Development
News 1 commentReferences for our dungeon/cave level with a first asset placement test to try and reach de best level design posssible.
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References for our dungeon/cave level with a first asset placement test to try and reach de best level design posssible.
We now have a demo available on Steam! Also, our team did a video explaining the game mechanic of Outshine.
I just wanted to show you some video content I collected over the past year. Just some work in progress stuff. For more Info you can join my discord.
This is the Full Mod. The Day finally has Come, Back to Hell Episode 1 is done! Have Fun! This Mod is for Crysis Wars, which you can download on ModDb...
A Boost to Level 1000 in Game Design! Starting from game feel, the psychology behind game design, how we experience games, and what a great game/level...
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hello did this group is dead or so ?
Yes. It's dead. Nobody here but us ghosts.
I need someone to help me with the behind the scenes map please!
after the model complete send my the model on my ModDB profile ok thanks !
I need a modeler for model two things from Portal
Twinsabreinferno.deviantart.com
and
Freelancer89.deviantart.com
Thanks !
Hello world.
Hello.
Are there any 2D level designers available ? We are currently trying to finish up a demo and need some help putting the finishing touches on some levels .. Anyone interested ? We're using tiled (www.mapeditor.org) ..
Thanks
Anyone use CryEngine 3 ? :)
Any tutorials for RTS games level design?
None that I know of, but you might be interested in Warzone 2100. It's an open source RTS game with some very interesting gameplay features, like a research tree. It has a fairly up-to-date editor, compared to its predecessor. You can find it at wz2100.net