It's going to be the end of the year in like a month and this is going to be the last article for this year, everything I will show here is stuff in have done so far for this year. This may not be a lot of content for the 6 month period between this and the last article, but keep in mind that this mod was on a hiatus for the vast majority of the year.
If reading this article is just too much or whatever, then here is a video showcase of all the new thing done for the mod I posted on YouTube:
Yes, the mod now has a new named called "Trials of Last Steel". Why a new name? Because I have seen people confuse this mod for being a half life POV mod set in black mesa for whatever reason, where in reality it has nothing to do with the half life lore. Changing the name fits more with it's "total conversion" type characteristics, so I figured why not change it.
With the help of FreeSlave, one of the Field Intensity devs, who did the coding for this enemy, we managed to implement a new enemy called Trojans. They will act like normal human enemies, but after enough damage is delt, they transform and reveal their true form as infected monsters. To be honest, this feature is partly inspired by the War of Xen mod with it's rupture monster that acts almost the same way.
These types of enemies are faster, stronger and have more health than the normal zombie that you will encounter.
Here are some map screenshots of 2 maps that are being worked on that are set in a sci-fi medieval environment:
I decided to remake the hand and weapon models to make them more appropriate for the robot character that you play as. As of right now, the revolver and the glock are fully modelled and animated, the crowbar is still a WIP.
Not really that spectacular, but here are also vehicle models that I made replacing the old, brush based ones that were pretty map performance intensive.
That's it for this article and for this year to be exact. I feel optimistic about the future levels and features that I plan to implement, so hopefully I will implement everything I wanted for the mod now that I have some programming help from FreeSlave. Maps are starting to take shape and the entire mod is pretty much planned out and written from beginning to end, more or less. Thanks to anyone out there that has been sticking with this mod for 3 years.
Since the new 25th anniversary update, a lot of mods has been broken, this mod and the demos work just fine, except the GUI is a bit broken, so I decided to fix the new demo with all the appropriate fixes to the GUI. Since valve also added an intro to the game, I also decided to include a little intro as well, right now it's just the Early Access release cinematic that I made last year, but I plan to make a more sophisticated one for the final release. I guess that's that, if you want, you can play the early access demo. Heck, you can even share your thoughts on it, it's not forbidden
It has been 5 months now and I have some stuff to show off for this article so let's get into it.
Hello, today is the second anniversary of the mod and also quite coincidentally the release date of the early access demo for it, so here we go...
It's been quite a while but after some time it is finally time to announce that there will be a new demo release coming soon this year!
After some time i decided to come back and showcase some big stuff that has been happening with the mod, so enjoy this new media update for Half-Life...
The early access release of Half life trials. It contains the first two trial levels.
An updated version of the first demo. This would probably have been the demo that was supposed to be released instead of the one back in november of last...
This is my first mod,so i'm kind of new in this.This mod is not canonically connected to the half-life lore.
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Do you plan on adding new weapons or just using base Half-Life weapons?
Just original base weapons
will there only be one weapon through the entire game or do you mean only from the original arsenal?
There will be one weapon from the original arsenal per level. The first level will be with a crowbar, the second with the pistol and so on
looks interesting :)
Youtu.be
gameplay in my channels
Very nice! Thanks!
The new zombie's head looks a lot like Chainsaw Man's helmet 😅
I actually did base the design from Chainsaw man haha
Heh looking good.