V 3.0: Lens flares & dirt, visor reflections / water droplets, god rays, depth of field, night & thermal vision scopes, dynamic wet surfaces with reflections, rainbows, volumetric light & fog, colored speculars and many other effects.
We're in testing stage of the sun shafts (god rays) feature now, so here's a quick update of how it will look in-game.
Excellent, even with just vanilla textures the sunshafts add a whole new level of polish to SoC. Really shows what GSC/THQ gave us was a total pile of crap, its fortunate us modders exist to fix up SoC :)
My words, LOL!