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With the announcement of From Earth people have been asking where the second episode of Human Error is, or what is even going on with it. Unfortunately, I have to say that another instalment of Human Error is very unlikely to happen at this point. It's not that I am not interested in continuing the story, or that I don't care about the characters. I would very much like to hear Phillip sing as Larson again. I'm sure we all would.

It's a problem of what I have time for and what I find most interesting. Making gameplay different from Half-Life 2, and setting the story in a world where I have no restrictions is more creative than doing a world set in the Half-Life 2 universe, where I always have to think around the Combine technology.

From Earth is currently becoming, I think, bigger and better than Human Error. It’s going to be more refined and polished than HE ever was. And even once that’s done -- which could take some time -- there is little chance of me being able to turn my attention back to HE. I have been working on mods a while now and I am starting to seriously consider my entry into the industry itself. After From Earth is done, I hope to be either working at a games company or on a small indie game of my own. I would probably have no time, energy, or permission to work on HE EP2, or any mod for that matter, at the same time.

Originally I planned to include a small section here detailing all the different design iterations for the second episode of Human Error, but after talking with other team members, we agreed that it would be better to leave it a mystery as to how the story would continue. We felt we owed the first episode its autonomy. One thing I would like to mention, though, is that even though I still like some of those ideas, most of them were very unfinished. Even the concept that I liked best was something that differed hugely from what you saw the first time, and I didn't really take it much further than a few descriptions on how it would work. Water, although having its own misgivings, was something that interested me and team members a lot more than what we had planned for EP2.

From Earth

From Earth

News 13 comments

"From Earth" takes place close to the year 3,000 when one woman and one man, Zenaida and Anthony, are sent to a remote alien planet. After fifty years...

Human Error Source Code Released

Human Error Source Code Released

News 8 comments

You may have listened to Roundtable discussion about Developing Mods as F/OSS on Podcast 17, or you may have listened to Roundtable discussion - The Future...

Controllable Manhacks

Controllable Manhacks

News 5 comments

If you have played Human Error Episode One, or if you have read any of the reviews, you might agree that the controllable manhacks were perhaps the most...

Alyx Mode and More

Alyx Mode and More

News 29 comments

So, it's about two weeks after the release of the Traitor Mode, and we have been working on some updates.

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Human Error Patch - Source SDK 2013

Human Error Patch - Source SDK 2013

Patch 28 comments

This patch fixes most issues related to engine branch incompatibility and is designed to run using the latest "Beta" of Source SDK Base 2013 Singleplayer...

Human Error Coop - Beta 1.0.6 Patch

Human Error Coop - Beta 1.0.6 Patch

Patch 6 comments

Fixes problems with HLTV and adds map voting. 1.0.5. REQUIRED. Install by dragging and dropping the unzipped files into your he_coop_beta folder in SourceMods...

Human Error Coop - Beta 1.0.5

Human Error Coop - Beta 1.0.5

Full Version 23 comments

Human Error Coop - Beta 1.0.5 includes two Traitor Mode maps. REQUIRES HALF-LIFE 2: EPISODE TWO AND SOURCE SDK BASE 2007 TO BE INSTALLED.

Human Error EP1 - Patch 1.0.3

Human Error EP1 - Patch 1.0.3

Patch 29 comments

This update fixes the crash on start up problem that came with the latest Steam update. It also includes some few changes to some of the maps, and includes...

Human Error 1.0.2

Human Error 1.0.2

Full Version 92 comments

First Episode of Human Error. Version: 1.0.2 Installation: Unzip and copy to your SourceMods folder. Requirements: Half-Life 2 Episode Two, etc.

Comments  (0 - 10 of 631)
Hds46
Hds46

Nice work on Dog NPC for Human Error Coop. I've just remembered about it and decided to make something similar for Garry's Mod and as I can say scripted Dog NPC is quite badass.

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KennyGilberto250
KennyGilberto250

2019. Waiting the second part...

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Tomike
Tomike

Considering what he wrote up above I think its time to give up.

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thehamzan6
thehamzan6

Unfortunately the game crashes with me at the part where you are defending a base from a rebel invasion with turrets, the part where you drive the APC to the dude who's ****** at you for messing around with him.

I am running on Windows 10, with source sdk 13 set to upcoming and all patches applied in the right order (1.0.3 -> source SDK).

I am going to try to replay the map and see if my save file got corrupt.

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Warinaki1234
Warinaki1234

same thing happend to my

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filthy_beast
filthy_beast

A very nice, somewhat eccentric mod with some innovative elements.

Using manhacks as ROVs was both very clever and very well executed.

The banter among the team members was hilarious.

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dawidosono
dawidosono

it says it cant find the backround image

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Highest Rated (4 agree) 10/10

the best mod!

Nov 26 2010 by Fantasmagory

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