This mod will change units' ability from attribute based to level based. Every unit will have their own base attributes and have an overal growth based on their attributes after each level-up, instead of gaining additional attribute. Special Thanks to Colchispirit (Author of ColchispiritMOD) Larkin (Author of powernodemod and Bugfix 1.08) shiny (major mod tester) as well as many others whose names I fail to recreate in English.....
Disciples Reincarnation Tactics (DRT for short) is mainly a unit overhaul mod for Disciple Reincarnation, to make unit progress more reasonably RPG-like. This mod is to celebrate the incoming release of Disciples Liberation. Liberation is going to be an RPG, yes I know, but at least there is hope for this series.
In DRT, the game is more RPG-ish. Let’s face it. The vanilla game is an RPG that was built on a strategy game system. The game has four unique and complex campaigns, with broken AI factions that are mostly non-functioning. So, RPG it shall be!
This mod is for anyone who wants to replay Reincarnation’s campaign before Liberation comes out. It started years ago as a series of tests, to see what kind of skills I can make in this game. Now, with Liberation’s release closing, I finally decided to pick up what I had left and finished this mod.
This mod will change units' ability from attribute based to level based. Every unit will have their own base attributes and have an overall growth based...
Version 1.0.1, mainly including bugfix and small tweaks.
The same version but without exp bonus. Other than that, it's the same mod, changing units' ability from attribute based to level based.