Based on the Marc Laidlaw short story--Epistle 3--Boreal Alyph aims to capture Valve’s lost vision, and bring a fun, and satisfying end to the celebrated Half-Life series. Epistle 3 is a synopsis of Half-Life 2: Episode 3, written by ex-Valve writer, Marc Laidlaw. Since its publication in the the 25th of August, 2017, Half-Life fans at Keep Away From Fire have been working hard to bring Epistle 3 to life in the source engine.

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Hello again!
Boreal Alyph has a new update to share, albeit small. No need to panic, though, as the full update is set for January…

We’ve once again improved on graphical fidelity, as well as create more art and craft more and models — but that’s not all. Level design is underway, as we experiment with new game play opportunities, combat tactics, and much more.

The details of which will be shared in January. For now, however:

We appreciate the continuous support of our community. See you again soon.

- Keep Away From Fire

Boreal Alyph Update: November 2018

Boreal Alyph Update: November 2018

News 13 comments

We’ve made significant progress in updating the Source Engine, as well as new additions to level design, systems, and artwork.

Update Two

Update Two

News 3 comments

Archive of Update Two. General info, and showcase video.

Update One

Update One

News 1 comment

Archive of Update One. Studio re-branding, and concept sketches.

Comments  (0 - 10 of 33)
shadowbon
shadowbon

This looks very promising. I will be looking forward to playing this alongside Project Borealis. Good luck, Keep Away From Fire!

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Figue93
Figue93

hello, can you show us some updates, please? we want to see how much progress you made.

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Guest
Guest

when can we expect a full release

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gareen
gareen

Где же ваше обновление которые обещали сделать в январе? Уже февраль кончается
improved by google
Where is your update that they promised to do in January? February is ending

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Guest
Guest

Где же ваше обновление которые обещали сделать в январе? Уже февраль кончается

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fooparistics
fooparistics

(buried)

"The details of which will be shared in January"
meanwhile in February:......

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Dune_Jumper
Dune_Jumper

Voted.

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AbinSur
AbinSur

So, a few questions:

1) How many chapters are you planning at this point?

2) Any plans for new weapons and enemies?

3) Are you looking to expand gameplay mechanics, for example - rope climbing (like in Half-Life: Opposing Force)?

4) Just curious, how big is the team?

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SweetJuleka
SweetJuleka

Yeah they're adding new Weapons and Enemies, some that were cut out from HL1 & HL2, & others that are entirely new and original. ;3

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Tedisour
Tedisour

I'm really excited for this game! I really enjoyed the VNN video which got me hyped since I have never heard of this game until then.
Wish I could help but I lack every role experience that you guys require, I have plans on becoming a programmer. Well... I wish you guys luck on this fantastic looking game!

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We’ve worked a bit on the sculpt of our Houndeye variant since the showcase. Here it is before we start to retopolo… T.co

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The first in a series of new mini-updates is here! Check out our progress on 3D art and environmental design, then… T.co

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Hey folks! We know you’ve all been waiting patiently for word on what we’ve been up to. We’re working on a video ri… T.co

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RT @Nukedrabbit95: Finished and submitted my first map in two years for @MapLabsComps's Eye Candy competition. Are you ready to have… T.co

Apr 29 2020

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