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Demo version. Summary

Thank you for the nice feedback, support, understanding, and also for suggestions on development and fixing!


After 2 weeks after demo release I'm presenting a kind of report. Here you will find a brief synopsis of the further development plan, and also everything that will be considered and changed based on feedback and comments.
The most important points:


In the first place

In the first place-the voice acting. Based on the remarks of the English-speaking players the voicing will be improved - I'll find English-speaking voice actors. Fortunately, I have already received several volunteering proposals.

Secondly

Secondly: Testing the mod prior to the full release will be way more thorough than for the demo release. It will probably take 1 or 2 months. (The testing of the demo release evidently proved insufficient, which resulted in having to make 2 patches a day in a great haste. That was my mistake, maybe caused by no experience of releasing projects like this)

Thirdly

Thirdly: The mechanics of fighting against the Suppressor will be changed a bit. From now on the plan of killing him will be a bit more clear and intuitive to the player. (Some players have faced a misunderstanding of the Suppressor killing principle, and I don't want this to possibly repeat in the full release). The gameplay features will be polished carefully to ensure the most pleasing and interesting gaming experience.

I have also received a suggestion to implement hacking the mines with the electro-hack. Now it seems strange to me that I haven't thought of it myself :) I'll try to implement this.


In short about other things:

In short about other things: estimating my potential I made a conclusion on the average walkthrough time of all chapters: about 2 hours (the average completion time of the demo was half an hour). As always, I'll focus on the gameplay features, and also on some plot details. Of the active characters, apart from Felix and Colbert, the player will meet Zander. Zander is a stern combatant that will fight by the player's side in one of the chapters.

And a poster - to finalize this all :)


Download Thunders leaves demo 1.3 - Mod DB


Also look at the new feature!

Thunder`s Leaves Demo release

Thunder`s Leaves Demo release

News 8 comments

This is the demo version of Thunder's Leaves mod. It is meant for players to try out the new gameplay mechanics created by me and also determining the...

Almost done

Almost done

News 11 comments

Probably the last media post before the demo release. The final stage design is being completed (what remains is to decorate the electric armor stage...

Firing range (demo will be soon)

Firing range (demo will be soon)

News 4 comments

At the moment I'm working on a chapter that is devoted to the firing range of the "Ampere" squad.

"Born to Road". Gameplay video

"Born to Road". Gameplay video

News 9 comments

This video will show new gameplay features, which I did not talk about before.

RSS Files
Weapons Custom Patch v1.0

Weapons Custom Patch v1.0

Patch 1 comment

This unofficial patch fixes some flaws in the animations of the pistol and smg1.

Thunders leaves demo 1.3

Thunders leaves demo 1.3

Demo 3 comments

This is the demo version of Thunder's Leaves mod. It is meant for players to try out the new gameplay mechanics created by me and also determining the...

Thunder`s Leaves Demo Patch 1.3

Thunder`s Leaves Demo Patch 1.3

Patch

Thunder`s Leaves Demo Patch 1.3 Some fixes on all maps. Please, download this for the best experience.

Thundersleaves demo 1.2

Thundersleaves demo 1.2

Demo

Some fixes. Elevator was been changed - now to activate the Elevator you need to press the button. Colbert and Felix stay in the control room and don't...

Thunder`s Leaves Demo Patch 1.2

Thunder`s Leaves Demo Patch 1.2

Patch

Some fixes. Download it, if you already download the full demo. All fixes will reupload in full demo.

Thundersleaves demo (Trial Sector)

Thundersleaves demo (Trial Sector)

Demo 2 comments

This is the demo version of Thunder's Leaves mod. It is meant for players to try out the new gameplay mechanics created by me and also determining the...

Comments  (0 - 10 of 89)
cuttlefishes
cuttlefishes

Are new female rebel textures/models going to be done too?

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Platinum7
Platinum7

This mod has a great potential keep the work over there.

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UkraLife
UkraLife

Im bit dissapointed of demo but ill wait for release

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Syphothis
Syphothis

Andey you are one amazing mod creator! Keep up the good work my guy!

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andrew280390
andrew280390

А финальная версия тоже на half life 2 episode two? есть же более совершенный инструментарий или что это такое source sdk base 2013

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Andrey495 Creator
Andrey495

Ну, пока для меня это не имеет значения, посмотрим.

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Guest
Guest

Было бы ОЧЕНЬ КРУТО если бы ты выпустил модели из в garrys workshop!!! ОНИ ПРОСТО ОЧЕНЬ ПОНРАВИЛИСЬ! Был бы очень благодарен!

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DarkShift
DarkShift

About your demo :

it's pretty interesting, there is some nice work, on scripts, lipsync, animations and stuff.

About the new mechanisms : it's always interesting to see stuff like that, I'm really more interested than improved graphics, etc...
So, the electric hack sounds promising, it could be used for some puzzles, and to provide guidance here and there,

however, I'm a bit disappointed by the electric shield, it's pretty hard to aim on the mechanical devices, be it with shotgun or machine gun, I can't imagine how hard it'd be with a hostile enemy with a gun... I waste so much bullets on it...

The machinegun and RPG turret can stay as it is, its power is counterbalanced well with the fact it falls down quickly after a few hits, because of the recoil.

The mega electric power seems to be useful against large swarm or hordes of enemies, it is sporadic so it offers some "run attack and hide" strategies.

But overall, it was ambitious on its gameplay and overall, it sounds successful.

Of course, we'll have to see what it's like with real fights after the training, but I think, after some years of playing mod's, you're on the good way,

it can turn into one of the most amazing HL2 projects ever.

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Andrey495 Creator
Andrey495

Thank you, your detailed comment inspired me! :)

Reply Good karma+4 votes
DarkShift
DarkShift

Thanks for your mod that made me happy XD

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