02 Enhancements (for doom / doom2)
Full Version 4 commentsbetter graphic and sound for doom/doom2 included the official expansions.
gameplay mod, gzdoom required, at least doom2.wad is required to play. (doom.wad, tnt.wad, plutonia.wad can also be used) if you want to play some unofficial pwad for example: "UnofficialMaps.wad"
use this parameters: gzdoom.exe -iwad doom2.wad -file brightmaps.pk3 lights.pk3 NU.pk3 LTP4.pk3 doom2_sc55_ogg_v1.2.zip HAMW.pk3 ucd0.4.pk3 +cd_player_weapon_damage_mult 1.2 +cd_player_damage_taken_mult 1.5
soul cube in slot 0, recharge with 100 kills (50 on nightmare), new nightmare imp monster, modified spectre cloaking, new bfg, also half modified plasma gun.
new unmaker gun, 5% chance to drop inside a level (chance is rolled each start of a new map)
plasmagun base damage is now 8 instead of 5
damage done +20% and received +50%
health and armor powerup value is now 5 (capped at 200)
soul sphere gives 100 health (capped at 200)
green armor value is 50 cap 100, blue armor value is 100 cap 200
megasphere gives 100 health and 100 armor, cap is 200 for both
some monsters are more aggressive and shoot more often
baron of hell and hellknight bleed dark green
note: hell2pay, now monster bleed of different colours, changed cloaking, restored rocket, plasma gun, bfg instead of the modified original replacements
INSTRUCTIONS
extract the file in c:, you will have c:\games\DOOM
these files are missing and required, place them in DOOM folder:
DOOM.WAD
DOOM2.WAD
PLUTONIA.WAD
TNT.WAD
SIGIL_SHREDS.wad
here are the available games:
doom(R), sigil, the lost episodes
doom2(R), master levels, no rest for the living
tnt evilution(R), the plutonia experiment(R)
doom 64
hell to pay, perdition's gate
doom zero
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use the .lnk files to load them, if you do not put doom files in c:\games\doom you can still use .bat file to start the games, you also need gzdoom
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better graphic and sound for doom/doom2 included the official expansions.
includes doom zero 2.0.1, the hq music and a DoomZero.pk3 file that fixes the mod in order to work seamlessy with my mod (included in all in one download...
here are all materials i could find to help beat doom official levels (NOT included in the all in one download)
this is the bare minimum files to run the gameplay mod (included in all in one download)
gzdoom source port required to play the mod (included in the all in one download)
All in One download (guide excluded) doom, doom2 gameplay mod by nixos... at least doom2.wad is required, you may also want to add doom.wad, tnt.wad...
how can I modify the plasma rifle and bfg 9000 plasma ball to be the original doom 1&2 not the nix plasma ball or nix bfg ball?
hi please could you make a pk3 of just the soul cube please?
can you make a mod of only unmaker gun for D64D2?
you can easily modify decorate.txt file inside hamw.pk3 to have that:
install 7zip
extract hamw.pk3
notepad++ edit file decorate.txt
you can now disable everything i added by deleting the "substitute original Thing for NewThing":
the armor new behavior and values
the potion and berserk new behavior and value
if you delete all lines that talk about monsters you will no longer have modified monsters, and the soulcube will never be charged with monster kills
then select all files, right click, select HAWM.zip
rename it in HAWM.pk3 and cut and paste in the game folder to substitute the original file.
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to delete the +50% damage dealt and received, just delete ucd0.4.pk3 file in the game folder.
thank you for the support, this is a beatiful mod good work! I try to modify file decorate.txt inside hamw.pk3....but i failed! i can't edit, i want only unmaker for D64D2, what should i delete exactly?? sorry i'm not practical
here is your unmaker only mod, tested and worked.
you either get lucky when you destroy a green exploding barrel and find unmaker weapon as loot... (a demonic voice plays when you get lucky and find unmaker as loot)
or you use cheat code idkfa to have all weapons, including unmaker.
Drive.google.com
can't do atm, in 30 days i think i will find the time to upload here the only unmaker mod.
in doom 64 where is the unmaker? there is not around
all official doom wads support the new soulcube, the unmaker gun and the nightmare imp.
you can earn a maximum of 1 unmaker gun with 40 cells ammo per level, as long as you get lucky and destroy a green exploding barrel.
quick save and reload doesn't help in obtaining this gun, only at the start of a level a decision is made to select a green barrel to hold the weapon... if there are not enough barrels there is a chance no unmaker can spawn in that particular level.
you have 2 options:
option 1)
just play the game, destroy every barrel you see and check if a gun is dropped... (you do not always get the gun in level 1 if there are not enough barrels, i usually get it between level 2 and 5)
option 2)
try cheat idkfa to get all guns, ammo, armor and health... press button 6 and you should have the unmaker gun, press it again to equip the plasma gun.
1gb ???
What is that ?
i took out doom64 rtr files, gzdoom files, and high quality soundtracks files... now the mod weights just 20mb.
you need to install gzdoom, and at least doom2.wad to play the mod.
Nice ..gonna test it now ..
What soundtrack did you remove?
Is it possible to get a seperate upload with the the Soundfiles ?
there is now an option to download an all in one pack of 700mb
or a split download option with:
01) gzdoom sourceport files
02) enhanced textures, music and
liquid lava/blood/mud/water/nukage
also bugfixes on the official wads
03) just the gameplay mod: unmaker, soul cube, nightmare imp
05) doom zero: the latest official free doom wad
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there is also a
04) guide with txt files and avi files that show secret exit and hard to find keys, and hidden switches you have to use or shoot to complete some levels.