Be the bad guy in this modification for Half-Life 2 : Episode 2 and step into the boots of a stranded Metrocop, left for dead in the abandoned City 10.
Experience a time before the fall of City 17 - 11 months before the deployment of Gordon Freeman. Bring the brutality and chaos of the Combine regime to the hidden rebel sanctuary of City 10. Endure the bitter cold as you fight your way through rebel shanties, infested tunnels and subway systems. Survive the Combine plague, and reclaim the Combine stronghold known as ‘Pillar 10’.
Features
Requirements
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Development and lore Q&A thread
We're currently on version 3.0, with more content planned!
Patch 3 just went live for EZ1! You can view the full list of changes and additions right here.
Also check out the awesome new trailer put together by Trivvy:
We hope you have fun revisiting City 10. We have some more changes planned that we hope to roll out as hotfixes down the line. For now though, we will be re-focusing on EZ2.
Today we published our mod template and source code for Entropy : Zero!
此为熵:零 2 的简体中文补丁(未完成)。 适用于Entropy : Zero 2 Demo。 基本剧情文本汉化完毕, 主角部分嘲讽字幕未汉化。...
Bu Entropy : Zero için bir çeviri paketidir. Bu altyazıları, bölüm isimlerini, Combine maske bildirimlerini ve harita üzerinde bulunan bazı dokuları...
Copy the folder EntropyZero in your gamedir and replace all!!! .....\steamapps\common\Entropy Zero\Entropy Zero 把文件夹里的文件复制到游戏根目录里...
Sei der Bösewicht in dieser Modifikation für Half-Life 2: Episode 2 und schlüpfe in die Stiefel eines gestrandeten Metrocop, der in der verlassenen...
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The most brilliant HL2 mod I have ever played,thank you all!
просто куда кидать файл
Yo! I streamed a COMPLETE PLAYTHROUGH of this mod recently, here's the VOD
I have bug report in map az_c4_2 where player encounter hunter for first time, that hunter shouldn't be killed but if play shoot secondary fire at hunter, that will kill hunter instantly and no script trigger, I think that hunter should can withstand secondary fire and if possible when being take secondary shot, it should trigger flee script immediately.
Ah, yes if you wondering how can I keep secondary ammo in that map, a room before where player should use all secondary ammo before go forward, I luckily take out of three power generator holes by only one shot. :v
Great mod, I liked playing through all of it except one moment (SPOILER AHEAD)
When the hunter attacks for the first time, some sections of the floor fall into the abyss under the player's feet. How can the player know if some section of the floor is going to fall? If there is no way to know that, the falling floor guarantees failures of no-death playthroughs.
I hear you. Many lessons were learned from EZ1. I might change that someday with a patch.
Dude where's the english download link? I can't find it anywhere
It's available on Steam for free. Download it there.
How to create the "Traditional Chinese" subtitle for this mod?
(I'm Taiwanese though, so I want to make it)
伙计,需要帮忙吗?
非常需要
我在用Hammer弄HUD字幕時字變成亂碼
然後找不到在哪裡做CC
希望这能够帮助到你:)
关于 HUD 字幕,我找到的方法是用 hammer 打开地图,然后把 game_text 实体里设置的文本复制,复制到 EntropyZero_tchinese.txt 里。你可以参考一下我的补丁。
CC字幕文本在 EntropyZero 文件夹的 resource 文件夹里,closecaption_english.txt 就是英文的文本
举个例子:我游戏安装在 E 盘,那么文本路径大概是这样的: E:\SteamLibrary\steamapps\common\Entropy Zero\Entropy Zero\EntropyZero\resource\closecaption_schinese.txt
编辑完了就把 txt 文件用游戏根目录的 bin 文件夹里的 captioncompiler.exe 编译一下,如果成功编译,那么进游戏就可以看见你的字幕啦!
留這個言時沒登入
不好意思
回复一下,给你提个醒XD