Half-Life Decay: Solo Mission is a new, upcoming port of the PS2 exclusive Half-Life expansion "Decay", with the goal of rebuilding the game to work as a single player experience, thus allowing anyone to play through the entirety of Decay without the need for setting up a private server, and all the headaches that come with it.
Along with allowing anyone to play Decay without needing a server, this port will also rework the visuals to make them more consistent with the original Half-Life, giving every map in Decay an extra bit of polish in the process, and all without making any major alterations to the original game.
(Please note, this page is currently undergoing renovations, so elements of it may look strange in the following weeks as it's slowly redesigned)
Q: Can you play as Dr. Colette Green?
A: No, you cannot. As far as I'm concerned, Dr. Green exists solely as an avatar for the second player, and as a character has no real impact on the lore or any presence outside of Decay, unlike Dr. Cross who, alongside inventing the HEV suit, also makes cameos in every HL1 game and expansion.
Q: Will this mod explain what happened to the main characters of Decay after the ending?
A: It won't. The way I see it, any attempt by myself, or anyone else besides Valve and Gearbox, to add on to the story would be pure fan-fiction, and thus wouldn't have a place in Solo Mission.
Q: Will you be able to use the original Half-Life models?
A: Yes! One of the goals of Solo Mission is to make the aesthetics match the original release of Half-Life and it's expansions, including full compatibility with both the original models, and their original HD variants.
Q: Will Solo Mission include any of the cut content from Decay?
A: It won't. The main goal of Solo Mission is to simply make Decay into a single player experience, and to give it a bit of polish along the way. If I attempted to start adding new chapters to it, it'd stop being Decay and turn into something else entirely.
Q: Will the mod feature a co-op mode?
A: It won't. All of Decay is being re-worked in order to suit single-player gameplay. The amount of work to make the mod co-op would not only require re-reworking all of the levels, but would defeat the point of the entire project.
Q: Will the bonus mission, "Xen Attacks", be present in Solo Mission?
A: Yes! Just as it was in the original Half Life: Decay, Xen Attacks will be available as a bonus, unlockable mission, polished and re-created with the same level of care that's being given to the main game.
Note: This port of Decay has no affiliation with the existing PC port, and is not utilizing any of the work from it. All maps and models being used in Half Life Decay: Solo Mission are based on assets pulled directly from the PS2 disc itself via Supadupaplex's PS2 Half-Life tools, as well as new/edited NPC models provided by Leviosah.
So, this is a bit of a good news, bad news kind of deal, so how about we start with the good news?
I've recently been hired by 3D Realms as a level designer for an upcoming, undisclosed project. For obvious reasons I can't give much in the way of details, but from what I've been seeing of it's development so far, it's looking pretty promising, and I'm excited to share more about it when things become more open to the public.
The bad news, due to my obligations to this job, I'm having to put development on Half-Life Decay: Solo Mission on a temporary hiatus. I want to stress that this is NOT the end of Solo Mission's development, and once my work at 3D Realms is complete, I have every intention of continuing work on the mod. But for now, I have to focus all of my attention to my work on this game.
Thank you for your patience. I hope to have more exciting news in the future, both regarding Solo Mission and this new project!
- Mr. Floyd
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The Decay: Solo Mission April Fools 2021 prank demo. Even though it's no longer April 1st, I figure it's worth leaving up.
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