This mod catapults Empire at War into 2077. It maintains the game's design philosophy, while adding new units, better graphics, and deeper gameplay.

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Wookienator
Wookienator - - 1,023 comments

The ISD is quiete large, very impressive

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Jeroenimo Author
Jeroenimo - - 6,765 comments

Exactly the 1600M it's supposed to be.

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CommandoBoss
CommandoBoss - - 192 comments

AWSOME i cant wait to play this mod it is epick!!

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Captain_Pritus
Captain_Pritus - - 79 comments

AWESOME* i legitimately cannot wait to play this mod it is EPIC*!!!

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Gumwars850
Gumwars850 - - 1,405 comments

Failed to capitalize I.

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Afro-yoda-ninja
Afro-yoda-ninja - - 1,204 comments

Shocking...

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oOXyroxOo
oOXyroxOo - - 710 comments

hell yeah! you can build the executer in a skimish? *______*
or is it only the icon and the big ship that youc an see in the video is the ship than will be build if you click on the executer-icon? :D
...i mean its all work in progress^^

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Jeroenimo Author
Jeroenimo - - 6,765 comments

No that's the Bellator. Executor has been removed.

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oOXyroxOo
oOXyroxOo - - 710 comments

yep, i thought so.... but the executer is a great ship too ;)
but i think one very big ship is enough (balancing)

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megavin123
megavin123 - - 1,024 comments

And the Bellator is the triangular ship with the Venator bridge if I'm not mistaken, right?

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Striker311
Striker311 - - 554 comments

That is the Secutor. Bellator is even bigger

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I.M.D.
I.M.D. - - 426 comments

Thats how FoC should have looked, and by the way sound like in the first place! I´m so looking foreward to this. Great work!

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Afro-yoda-ninja
Afro-yoda-ninja - - 1,204 comments

Thank you :D this is the first time any of my work has been showcased, I'm admittedly over the moon... ;)

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Texshi
Texshi - - 39 comments

So units are sized properly?

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Jeroenimo Author
Jeroenimo - - 6,765 comments

You dare suggest I haven't scaled my units correctly? Sacrilege...

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Texshi
Texshi - - 39 comments

No one really does that in these mods..i also ask from reading a few comments the SSD wasn't completely removed from game right?

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Jeroenimo Author
Jeroenimo - - 6,765 comments

That's asnwered 7 comments above.

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Texshi
Texshi - - 39 comments

If it was replaced that would be kind of a let down, I was hoping for All kinds of units for GC..least the big boys of the galaxy, though the Bellator is a nice ship.

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Jeroenimo Author
Jeroenimo - - 6,765 comments

If you read the mod description, that is exactly NOT the point of this mod :D

An expansion of vanilla foc, one new tier of warship, updated graphics, but it aims to keep stuff simple. And the executor caused pathfinding issues, the bellator a lot less, as it's smaller.

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Texshi
Texshi - - 39 comments

Aww oh well i suppose..looking forward to release still though

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pincuishin
pincuishin - - 572 comments

Yea the engine for this game is crap anything ISD up causes problems its a wonder the modders ever actually fix this crap even sometimes I get annoyed when I tell my big ships to wreck stuff up and instead turn around fly to the other side then turn around and take another detour or just turn around in combat and sit there... IMO the Battle cruisers are so much more fun though such a variety

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Afro-yoda-ninja
Afro-yoda-ninja - - 1,204 comments

The Secutor isn't actually that much bigger than an ISD... 2200m to 1600m

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vaders_Legion
vaders_Legion - - 129 comments

That level of detail. Just wow. If I kept modeling, I might have gotten to this point eventually, but I'm lazy, So I'll wait for you to do it for me ;D

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vaders_Legion
vaders_Legion - - 129 comments

zzz. 5 minute limit is being dumb. Why are your stardestroyers spinning around when they acquire new targets? In my experience, that's usually caused by a bad fire point, but I'm sure you wouldn't have messed anything up. Engine limitation?

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Jeroenimo Author
Jeroenimo - - 6,765 comments

Probably because stuff's in the way, satelites and such mess up the pathing of units.

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jabookie
jabookie - - 14 comments

this looks epic

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Guest
Guest - - 689,456 comments

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