Play as the king all over Black Mesa including in Dukematch.

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This Week In Mods: March 2 2018

Feature

For this recurring segment, we will be highlighting the five biggest stories on ModDB for the prior week. Whether it's new mod announcements, major mod releases, or important stories that affect the mod scene as a whole, you'll find them rounded up here each week.


The Week of March 2 2018



THQ Nordic has announced that the official mod tools for Sphinx and the Cursed Mummy have been released. These mod tools were the same that were used to create the game, and the tools include the source assets in the download.


A faithful reinterpretation of the classic Wolfenstein 3D, designed for and requiring latest version of (Hyper) 3DGE and a DOOM/Freedoom IWAD. Features all six episodes of Wolf3D (Original & Nocturnal) plus Spear of Destiny and the First/Second Encounter (console port levels), bringing the total number of playable levels to 111!


This Sins of a Solar Empire modification brings the various Stargate franchises into the fold. Choose your race as the Tau'ri, Asurans, Goa'uld, Wraith, or Asgard. Build your empire, research technology, command mighty warships, engage in diplomacy, make allies and trade. The Invasion has begun...


"...Aramaki goes on to say that this modding tool won't be available at launch, but will be available "very soon" after the game's PC release. He continues, mentioning that the tool is designed for people with no previous programming experience, and will initially be limited to reskinning characters, but will gradually expand in scope and ability to alter multiplayer elements."


Play as the king all over Black Mesa including in Dukematch. This mod adds Duke Nukem and his arsenal as a playable character to Half-Life.

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Half-Nuked 0.6b

Half-Nuked 0.6b

Full Version 38 comments

Second release of the mod, this version fixes issues reported by users.

Ion Fury OST For Half-Nuked

Ion Fury OST For Half-Nuked

Music

This is the Official Soundtrack to Ion Fury, A 2019 Video game by Voidpoint 1C Entertainment, and 3D Realms.. Soundtrack was composed by Jarkko Rotsten...

Quake Trilogy Soundtrack Collection for Half-Nuked

Quake Trilogy Soundtrack Collection for Half-Nuked

Music

This is a WINRAR archive put together by me of the soundtracks to Quake, Quake II and also Quake III Arena, All tracks are verified as Lossless and also...

Duke Nukem Soundtrack Collection II for Half-Nuked

Duke Nukem Soundtrack Collection II for Half-Nuked

Music

This is a WinRAR put together by me consisting of the Soundtracks to Duke Nuke Zero Hour, Duke Nukem Land of the Babes, Duke Nukem Time to Kill and Duke...

Rise Of The Triad:Dark War OST for Half-Nuked

Rise Of The Triad:Dark War OST for Half-Nuked

Music

This is a WinRAR I have put together of the Official Soundtrack from the infamous Rise Of The Triad:Dark War, Composed by both Robert "Bobby" Prince...

Duke Nukem 3D Music Collection For Half-Nuked

Duke Nukem 3D Music Collection For Half-Nuked

Music 1 comment

This is a WinRAR file I put together of the Official Soundtracks of Duke Nukem 3D Megaton Edition, Duke Nukem Total Meltdown, and Duke Nukem 3D 20th Anniversary...

Comments  (0 - 10 of 103)
7ktTube
7ktTube

Moddb.com
concept logo art

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zherean
zherean

why are we waiting for? resonance cascade?

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DeathCold
DeathCold

This mod doesn't work with Xash3D. When i launch it, it says that it can't initialize Client.dll. Can someone fix this and make this mod work with Xash3D???

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CzechDeath
CzechDeath

I never knew how much I needed this in my life ... untill I saw the vdieo xD

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R&R
R&R

I hope this mod get ported to Half Life source
as there's a fixed mod for it already,
so those two combined together would be great.

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SweetJuleka
SweetJuleka

*Still waiting for someone else to take the reins and continue this awesome mod.*

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Guest
Guest

Will there be a version with Duke Nukem 64 guns?

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BG-Rampo
BG-Rampo

i don't know what is going on, but i have a problem: when i try to play this mod, an error occur: couldn't load library from client.dll. I afraid that the file client.dll in cl_dlls folder is somethings wrong. can you check and fix it?

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Headcraby
Headcraby

Hey.. Zool.
Just a beginner modder here.
Can I ask you something.
How do you *** specific stats to weapons
I.E. weapon_noclip interests me
I've tried adding it to the glock for example.
It works, but I just can't seem to shoot the weapon
I've seen your pistol in the mod has this trait.
Can you help a fellow modder out.
Also. How did you "import" new guns.
I know weapons.h, the cpp files. Just how do you make new guns?
If you can find something. It would be really appreciated.

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Guest
Guest

imagine if you remade the 2001 version of duke nukem forever

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