are looked at, even if we are not necessarily responding to all of them.

Release Promo 2

How do I report issues?

Please provide as much information as possible. This includes:

  • Your OS (Windows version or GNU/Linux distro -- please let us know if you are trying to run Half-Life on a Steam Deck)
  • When does the crash happen? Before the menu is shown? When starting a new game? During gameplay? When loading a save? Etc.
  • If it crashes midgame, describe the location where it happens and what was happening in the game right before the crash.
  • If it crashes midgame, does it crash again when you load the save? If it is reproducible, send us the save files. Let us know the steps to reproduce.

Please note that empty comments that follow the trend "the mod crashes", "it doesn't work", "I have a bug", "fuk u" will be ignored.

Release Promo 3

Thank you for your patience! This is the beginning of the journey with Atmospheric Demo! Chapter 1 is in development and more information will be revealed as more progress is made.

Other meaningful information

Much has already been said in the previous article, however, we strongly recommend playing the game the first time on easy, medium or hard. Only play on nightmare difficulty on a second playthrough.

There are 2 slightly different endings. Finding all secrets and playing the entire demo on nightmare difficulty will unlock some extra story elements for the main campaign. Changing difficulty mid game or not finding all secrets will cancel that ending.

Release Promo 4

Have fun everyone!

Release Promo 5

Hard Duty - Features

Hard Duty - Features

News 2 comments

Hard Duty features a bunch of new things. Some taken from the expansions and some being unique.

Hard Duty: Atmospheric Demo - An inside view to resolving issues

Hard Duty: Atmospheric Demo - An inside view to resolving issues

News 4 comments

Hard Duty: Atmospheric Demo entered beta testing not long ago, see what has been learned through this phase.

Re-creating the Hard Duty page

Re-creating the Hard Duty page

News 12 comments

Explaining why the old page was erased and this new one takes its place.

RSS Files
Hard Duty: Atmospheric Demo [ZIP]

Hard Duty: Atmospheric Demo [ZIP]

Demo 5 comments

Hard Duty: Atmospheric has now released. This is the ZIP download (manual installation). You may need to switch to the pre-anniversary update branch of...

Hard Duty: Atmospheric Demo [SETUP]

Hard Duty: Atmospheric Demo [SETUP]

Demo 1 comment

Hard Duty: Atmospheric has now released. This is the installer. You may need to switch to the pre-anniversary update branch of Half-Life to play.

Post comment Comments  (0 - 10 of 22)
Dr.pper
Dr.pper - - 268 comments

"We want it, and we want it now." -PC Gamer

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BigEyeGuy
BigEyeGuy - - 1 comments

Played through and thought it was well made, very much inspired by Half-Life: Echoes and Opposing Force which are good inspirations to have, would be nice to see what sets this campaign apart from the inspiration.

The rectangle tracking points of interest are novel and work well until you pick up a gun. I find that it interferes too much with aiming, I think it should be used to make puzzles and buttons known but not enemies, also try to play with the distance of when it triggers.

Best of luck!

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ArdiPINK
ArdiPINK - - 23 comments

I liked it very much! I had a lot of fun with the level design, you did a great job. Another pleasant surprise was the secrets and OP monsters. Overall, I liked everything about your modification.

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Troobert_Junior
Troobert_Junior - - 12 comments

It looks amazing.

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Dr.pper
Dr.pper - - 268 comments

Hi, just wanted to say that I am loving this mod so far! Question, will there be a feature to switch between LD and HD models in the future? Also, could you make it so that the Shockroach can gib enemies like in OpFor?

EDIT: Btw, I think that the secrets are bugged. The one with the grenade won't trigger.

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Dr.Mondo
Dr.Mondo - - 12 comments

Hey there! Thank you for wonderful experience, the atmosphere similar to Echoes mode and underground levels as well. Surface level reminds me surface level design of Black Mesa. But I have a suggestion, can u replace colour of portal race X on pink?

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markstommen
markstommen - - 1 comments

hoooly ****, man. first of all, props to the underhell reference at the ending there, i KNEW i remembered those lights and hallway from somewhere but it took me a bit to remember. this mod's atmosphere is great, absolutely great. reminds me a little bit of Signal Lost, though that one leans more towards beta aesthetics and running on it's own engine.

Diffuclty was pretty fair, I did appreciate the changed up enemies, items to pick up, and slightly modified puzzles that came with Nightmare dificulty. Plus, the music! Loved it, hope you guys upload it onto youtube at some point. All in all, this seems extremely promising, and I'll hopefully be around to play this when it comes out in the future.

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Guest
Guest - - 689,485 comments

Fantastic mod, I think the levels are very pretty and exciting to play through, I look forward to more stuff coming.

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Vaelastrasz
Vaelastrasz - - 93 comments

I played "nightmare" difficulty. In this mod

But little bit strange in nightmare, so.. i just took a look skills file.
And then i found.. that was just modfied damage value.
What about change monster hp value too in nightmare..?

And about door. when player open the door, door has lagging little bit. It just stuck 1~1.5 sec and then opened door.

This mod looks using "Auto target scan" system. I thought that just replaced crosshair
But, that was not crosshair. Is that one of custom hud right ?

Overall, hard duty remind me "Field Intensity" Mod.

Thank you.

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nonsense-me
nonsense-me - - 92 comments

Nice

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