GMDX is an award-winning large-scale modification for the 2000 PC classic Deus Ex. GMDX addresses the many flaws of the game, polishes it to a very high standard, and adds new layers of depth that one would have hoped to see in a sequel. GMDX is executed with the strict parameter of staying true to the original design principles that define Deus Ex, and seeks to improve all aspects of design excluding the plot and soundtrack. The cumulative result thus far is said to be, and aims to be the "definitive Deus Ex experience".

Report RSS GMDX v8.0 DELAYED

GMDX is an award-winning large-scale modification for the 2000 PC classic Deus Ex. GMDX addresses the many flaws of the game, polishes it to a very high standard, and adds new layers of depth that one would have hoped to see in a sequel. GMDX is executed with the strict parameter of staying true to the original design principles that define Deus Ex, and seeks to improve all aspects of design excluding the plot and soundtrack.

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GMDXv8.0's release date has been set back to DEC 20th 2015 as more testing time is needed.

In the meantime, all the videos that demonstrate the sheer scale and design progression that is GMDX:

Part 1: Artificial Intelligence: Youtu.be
Part 2: Player-Controlled Mechanics: Youtu.be
Part 3: Sim Systems and Effects: Youtu.be
Part 4: Weaponry: Youtu.be
Part 5: RPG Systems: Youtu.be
Part 6: Level Design & Graphics: Youtu.be
Part 7: Audio Design & UI: Youtube.com...
Part 8: Preferences & Misc: Youtube.com

As a side note, ALL Military-type NPCs can now melee if you get up close:

GMDX has also gained a new team member! He's a talented artist that goes by the alias '"Barbeerian", and intends to aid GMDX fulfill its potential by adding a variety of new art: 2D textures, skins, models and animations.
Here's a shot of the very first asset contributed in its early creation stage, a helmet model:

I'm always looking for new team members to push Deus Ex at an accelerated rate and cover other fields of design, so if you're interested send a PM.

Apologies for the delay. Quality is important.

Comments
Rob12772
Rob12772

It's okay. Take your time. It's better to release a complete mod with almost little to no issues fixed than simply rushing it *cough* Bethesda games *cough*.

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Rob12772
Rob12772

Crap! I meant "little to no issues than...". Still sleepy I guess..

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Guest
Guest

SIGN ME UP.

is it okay that I haven't beaten the game before? Also, if you leave me some sort of instant messenger account you have along with some general instructions, I'm all yours for the month.

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|Totalitarian| Author
|Totalitarian|

Sign up to moddb or email me (address can be found in my profile).
I've gotten a decent number of testers now so if not don't worry, but the more the merrier I say!

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Bolognius_Maximus
Bolognius_Maximus

Glad to see the community get behind this and help you out.

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AmmoniaVII
AmmoniaVII

SIGN ME UP.

is it okay that I haven't beaten the game before? Also, if you leave me some sort of instant messenger account you have along with some general instructions, I'm all yours for the month.

==Sorry, I just realized I had to make an account to send messages. Feel free to PM me from this one, unless you want my steam ID.==

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SpecShadow
SpecShadow

There will be Underrail release in the same time, I want to test your mod to make something productive while waiting for it.
Don't want to make comment that sounds bad, but... you know, waiting for something good is like that.
So sign me up.

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brunocar
brunocar

need testers? sign me on, specially if you need a noob that has only played the game once, but took 50+ hours to finish it.

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Emperors_Fist
Emperors_Fist

No biggie. Closer to free time.

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ericandlery
ericandlery

I don't care it's delayed as long as it's DRM-free.
It's always good that anyone who OWNS the game's copy is able to enjoy the mod.

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HeartofShadows
HeartofShadows

Sign me on up.
I found your mod on the rpgcodex and this actually makes realistic mode a threat.

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helpimarock
helpimarock

Hey, id like to help test. I did a playthrough with an older version of GMDX, it was a lot of fun.

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Reactorcore
Reactorcore

Hmm, maybe the delay could also be used to add an optional function of randomness to item drops, enemy locations and enemy amounts for mixing up playthroughs past the first experience?

Pleeease? :3

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Jose21crisis
Jose21crisis

Sign me up for testing that version

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Pyroknight
Pyroknight

Sign me up for testing

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LookOutFreeman
LookOutFreeman

is this thing still alive? its already january, oh happy new year x2

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