This is one of the best mods for Empire: Total War as reviewed by thousands of fans.

It improves greatly the Gameplay & AI

while it includes
hundreds of new units,
dozens of graphics & sound mods
and many selectable gameplay features.

Witness now... Empire: Total War
as the game it should have been... from the beginning.


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DarthMod Empire
DarthMod Empire



Download in 2 Parts

ModDB

Part 1 Part 2

Filefront

Part 1 Part 2


Download in 1 File

Strategy Informer or Modsaholic or Torrent or Ausgamers


Get the Latest Patch

DarthMod Empire v8.0.1 Platinum Patch [Beta 5]!

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Ultimate General: Gettysburg


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The DarthMod Empire Launcher made by HusserlTW

This patch comes with an automated installer, fixes many DME Launcher issues and enhances the gameplay.


Download mirrors

ModDB

MediaFire


DarthMod Empire Promotional Pictures

It is save game compatible (you have to set the launcher to the previous campaign state to load successfully a campaign) although the new CAI changes may affect undesirably your ongoing campaign. In any case it is advised to upgrade DarthMod Empire with this patch. Please read and follow the below installation instructions.

DarthMod Empire Promotional Pictures

Installation instructions

Step 1
You have to have installed the Full Version of DarthMod Empire v8.0. Find all download mirrors here: DarthMod Empire v8.0 Platinum Download.

Step 2
Open the Launcher and do Settings->Enable Restore Mode->Close Launcher->Select "Vanilla Ready" It is necessary to do this so to be sure that all the gameplay files get updated correctly. (If you have previously installed Beta Update 20+ you do not need to do this procedure).

Step 3
Run the Patch installer and follow the instructions (they are similar to the installer of the full version).

You can now play DarthMod Empire as previously with all the newest enhancements and fixes by using the launcher and re-applying your preferred settings.

DarthMod Empire Promotional Pictures


What it includes

  • Different mass settings for even more realistic melees.
  • Better musket accuracy balance. Muskets are now more lethal at close range.
  • Dagestan overprotectorship bug should now be toned down significantly or completely fixed. (Needs a new campaign to test). Generally the region trades should be much less.
  • The AI should attack/defend/make musket lines more effectively.
  • Morale tweaks. Morale much more dynamic.
  • Combat animation mechanics tweaks. The melees should now be much more brutal and good looking.
  • Some Unit Balance costs/stats changes (corrected some old vanilla clone units like the Cuirassiers that were exactly the same for French and for all other nations).
  • Major CAI tweaks & improvements. CAI should repair ships more frequently and all issues that have been reported have been addressed (Needs testing). Now also tries to disband unnecessary units. Also it should research military technology more (Needs to follow the installation instructions above to see this effect in x2,x4,x8 Technology rates).
  • AI Cavalry will not attack so prematurely or at least this undesirable situation is less frequent.
  • Formation AI improvements.
  • Ottoman turn lag issue possible fix.
  • Land and Naval autocalc should be much improved.
  • Artillery and Mortars less accurate.
  • All the necessary Launcher HotFixes that husserlTW has offered according to your helpful feedback:
    • Added a new option in Settings menu where the player can choose if the game will start automatically by launcher or manually by player. If the manual way is selected then the launcher will make all the necessary mod preparation and finally will prompt the player to start the game. Leave the launcher open and start the game using vanilla shortcut or exe.
      Note: If you select the manual way, you can access the final user script from file menu since the launcher will already have created it. I strongly recommend to keep using the Edit Script utility from launcher menu to add your mods and edit the final script only to try to load the packs in different priority. Anyway edit manually the user script only if you know very well what you are doing!
    • Added a disable option for fonts mod.
    • Added Large Address Aware utility in Utilities menu pointed by c.ryo in DME Sub-Mods forum.
    • Added a Light Unit Editor in Utilities menu, I've made to help players make some basic changes in units. If there is another usual change that you like to do just post it to include that in a next update.
    • Fixed a misspell of 13 Colonies save file name, that prevents the file to be copied in the Empire saves folder.
    • Fixed the error "On Click: Line 325..."
    • Fixed an error when the Off is selected as an Audio/Drum option.
    • Fixed the handover bug for the american protectorates in saved x40 campaigns.
    • Launcher checks if there are critical critical game folders and if not it creates them.
    • Blue Arrows option fixed.
    • 8.0.1 Mod version indication in Launcher added.
    • Spanish Language support added.
    • Corrected Increased Deployment Mod not working.
    • Other minor fixes.
    • Replaced the help file that invoked Antivirus alerts (wrongly) with a simple PDF. Once you start the Launcher it willl make sure to delete any trace of it automatically.

PS. To be sure check that the DME_darthmod.pack file has date 20/3/2013. If yes then the patch is installed correctly.You can find the file in the games data folder usually in C:\Program Files (x86)\Steam\steamapps\common\empire total war\data

DarthMod Empire v8.0 Platinum Released!

DarthMod Empire v8.0 Platinum Released!

News 38 comments

The most anticipated mod for Empire: Total War is finally available!

DarthMod Empire 7.0 Released

DarthMod Empire 7.0 Released

News 15 comments

You thought that your favourite mod for Empire: Total War could not get any better? Wrong!

DarthMod Empire version 6.9 Released

DarthMod Empire version 6.9 Released

News 12 comments

The new version of DarthMod Empire improves the gameplay in all levels, especially the BAI and CAI.

DarthMod Empire 6,8 Version released!

DarthMod Empire 6,8 Version released!

News 7 comments

The new version of DarthMod Empire introduces the best CAI ever created.

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DarthMod Empire v8.0 Platinum Part 2

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DarthMod Empire v8.0 Platinum Part 1

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Comments  (0 - 10 of 1,322)
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Aminone
Aminone

I am new here, i found many files to download ( some are obsolete, others are not ), i want to benefit from the stabilization offered by the mod and all its updated mini mods, which ones should i get ? and is there a particular order to install them ?

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zachman1201
zachman1201

It is finally here! This is the first episode in the Empire Darthmod United States of America TSJ Plays series. The year is 1783. Anthony Wayne and John Sulivan command American forces. Florida is controlled by the Spanish while Acadia is controlled by Great Britain. America is surrounded by enemies. In just 3 years Wayne, takes his army north towards Acadia and Sulivan heads south to take Florida. By 1788, America is at war with Great Britain, Spain, Austria, and the Maratha Confederacy. Can the new country survive her early years? Watch to find out! Be sure to subscribe for more Empire Darthmod. Enjoy!

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Sami_Garratt
Sami_Garratt

Hi, I'm having trouble getting the par 2 downloader to work. I've extracted the zip file to my desktop ready to instal but it doesn't find it when I try and insert 'disk 2'. I keep getting the error message "setup can not open the following archive file (you may have inserted the wrong disk) - P.S. it's not a document file just a blank file that when I click it says to find an app on the app store to open this with.

I have also tried to download it as one big file (i dont mind the wait) from TWC but to no avail. none of the links work. Strategy info oen takes me to a web page,but then goes unresponsive when i click downland. and the others just say the link doesent work. Help?

Ive also looked on the General solutions to common problems thread but cant find anything to help

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Drtk60
Drtk60

Ok so ive been trying to get this mod to work for a while now, trying multiple things ranging from the single download, the 2 part download, going to a bunch of different sites, and asking questions on a bunch of different modding sites. But I think I have figured it out.

So I believe the issue is with single file download and the Windows 10 default unzip program. So when the single file is downloaded, the download manager dose not know that the mod has been downloaded in a single go, creating the "insert disk 2" popup. And I believe the second issue is from the old windows 7 formatted zip file is given to the windows 10 unzip program, something goes wrong and it is corrupted. So it seems the only way to unzip the file properly is to use an older archive program, Win-RAR. So some good and bad news, bad news is Win-RAR is $29. Good news is there is a free 40 day trial for it. So hopefully you have not already used it, or your gonna have to shell out $29 for it.
If your not up for spending almost $30 for a mod, I get it,and I would suggest trying out Napoleon DM and Shogun 2 DM as alternatives.

So using WinRAR free trial here:
Rarlab.com

Download part 1 here:
Moddb.com

and part 2:
Moddb.com

Good luck with the download and just reply if you have any issues with the setup process!

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Highest Rated (24 agree) 10/10

I wonder why you guys still not working in CA company

Mar 18 2011 by MIAPsycho

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