This mod brings Half-Life: Blue Shift addon to the Playstation 2 console.

It is interesting that PS2 Half-Life port had full support for Blue Shift but it was never used.

Used tools:

  • BS2PC by Triang3l (my PS2 fix) - tool to convert PC maps to PS2 (and vice versa)
  • PS2 HL Tools - tools to convert/modify many other resources from PC to PS2 format (and vice versa)
  • PVR2MDL - Dreamcast to PC Half-Life model converter
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The new 1.20 update is out, this update celebrates Half-Life PS2 port and Blue Shift 20-th anniversary. This update addresses some old problems and further refines the experience.

bshift 1v20


Some key improvements from this update

1) Alien mode is fully playable now (cheat code for it is the same as before and can also be obtained inside the game). It is highly recommended to play the normal mode first to be familiar with Blue Shift’s peculiar level design, given that all speech of human characters will be replaced with gibberish.

alien mode


2) All extra bones inside PS2 models were animated to fix messed up lab coats and fingers.

barney 1v0 barney 1v20 320 10fps


walter 1v0 walter 1v20


rose 1v0 rose 1v20 500 10fps


3) PS2 maps were edited to have model based chargers (PC and DC maps were left with classic chargers).

ps2 chargers


4) Just like in the original PS2 Half-Life, cheat codes can now be obtained inside the game: 2 of those codes are located in the familiar places, while other 4 are scattered across the Blue Shift main campaign. Can you find them all?

5) Hidden crossbow and hive gun are now obtainable inside the game (but be aware that crossbow ammo is scarce, use it thoughtfully).

6) I was always finding frustrating that there was no way to bind weapon hotswap (lastinv) to a gamepad button because of how clumsy the weapon selection is, so I added that feature into the “Controller Configuration” menu.

lastinv key binding


7) Framerate is capped at 30 FPS now by default to improve frame pacing. If you don't like this change, you can always uncap the framerate right from the pause menu.

FPS cap toggle


8) Minor HUD tweaks to further differentiate the PS2, DC and PC flavors.

9) Hidden Dreamcast Blue Shift intro can be watched from the “New Game” menu.

DC intro


10) PC models were optimized for performance (but some HD models were mixed in to prevent crashes) and skybox indexes were patched to prevent texture corruption when using these models.

11) I saw some YouTube videos where people were jumping around the intro tram and thus causing it to stuck, so I decided to solve it in Gearbox way and freeze player controls until the begin of “Insecurity” chapter.

12) New background image. Instead of trying to add PS2 elements into the original Blue Shift background, I decided to tweak PS2 Half-Life background image to make it look closer to the Blue Shift one, the end result turned out to be rather good IMO.

new menu background


13) Addressed some old problems:

  • weird windows behavior in "Insecurity" chapter;
  • scientists missing collision inside the “Insecurity” elevator;
  • broken Xen crystal tuning sequence;

14) PS2 flavor now shares maps with Dreamcast instead of PC to improve the performance in this mode.

One more thing

I might have an idea how to bring adventures of our favorite corporal to our favorite console, more info is available on my YouTube channel:


Known issues

  • Big framerate drops in some areas.
  • Elevator at the end of Insecurity chapter can still drain some HP and I found no ultimate way to fix it. Just jump a few times until it stops hurting you.

Installation notes and download link

  • PCSX2: select ISO file in PCSX2 CDVD disc plugin menu.
  • PS2: modded PS2 is required. Burn DVD disc or put ISO file in OPL's "DVD" folder. [WARNING] IF YOU HAVE PROBLEMS WITH SOUND YOU MUST BE TRYING TO START OPL/ESR FROM FMCB'S MODDED "OSDSYS" MENU, THIS CAUSES SPU2 RESET AND BREAKS THE SOUND. WHAT YOU REALLY NEED TO DO IS TO MAP OPL/ESR TO A BUTTON IN FMCB MENU AND START OPL/ESR BY HOLDING THAT BUTTON DURING PS2 BOOT. THIS APPLIES TO MANY OTHER PS2 GAMES, NOT JUST THIS ONE

PS2 Blue Shift - Anniversary Update (v1.20)


PS2 Blue Shift - 20-year anniversary update teaser

PS2 Blue Shift - 20-year anniversary update teaser

News 2 comments

This is a teaser for the new update that is scheduled to be released on November 14th.

PS2 Blue Shift - Final release

PS2 Blue Shift - Final release

News 14 comments

I can't believe that it is a final release and that this project came this far from ugly buggy proof of concept.

PS2 Blue Shift - Second beta release

PS2 Blue Shift - Second beta release

News

Man, these civvies are getting heavy... polygon counts.

PS2 Blue Shift - Beta fix

PS2 Blue Shift - Beta fix

News

PS2 Blue Shift beta fix, in this build I added new elevator bug fix.

Add file RSS Files
PS2 Blue Shift - Anniversary Update (v1.20)

PS2 Blue Shift - Anniversary Update (v1.20)

Full Version 5 comments

The new update is finally out to celebrate Half-Life PS2 port and Blue Shift 20-th anniversary. This update addresses some old problems and further refines...

[For PC] PS2 Blue Shift bonus pack

[For PC] PS2 Blue Shift bonus pack

Full Version 1 comment

This is bonus pack for PC Blue Shift (Steam version). Here you can find: PS2 models, Dreamcast models, Dreamcast soundtrack patch.

[PS2 mod] Blue Shift - Final (v1.0)

[PS2 mod] Blue Shift - Final (v1.0)

Full Version 7 comments

This is final release of unofficial PS2 Blue Shift port. PLEASE, READ README.TXT FILE FOR MORE INFO AND INSTALLATION DETAILS.

[PS2 mod] Blue Shift - Beta 2, HD models (OLD)

[PS2 mod] Blue Shift - Beta 2, HD models (OLD)

Full Version

This is second beta release of unofficial PS2 Blue Shift port. PLEASE, READ README.TXT FILE FOR INSTRUCTIONS ON RESOLVING ISSUES AND INSTALLATION DETAILS...

[PS2 mod] Blue Shift - Beta 2 (OLD)

[PS2 mod] Blue Shift - Beta 2 (OLD)

Full Version

This is second beta release of unofficial PS2 Blue Shift port. PLEASE, READ README.TXT FILE FOR INSTRUCTIONS ON RESOLVING ISSUES AND INSTALLATION DETAILS...

[PS2 mod] Blue Shift - Beta fix (OLD)

[PS2 mod] Blue Shift - Beta fix (OLD)

Full Version 2 comments

This is hot fix for beta release of unofficial Half-Life: Blue Shift PS2 port. PLEASE, READ README.TXT FILE FOR INSTRUCTIONS ON RESOLVING ISSUES AND INSTALLATION...

Comments  (0 - 10 of 79)
RedToast6
RedToast6

Hey! I want to play this mod on PCSX2 but i couldnt find the iso file, is there something wrong?

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Ian50028
Ian50028

Yes I've been testing this on my ps2 instead of working on my mod.

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Guest
Guest

I'm trying this on PCSX2, and I can't control the game with my controller. Please help. :(

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Guest
Guest

Amazing, spendid work. Thank you :)

The only bug I encountered during the whole playthrough was when you're suppose to take Dr. Rosenberg to the hidden elevator access to the prototype labs.
He got stuck in some stairs and couldn't react to anything I did.
Reloaded an earlier save, fixed it.

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Sebastianali
Sebastianali

This is amazing! Personally i prefer the PS2 version i think is underrated, i really like the support that this version has!
PD: You have plans to make Opposing Force and translate Blue Shift PS2 to more languages?

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Pedrohc
Pedrohc

Hello. I really liked this project, so I made an OPL cover for the game. I.imgur.com

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reptar66
reptar66

Thanks for the cover. I have taken the liberty to add the rest of the assets to complete the package. Mediafire.com

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cambreaKer
cambreaKer

looks very nice! good job

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