Give your bots the CPU cycles they deserve. They have earned it ! Hardware Accelerated Battlefield AI (HABAI) improves AI bot performance. At the present time it is only available for the Forgotten Hope mod for Battlefield 2. Support for other mods like AIX2 may followas well as ArmA2:OA. What does this mean ? For the player it means more intense gameplay, with bots using and performing better with weapons and vehicles. That means blistering game play with more bullets flying, more explosions, more aggressive AI, more fun ! Mods without servers full of human players can be given a new lease of life. The AI is more difficult to play with as it responds faster. Clans can use this mod to improve training in BF2 with bots. The mod will also allow easy switching of maps using the in game map voting menu. There will also a be a custom quick start GUI so single player and coop players can get quickly into a multicore accelerated game with the AI.

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Mod becoming inactive for the moment

Mod becoming inactive for the moment

News 1 comment

Hi. After some thought I've decided to stop working on this mod for the foreseeable future. If anyone wants to take over the concept then they are welcome...

Returning to work on the mod !

Returning to work on the mod !

News 6 comments

Hello. It's been a few months but I've been happy to get some time to work on the mod. So there's a few problems to fix now. Running an identical copy...

Status of HABAI project

Status of HABAI project

News 1 comment

Just thought I should be clear about the status of this project for anyone interested. Due to circumstances out of my control I cannot work on the mod...

Progress update: Focus on AIX2 and some discoveries about patch 1.5

Progress update: Focus on AIX2 and some discoveries about patch 1.5

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I've been furiously testing HABAI. CPU's have been left glowing white hot ! I've discovered that a few problems that I've had have been due to using Battlefield...

HABAI for ArmA2:OA Warfare Benny Edition

HABAI for ArmA2:OA Warfare Benny Edition

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Interesting news. I've been applying the same concepts that I developed for Battlefield 2 to ArmA2. In ArmA2:OA the AI is even more sensitive to CPU slow...

HABAI on ModDB and News Coverage on BFSP

HABAI on ModDB and News Coverage on BFSP

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After a lot of work to see if this was even possible a project page has been set up for HABAI on ModDB. Thanks for everyone's support and encouragement...