Gamma intensity Source
First Person ShooterThis reshade isn't perfect pros: Surface tensions looks good Cons: inside of black mesa lighting is kinda Bright. NPC Shines a bit Idk about this one
The main purpose of this modification is to create a port version of Half-Life: Opposing Force. Which means that the whole game will be ported over to the Source Engine. I will port all sounds, models, effects, materials etc. And configure them to work with the the Source Engine. If what i have just stated still is a bit confusing to you then basically what i am doing is creating a Half-Life: Source version of Half-Life: Opposing Force. So that Half-Life: Opposing Force will get the updated features such as updated water, shaders, models, textures and much more.
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This reshade isn't perfect pros: Surface tensions looks good Cons: inside of black mesa lighting is kinda Bright. NPC Shines a bit Idk about this one
This mod replaces all default Half-life Source textures with the ones upsclaed through Topaz Labs AI Gigapixel software making the classic game look sharp...
The main purpose in with RainFall source engine up ready by LadyJaneThrace can 2015.inc old later day lambda Source SDK Base 2013 Singleplayer by Rainfall...
Enjoy one of the most popular Star Wars game in modern resolution. Play galactic conquest on Full HD resolution and profit from more supported eras and...
Atmospheric immersion into a "Doom-Real" environment. Actually believe you are in a real base. Actually be there fighting to survive and win the day...
Crack-Life: Source is a port of Crack-Life mod to Source engine.
Map Labs is an ongoing anthology of mapping competitions, primarily centered around Valve's games!
I hated there not being any 'messup mods' for halflife:source. I began making my own. A texture here; a script there; a sound file over there. While it...
For this game, I made the main menu as the Half-Life menu (GoldSrc). I also made graphics such as explosive textures, decals and texture patterns. But...
Half-life: source ultimate definition is a enhancement pack for half-life: source. It contains new textures, models, sprites, decals, scripts and much...
Why Half-Life: Source? Because I can. It's not a port, or map from Garry's Mod. Always wanted to release something! I used to work with GoldSrc, but every...
Half-Life: Source Enhanced is an HD replacement pack for the default Half-Life: Source content. This includes models, materials, and map textures. Not...