V 3.0: Lens flares & dirt, visor reflections / water droplets, god rays, depth of field, night & thermal vision scopes, dynamic wet surfaces with reflections, rainbows, volumetric light & fog, colored speculars and many other effects.
We're in testing stage of the sun shafts (god rays) feature now, so here's a quick update of how it will look in-game.
Nice shot, would of looked better though if you waited for the sun to move round a bit, you would of got some spectacular rays coming through the tree ;)