Half Life Decay: Solo Mission is a new, upcoming port of the PS2 exclusive Half-Life expansion "Decay", with the goal of rebuilding the game to work as a single player experience, thus allowing anyone to play through the entirety of Decay without the need for setting up a private server, and all the headaches that come with it.



Along with allowing anyone to play Decay without needing a server, this port will also make the visuals more consistent with the original Half Life and it's expansions, polish every map in Decay to make it look nicer than ever before, without making any major alterations to the original designs!



Note: This port of Decay has no affiliation with the existing PC port, and is not utilizing any of the work from it. All maps and models being used in Half Life Decay: Solo Mission are based on assets pulled directly from the PS2 disc itself via Supadupaplex's PS2 Half-Life tools, as well as new/edited NPC models provided by Leviosah.


Artwork by Decepticoin, who's artwork can be found on Twitter and Deviantart.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

What is Half-Life Decay: Solo Mission?


So, it's been about one month since I first posted this project to ModDB, and I've been happy to receive a lot of positive feedback towards what I've shown so far! However, I've noticed that there's been a fair amount of curiosity regarding what exactly Solo Mission is meant to be, so I figured I'd elaborate a bit in this article.


"Good mornin', doctor, looks like you're right on time today."



The short version of it is that Solo Mission is a ground-up port of Half-Life: Decay that will allow for seamless single-player gameplay. However, I like to think that Solo Mission is something a bit more than that. As every map is being rebuilt from the ground up in the porting process, I'm also combing through the maps to fix, polish, and overall improve anything that warrants it. This is not to say I'm completely changing the game, at the end of the day this will still be Half-Life Decay, simply with a few more coats of polish and detail added in to improve the overall experience.


"Wasn't Dr. Keller looking for you?"



A common question I've received is, "Why make Decay single player, isn't it built for co-op? How would that even work?" There's several answers to this question, the biggest of all being accessibility. Despite being nearly twenty years old at the time of writing this article, there's currently no easy way to play Decay. Your only options are playing the original PS2 version, which would require finding a pre-owned copy of Half-Life, a second player, and using analog controls, as well as having to play in a lower resolution, or playing the current fan port of Decay, which requires setting up your own server, a decent internet connection, and comes with a fair amount of game-breaking bugs. By turning Decay into a single player experience, all of those issues are removed, making Decay just as easy to play as any other Half-Life game.

As far as Decay being designed with two players in mind, as someone who's played Decay, I have to say that most of the co-op puzzles can be boiled down to one player having to stay behind so another can progress, something that can actually result in some people not even getting the full Decay experience their first time around, as they have to stay behind for several portions of it. I've had a close look at every puzzle in Decay, and I believe that every one of them can be easily converted to work with a single player without losing any of Decay's plot or gameplay. If anything, being made into a single player experience will allow the player you experience more of the game than they would if they were playing the original co-op version.


"They failed! The entire containment system has collapsed!"



To finish off the article, here's an FAQ to address some of the most commonly asked questions regarding Solo Mission.

FAQ


Q: Will you be able to use the original Half-Life models?
A: Yes! One of the goals of Solo Mission is to make the aesthetics match the original release of Half-Life and it's expansions, including full compatibility with both the original models, and their original HD variants.

Q: Will Solo Mission include any of the cut content from Decay?
A: It won't. The main goal of Solo Mission is to simply make Decay into a single player experience, and to give it a bit of polish along the way. If I attempted to start adding new chapters to it, it'd stop being Decay and turn into something else entirely.

Q: Will the mod feature a co-op mode?
A: It won't. All of Decay is being re-worked in order to suit single-player gameplay. The amount of work to make the mod co-op would not only require re-reworking all of the levels, but would defeat the point of the entire project.

Q: Will the bonus mission, "Xen Attacks", be present in Solo Mission?
A: At the moment, the only focus of the mod is to complete Decay's main campaign. That said, once Solo Mission is complete, releasing a single player version of Xen Attacks is not out of the question!



"This is a resonance cascade, Doctor Rosenberg."



If there's anything you'd like to know that isn't addressed in the article, feel free to ask your question in the comments, and I'll reply as soon as I can! Thank you for taking the time to read all this, and I hope to have more progress to show you all in the future!

Comments  (0 - 10 of 58)
BrussTrigger Online
BrussTrigger

Man! This looks amazing. I look forward to playing it!
One question, will Colette be in the game somehow? Or will it simply cease to exist?

Reply Good karma Bad karma+1 vote
CrowbarDeep Creator
CrowbarDeep

Only Gina will be present.

Reply Good karma+2 votes
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

TheMaXi4
TheMaXi4

But Colette is canon xd. Well, i play your mod, looks very good!!!

Reply Good karma Bad karma+1 vote
An5r3iYT
An5r3iYT

when is this mod going to appear?

Reply Good karma Bad karma+1 vote
CrowbarDeep Creator
CrowbarDeep

Roughly around the time it's finished.

Reply Good karma+3 votes
woody
woody

It might be a stretch, but I think it would be pretty neat to implement some sort of tram ride from the dormitories or some other sort of intro sequence.

Reply Good karma Bad karma+1 vote
CrowbarDeep Creator
CrowbarDeep

Already planned, actually. Won't be as long as Half Life's tram but it'll be more than just spawning at the beginning

Reply Good karma+1 vote
/TheWolf
/TheWolf

I have 3 questions.
1) Will Barney have restored fingers from this addon: Moddb.com
2) Will you include this easter egg: Youtu.be
3) Will there be any soundtrack

Reply Good karma Bad karma+1 vote
CrowbarDeep Creator
CrowbarDeep

No, Yes, Undecided

Reply Good karma+2 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Profile
Icon
Half-Life
Game
Half-Life
Creator
Contact
Send Message
Release date
Mod watch
Follow
Share
Style
Tags

Half-Life Decay: Solo Mission has not been tagged yet.

Embed Buttons
Link to Half-Life Decay: Solo Mission by selecting a button and using the embed code provided more...
Half-Life Decay: Solo Mission
Statistics
Last Update
Watchers
128 members
Articles
1