The Black Mesa Incident goes on.

Almost every personel, both scientist and security, lies in the pool of their own blood.

Whatever's left of the survivors either hid, gave themselves up, or fight to the death for their escape.



Another one attempts to escape from the darkness.


Remod is a HD mod for EftD that tries to bring :

- HD Models.
- Detail texturing for most of the textures.
- HUD Changes.
- Music Changes.
- Sound FX Changes.
- Text Changes.

CREDITS:

Escape from the Darkness - Remod
---------------------------------------

ZikShadow - Remod author
Abyss25 - MP5 model/skin
Ambient.Impact - Various models
BMS Team - Controller model/skin
Bermondseyboy2 - SR25 skin
Cliffton_Vlodhammer - SPAS 12/Knife animations
Dijesse - Apache2 pilot model/skin
End Of Days - M203 grenade model/Satchel model
F8pc - SR25 skin
GSC - Skeleton
GamingLord - Gib models | HGrunt voices
Ghost Ops Team - SR25 animations
Grey Matter - Player head model
H4wk - TNT/Houndeye/M203 grenade skin
Hav0c - SR25 model
Kimono - SR25 skin
Kopter - AKS animation
Liquidator - Barney/Houndeye Model/Skin
Millenia - Mac10 skin
Murdock - SR25 model/skin
NC_Furious - SR25 skin
Napoleon - Detail texture base
Pete - SPAS 12/Mac10 model/skin
Ra777 - Freeman model/skin
Renard - Apache2 model | Houndeye model/skin | Satchel Radio model
Rewolf - Bigrat Model/Skin
Romka - HGrunt model/skin
Saxon - Freeman model/skin
Shifty - SR25 skin
Soul_Slayer - SR25 model
Sproily - Controller/Snark model/skin
Stoke - Desert Eagle model/skin | SR25 model/skin
Sureshot - SR25 skin
Sven Coop Team - w_grenade model/skin
Team Psykskallar - Hammer model/skin
Thanez - AKS skin
TheLama - AKS model | SR25 model
Trusty Crowbar - AGrunt
Tundra_cool - Apache2 missiles/missile-pods model/skin
Twinke Masta - M203/SR25 model/skin
Water Phoenix - Scientist/Headcrab/Zombie skin
Werewolf - Barney Model/Skin
fat_al - Gib models
sHiBaN - SR25 model
The Coffe - Scope sprite

VIDEOS:

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Escape from the Darkness - Remod 1.0
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Yep! Another one just as i finished the last one! Guess that's what happens when i don't go to college for a while.
But anywho, like i said in the summary, now that the holidays and vacations are coming to a close, i pretty much decided to speed up my hands and eyes a bit on finishing some of my remods.

EftD - Remod Screenshots

It's nice to have another mod that once again puts you in the shoes of yet another scientist escaping the (as always) highly dangerous Black Mesa, throwing you a couple of new weapons and even some new enemies to fight (no Race X though, a bit bummer).

The maps look and brushed awesome, first starting from the ol' classic Black Mesa, you were then immediately thrown into the frozen landscapes of Alaska, before going back to the more sandy deserty outer edges of Black Mesa.

EftD - Remod Screenshots

The difficulty has been altered a notch (which is pretty balanced, thankfully), with the enemies getting more blood drop out of you if you're not careful, while rewarding excellent marksmanship by giving the solid hard floor to the enemy's face if you've succeeded in putting one between their eyes (if they had one to begin with).

New textures look nice as well, i really like the little detail like the environment textures being given transitions or the cave stalactites being models while still using the original HL's cliff textures.

EftD - Remod Screenshots

But of course, for every good things in the mod there's always something else to counter it.

The coding was a bit buggy (new HGrunt enemies drop old weapons if you save midmap), a jump in environments is as quick as a finger snap (no foreshadowing or anything, just that you're in the Alaskan Black Mesa base now for some random teleportation reasons), that hit-and-run surreal horror bit (once again, out of nowhere and ended as soon as it started), the somewhat arbitrary difficulty (enemies that can see you beyond func_illusionary trees but not the other way), and a final boss + ending that (yes, once again) pretty much carslammed you before you even know what's happening.

The main character's personality was grating, i REALLY was considering removing his lines/anything that has him putting an input somewhere, but decided not to because of the ending.

EftD - Remod Screenshots

Getting stuck in the geometry is going to be a pretty big REPEATING issue in this mod, ALWAYS PREPARE SV_CHEATS 1 + SAVE/LOAD + NOCLIP JUST IN CASE.

The hazard course level is hazardous, a lil' too hazardous, hazardous as in first-time-playing-it-you'll-probably-die kind of hazardous.

The original new models were ok, though the animations of the v_ models were immediately the first thing i declared public-enemy-no-1 on my first playthrough, changing the animations first to something comfortable before even bothering to tamper with the actual models/etc.

EftD - Remod Screenshots

Game_text stuffs were really weird, with a lot of them GoInG lIkE tHiS aS iF iT's ApPaReNtLy ThE nEw TrEnD, which is (while understandable) kinda obnoxious to read.
Didn't really like the new music as well, felt like someone just went nuts and bolts on my ears, worse is that they use ambient_generic and are low quality .wavs.

Managed to fix most of them, and added a bit more too.
Decided to add in some HL2 tracks too to the mix, just to change the custom ones so that they don't feel out of place and the old tracks aren't left behind, heck, i've even added in the old alpha version of Diabolical Adrenaline Guitar on some music cue points, just in case.

EftD - Remod Screenshots

And well, that's all i can say.
Hope ya'll enjoy the Remod.
Thanks for taking the time to read this nonsense.

Welp, back to college then.
See ya guys later!

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Escape from the Darkness - Remod 1.0

Escape from the Darkness - Remod 1.0

Full Version 4 comments

1.0 release for Escape from the Darkness - Remod, it already has all the necessary files to play EftD so no other installations required. Installation...

Escape from the Darkness 1.0 crossplatform v1.0.1

Escape from the Darkness 1.0 crossplatform v1.0.1

Full Version 3 comments

Bugfixed Escape from the Darkness version for Windows, Linux and OS X. Compatible with GoldSource and Xash3D FWGS.

Escape from the Darkness Android port v1.1(for Old Engine)

Escape from the Darkness Android port v1.1(for Old Engine)

Full Version 2 comments

Escape from the Darkness port. Just copy eftd folder to folder where is 'valve' located.

Post comment Comments  (0 - 10 of 15)
AlStar05
AlStar05 - - 5 comments

The original mod version of this game is good (I've just finished it), but unfortunately has several issues that affect playability, the frustration vs enjoyment dynamic, etc. The range of weapons available is good, though I didn't realise I'd missed the sniper rifle until I watched a walkthrough for the game on YouTube. Movement is fine (smooth and aesthetically satisfying) most of the time, but it's all too easy to suddenly get totally stuck in tight spaces (I lost count how many times I had to reload to my latest quick-save whenever that happened to me!). The music is nice and refreshing initially, but becomes repetitive and annoying after a while, with a lack of variety of sound tracks, and it also keeps looping whenever I reload a quick-save at a point in the game where the music has just played. Thus, the game is riddled with glitches, becomes frustrating to play very quickly (at least for me), and has very little replay value (it's unlikely I will ever play it again).

On top of the above-mentioned problems, the voice-acting is average at best (that of the main protagonist and that of Gordon Freeman), the final battle (Boss battle) doesn't make much sense and may have been better off being scrapped from the game, and some parts are tough to figure out in terms of what to do and / or where to go next as there's no clear-cut hints, logical flow / progression or sense of direction at those "crux points".

The enemies (except for the Boss) and visual graphics (except for the really annoying blinking lights early on and the constant switch between reality and an hallucination just before the start of the final chapter) are probably the best aspect of the game. The military has really good AI, give one a very tough time, and provide much satisfaction in terms of the sense of reward from dealing with them.

So, overall, I would give this game a rating of 4 out of 10. I do apologise if my criticisms of the original mod seem too harsh, and I do appreciate that a lot of time and effort was put into creating it.

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Dieblein
Dieblein - - 181 comments

Hey man, thanks for making this remod!! Love to see people still playing eftd, we made eftd when we were in high school and we would have done lots of things differently today so glad to see your changes. You are awesome <333

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Diego0920
Diego0920 - - 109 comments

I went to check this mod in Xash3D but installing 1.0.1 "patch" over the remod introduces a bug with the screen by adding a black bar at the bottom. How do I fix this?

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Diego0920
Diego0920 - - 109 comments

Nevermind, I'm using remod only.

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Guest
Guest - - 691,427 comments

very good

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FlippedOutKyrii
FlippedOutKyrii - - 3,510 comments

LOVED the new weapons and models, they are leagues ahead of the clunky weapons in the original (Remember how Alex just shakes the MP5 until the mag just falls out?). I was quite astonished to see dismembered and mutilated bodies as well.

Also, was the final boss a Combine Advisor? I guess that makes sense in terms of the bizarre ending.

And the music? Great choice utilizing the HL2 soundtrack. Leagues ahead of that garbled low-quality crap they went with in the original.

All in all, I believe this is one of your best remods :)

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WAEDAW132
WAEDAW132 - - 12 comments

This problem may be due to the model?

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ZikShadow Creator
ZikShadow - - 506 comments

Try this. Overwrite the original.

This is a lower quality HGrunt, maybe that's the one causing you the problems?

Mediafire.com

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WAEDAW132
WAEDAW132 - - 12 comments

But there are no any problem in training

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ZikShadow Creator
ZikShadow - - 506 comments

Hmm, that is strange.
I really don't know what could be causing this problem.

Reply Good karma+1 vote
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