gameplay mod, gzdoom required, at least doom2.wad is required to play. (doom.wad, tnt.wad, plutonia.wad can also be used)

Description

All in One download (guide excluded) doom, doom2 gameplay mod by nixos... at least doom2.wad is required, you may also want to add doom.wad, tnt.wad, plutonia.wad

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unmaker + soul cube + nightmare imp for doom2
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mariohector
mariohector - - 51 comments

hi please could you make a pk3 of just the soul cube please?

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nixosgl Author
nixosgl - - 39 comments

hi there... atm i can't, but i can tell you how to do it...

use 7zip to unpack hamw.pk3

enter inside, and open in notepad++ the file decorate.txt

delete everything except

the doomplayer (so he can wield the soulcube)

the soulcube weapon, the soulcube projectile and soulcube returning projectile

every soulmonster

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you can then test the mod... use the cheat idkfa and see if slot 0 has the soulcube.

(to make it work with less trouble, also keep the modded plasma gun, modded plasma projectile, modded bfg and modded bfg projectile)
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this way you delete the changed behavior of health potion, armor shard, armors, megaarmor... to delete the changed damage of most weapons just delete ucd0.4.pk3

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Guest
Guest - - 690,690 comments

why the soul cube doesnt come back to me when i shoot it? even when there is no monsters in the map

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dremor8484
dremor8484 - - 35 comments

soulcube not always come back if it cannot find you.
you can shoot it again in any case, once you collect 100 more kill points

you accumulate enough points to use about once every 1 or 2 maps, depends on number of monsters killed.

use it when you are really in trouble: tough monster, too many and low hp or ammo.

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