This mod catapults Empire at War into 2077. It maintains the game's design philosophy, while adding new units, better graphics, and deeper gameplay.

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Guest
Guest - - 691,352 comments

Arghh still currently processing!

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malanthor
malanthor - - 854 comments

How is having the ships at different elevated levels working out? I tried the mod that Italian guy nomada firefox have and the ships had plenty of deadspots which made combat into a real chore.

Its looking great by the way. :)

Oh yeah I see you've found music for the mod aswell, hurh hurh. :P

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Jeroenimo Author
Jeroenimo - - 6,765 comments

Nomada is definitly spanish ;)

Ships on different levels shouldn't impact the game in any way imo, so far I haven't seen it be a problem for me atleast. I like the ships on different levels because I think it helps the game look a lot more real.

Oh yeah, and this music will definitly be in all future releases of ORAW and Re

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Omega117a
Omega117a - - 254 comments

"Oh yeah, and this music will definitly be in all future releases of ORAW and Re"

Nooooooooooooooo.com

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malanthor
malanthor - - 854 comments

Great. :D

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vaders_Legion
vaders_Legion - - 129 comments

It ***** firing arcs up and gives you something new to balance. Example. If the ship is real low in the z axis, some of the weapons have a hard time targeting, and if you compensate through the firebone firing arc, you'll have the shot come out at a ****** angle which just is aesthetically Uggh. At any rate. That gameplay looks great. And lol @ the music.

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BestPilot
BestPilot - - 238 comments

This song... my brain is melting :D

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cpt.franz
cpt.franz - - 410 comments

lol! 2 bobba's? nive game play! can't wait to try this myself...

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Mr._Cryptiss
Mr._Cryptiss - - 76 comments

Now, what i would say is;

Hag bla GOOdabun ig big flad gon JIB...

But I'm not gunna, cyz dat would be wierd.

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Description

When I was testing several changes (starfighters/bombers now have twice the firerange, turbolasers fly 30% faster, larger ships now spawn a lot more squadrons and TIE bombers now fire 2 small concussion missiles (same damage as torpedoes, just smaller missile trail and smaller missile model) ) I was actually having quite a lot of fun, even though there's some serious problems with the mod still. (not all ships have shadows yet, ect) And I decided I'd record it and put it up.

Conclussion of the testing: ISD good unit.