Developed and ported by Nikolay Aulov.

Originally developed by VALVE and Gearbox Software.
Originally published by Sierra Entertainment.

The main purpose of this modification is to create a port version of Half-Life: Opposing Force. Which means that the whole game will be ported over to the Source Engine. I will port all sounds, models, effects, materials etc. And configure them to work with the the Source Engine. If what i have just stated still is a bit confusing to you then basically what i am doing is creating a Half-Life: Source version of Half-Life: Opposing Force. So that Half-Life: Opposing Force will get the updated features such as updated water, shaders, models, textures and much more.

Open job's:

-- GoldSRC to Source Engine Mapper.

-- GoldSRC to Source Engine Weapon Coder.

-- Ragdoll/Phymodel Creator.

== Steam Greenlight ==

Half-Life: Opposing Force: Source

Steam Greenlight

Half-Life: Blue Shift: Source

Steam Greenlight

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Here is a video about monsters test.

Here is a video about weapons test.

Thank you.

Half-Life: Source 2004 - C++ Source Code - Standalone Edition

Half-Life: Source 2004 - C++ Source Code - Standalone Edition

News

Please read before download. I have found December 2004 source code. It was the first release of Half-Life 2 source code. I have removed all stuff from...

Half-Life: Source 2004 - C++ Source Code - Steam Release

Half-Life: Source 2004 - C++ Source Code - Steam Release

News

Please read before download. I have found December 2004 source code. It was the first release of Half-Life 2 source code. I have removed all stuff from...

Counter-Strike 1.6: Source - Steam Release - C++ Source Code

Counter-Strike 1.6: Source - Steam Release - C++ Source Code

News

Hello. Today i would like to release a Steam version of Counter-Strike 1.6: Source. In the archive you will find a C++ source code with mod file's. Good...

Counter-Strike 1.6: Source - Walk & Run Animation's Update

Counter-Strike 1.6: Source - Walk & Run Animation's Update

News

Hello people, here i am again, Aulov Nikolay Georgievich. Today i would like present to you more updated version of my straight port of classic Counter-Strike...

RSS Files
Half-Life: Source 2004 - C++ Source Code - Standalone Edition

Half-Life: Source 2004 - C++ Source Code - Standalone Edition

Full Version 3 comments

Please read before download. I have found December 2004 source code. It was the first release of Half-Life 2 source code. I have removed all stuff from...

Half-Life: Source 2004 - C++ Source Code - Steam Release

Half-Life: Source 2004 - C++ Source Code - Steam Release

Full Version 2 comments

Please read before download. I have found December 2004 source code. It was the first release of Half-Life 2 source code. I have removed all stuff from...

Counter-Strike 1.6: Source - Steam Release - C++ Source Code

Counter-Strike 1.6: Source - Steam Release - C++ Source Code

Full Version

Hello. Today i would like to release a Steam version of Counter-Strike 1.6: Source. In the archive you will find a C++ source code with mod file's. Good...

Counter-Strike 1.6: Source - Walk & Run Animation's Update

Counter-Strike 1.6: Source - Walk & Run Animation's Update

Full Version

Hello people, here i am again, Aulov Nikolay Georgievich. Today i would like present to you more updated version of my straight port of classic Counter-Strike...

Counter-Strike 1.6: Source - "hl1_monsters.dll" - Added HL1: Source Monster's

Counter-Strike 1.6: Source - "hl1_monsters.dll" - Added HL1: Source Monster's

Full Version

Hello people. In this article i would like to have a talk with you about more updated version of my straight port of classic Counter-Strike 1.6 to the...

Half-Life: Source 2006 - Improved

Half-Life: Source 2006 - Improved

Full Version 4 comments

Hello world!!! Nikolay Aulov would like to have a little talk with you. So, i am releasing more improved version of Half-Life: Source 2006. I will not...

Comments  (0 - 10 of 32)
Guest
Guest

"Developed and ported by Nikolay Aulov." If you see this name on a mod, run away.

Reply Good karma Bad karma+1 vote
bochitt33
bochitt33

There's a Engine Error. Could it work on non-steam that's a massage to tell me:
"Unable to load surface prop file 'scripts/surfaceproperties.txt
(referenced by manifest file 'scripts/surfaceproperties_manifest.txt')"
i using Source SDK Base 2006 it not worked for me
F**k it.

Reply Good karma Bad karma0 votes
ElephantsDoingCrack
ElephantsDoingCrack

A gud mod...

Reply Good karma Bad karma+1 vote
IjazzCM3
IjazzCM3

Well, despite this guy being fundamentally weird, he's working on his older mods. Let's hope he fixes them all, and not the old cycle again.

Reply Good karma Bad karma+6 votes
SandvichThief
SandvichThief

i mean, it's better than hl:s project extend, that was fundamentally broken
but it's still ****

Reply Good karma Bad karma+1 vote
Guest
Guest

I'm kinda confused. It says it's half life: opposing force source, but all I see is counter strike stuff.

Reply Good karma Bad karma+3 votes
florkowski
florkowski

I suggest to just ignore the stuff he makes. He just starts making **** and then abandons it, never to be revived again. Most of his works are just source ports of mods that don't need source ports [And some outright illegal **** like the CS stuff]

Reply Good karma Bad karma+9 votes
bilesnipe
bilesnipe

half life opposing source

Reply Good karma Bad karma+2 votes
Krychur
Krychur

Half-Life Community: stop this ******* ****!! NOBODY wants it!
NOAHakaVOSEN: Thank you for your positive feedback! I really do wanna finish this mod for you, but nobody wants to help me. can you help me with mapping?

Legit Half-Life Modders: Stop stealing source codes! this is the reason you were banned in the past!
NOAHakaVOSEN: hi X, can you please tell me how to Y?

I guess he's under the impression that we're trying reverse psychology on him or something.

Reply Good karma Bad karma+21 votes
Luigis
Luigis

I don’t think English is his first language and he might not be able to understand English fully. So he probably thinks we are giving him positive feedback when really that isn’t the case.

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NOAHakaVOSEN Creator
NOAHakaVOSEN

Understand's good. Don't worry:)

Reply Good karma+1 vote
NOAHakaVOSEN Creator
NOAHakaVOSEN

Hello:) Thank you:) I need a help with Counter-Strike 1.6 player animation's to be ported to the Source Engine. Don't worry about coding stuff. My model compiles, but it doesn't work in-game: legs, torso and other things doesn't working.

Reply Good karma+2 votes
MRPIRATEFOX
MRPIRATEFOX

Can you pls get banned??

Reply Good karma Bad karma+1 vote
SilverLambda
SilverLambda

so you understand that you are an ******* ? don't you ?!

Reply Good karma Bad karma+5 votes
CyborgParrot
CyborgParrot

More like a complete retard.

Reply Good karma Bad karma+3 votes
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