Call of The Zone is a standalone modification for S.T.A.L.K.E.R. – Call of Pripyat that allows you to explore the Chernobyl Exclusion Zone – a desolate and highly contaminated region of Ukraine that has been abandoned and closed off for decades ever since the 1986 Chernobyl disaster. What has been going on in this irradiated wasteland since then? There are no shortage of rumors and conspiracy theories, each more fantastic than the last. Rumors of mutated wildlife, brainwashed cults, secret experiments, and unexplainable paranormal events abound, as do promises of great riches and wildest dreams coming true for those who are daring or desperate enough to try to break through the cordon. You are about to find out for yourself what is true and what is yet undiscovered, and experience for yourself all the Zone has to offer... or to take from you.
Stalker Reanimation Project 2 port for Call of the Zone is reanimating the original Call of the Zone weapons.
"SRAP2 for CotZ" is a port for Call of the Zone of the SRAP2 addon for CoC 1.4.22 by Merc- and PYP Moddb.com That itself was a port of KingFriday1989 SRAP2 for Call of Pripyat. Moddb.com
To get a preview, here is a video of SRAP2 for Call of Pripyat:
version v1 -------------- Initial release implement the SRAP2 animations to replace the CotZ animations
version v2 -------------- unfortunately several reloading animation were out of sync with the default sounds re-implemented the SRAP2 sounds to fix that problem re-implemented the SRAP2 knife animation added optional original knife animation (was the one from version v1) added optional COTZ shots sounds (so if you don't like the SRAP shot sounds you can get back to the CotZ ones that were used in v1) fixed a bug with the gauss not correctly oriented if not playing in 16:9 resolution
-------------- HOW TO INSTALL --------------
Just move the "gamedata" folder to your ...\S.T.A.L.K.E.R. - Call of The Zone\ directory and play.
Option - CotZ original knife anim --------------------------------- v2 re-implement by default the SRAP2 knife animations. But if you prefer the original CoC/CotZ knife animation , after installing SRAP2 move the "gamedata" folder found in "Option - CotZ original knife anim" to your ...\S.T.A.L.K.E.R. - Call of The Zone\ directory , accept overwriting files of the same name and play.
Option - CotZ Shots sounds -------------------------- v2 re-implement all the sounds (shoot/reload/etc..) from the original SRAP2 addons. but you may like the original shooting animations of the weapons of CotZ , to re-use them after installing SRAP2 move the "gamedata" folder found in "Option - CotZ Shots sounds" to your ...\S.T.A.L.K.E.R. - Call of The Zone\ directory , accept overwriting files of the same name and play.
---------------- HOW TO UNINSTALL ----------------
Delete the "weapons" folder that is found in ...\S.T.A.L.K.E.R. - Call of The Zone\gamedata\configs\
Delete the "weapons" folder that is found in ...\S.T.A.L.K.E.R. - Call of The Zone\gamedata\meshes\dynamics\
--------------- IMPORTANT NOTES ---------------
- SRAP2 for CotZ is a totally different addon from Full Weapon Reanimation for CotZ that can be found there : Moddb.com - SRAP2 for CotZ does not touch any particles and textures (unlike its ancestors, reason is i wanted it being ONLY an animation replacement). - SRAP2 for CotZ does not alter the weapons and ammo stats. - SRAP2 for CotZ does not replace the weapons textures and does not add new weapons, it only use the default CotZ weapons and textures
------------- COMPATIBILITY ------------- Obviously SRAP2 for CotZ is not compatible with any other weapon packs (as they usually feature their own animations and weapons ltx) SRAP2 will not be compatible with any addon that replace the same files of course.
As SRAP2 for CotZ does not replace any texture, it is fully compatible with addons that replace weapons textures, like this one Moddb.com And the MISERY-like rusted weapon textures found in this one : Moddb.com
It should be the same for both player and NPC as they share the same animations.
But note that you can interrupt your protecta reloading at anytime so you can start to shoot even without having fully reloaded it.
I have no idea if the NPC is able to do that.
good points, for the SPAS12 in full auto unfortunately i can't do anything as it's how KingFriday (the original COP addon animator) decided it should be and i unfortunately am clueless at animating stalker models.
But for the sounds and out of sync, the addon is now updated to
version v2
--------------
unfortunately several reloading animation were out of sync with the default sounds
re-implemented the SRAP2 sounds to fix that problem
re-implemented the SRAP2 knife animation
added optional original knife animation (was the one from version v1)
added optional COTZ shots sounds (so if you don't like the SRAP shot sounds you can get back to the CotZ ones that were used in v1, don't worry the reloading is still working correctly in sync)
fixed a bug with the gauss not correctly oriented if not playing in 16:9 resolution
I noticed that the Protecta's reload speed is significantly-slowed down for the player. Will this also affect NPCs armed with the Protecta?
It should be the same for both player and NPC as they share the same animations.
But note that you can interrupt your protecta reloading at anytime so you can start to shoot even without having fully reloaded it.
I have no idea if the NPC is able to do that.
please make version with sounds because it gets confusing when the sounds are off sync please
I tested this mod in my game and i like it, but i have noticed some issues
- The SPAS-12 animation looks very bad, especially if you use the shotgun in full-auto.
- The sounds are off-sync when the reload animation plays.
Outside of that details, it's a really good mod.
good points, for the SPAS12 in full auto unfortunately i can't do anything as it's how KingFriday (the original COP addon animator) decided it should be and i unfortunately am clueless at animating stalker models.
But for the sounds and out of sync, the addon is now updated to
version v2
--------------
unfortunately several reloading animation were out of sync with the default sounds
re-implemented the SRAP2 sounds to fix that problem
re-implemented the SRAP2 knife animation
added optional original knife animation (was the one from version v1)
added optional COTZ shots sounds (so if you don't like the SRAP shot sounds you can get back to the CotZ ones that were used in v1, don't worry the reloading is still working correctly in sync)
fixed a bug with the gauss not correctly oriented if not playing in 16:9 resolution
Best darn Vanilla plus weapon mod out there.
Your adaptation is the best for CotZ, even in 2023