Dark Age 867AD 4.3
Full Version 48 commentsModified VCRE 2.064. Requires starting a new game. Incompatible with VC savegames/other mods/storyline. Only sandbox.
Dark Age is a graphics overhaul submod for Viking Conquest
Links:
Dark Age on Taleworlds
Dark Age на Всадниках Кальрадии
Dark Age on Steam
Dark Age on Nexus
Requirements:
Licensed Viking Conquest Reforged Edition
Required video settings:
Antialiasing: 8x
Shader Quality: High
HDR Mode: Off
DirectX only (doesn't work on GNU/Linux and Mac OS)
Main features:
- sandbox only
- graphics improvements
- polished landscapes
- dynamic weather
- killable nobles
- sieges without random losses
- new armors and weapons
- many weapons can be used as throwing or melee (press X)
- changed some game mechanics
- find a landing point press LCtrl+LAlt
- and many other things..
Localization:
VC localization is compatible with this mod, but many items have been changed and will display incorrectly.. so by default the mod is english only
Compatibility:
Incompatible with other mods
Read more...
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Modified VCRE 2.064. Requires starting a new game. Incompatible with VC savegames/other mods/storyline. Only sandbox.
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напихали деревьев , лучше бы мечей исторических добавили , мод хорош в общем , но без сюжета как то
ну ты бы сначала напихал/добавил этих исторических мечей в OSP какое-нибудь.. тем более мечи здесь оригинальные.. или ты хочешь сказать что Brytenwalda не разбирается в исторических мечах? если сильно надо - есть OpenBRF и Notepad
сюжет песочницам не нужен..
hola donde puedo encuentro la 2.060 y cuando van a seguir mejorando el juego gracias
this is a standalone version and it does not depend on VC updates
the next update will be based on VC 2.064
В убежище в сундуке вещей не видно всё чёрное , с прибором ночного видения смотреть ?
скрин или сейв.. есть?
версия 4.2?
там в сундуке не видно складываемых предметов одни силуэты чёрные , а некоторые вообще не отражаются
What's this crap with encumbrance...???
Who told you that Bannerlord machanics will work with Warband engine?
I have 5 men in my party and I'm almost still in the campaign map I got attacked 3 times in a row from viking parties and I had to surrender.
I don't find this mod very amusing, except if I was a masochist...! :P
How do I turn this of?
who told you that this is a bannerlord mechanic and that it won't work on the warband engine?
it doesn't turn off
the weighting balances the looting
What looting..?
I got 3 baskets of wool and 3-4 kinds of food...!
You REALY want to ballance the weights of ALL the items in your mod for this to work properly.
You need to balance the moving speed in the Campaign map for each encumbrance tick.
And finaly, isn't that unfair to have this for the Player and NOT the AI?
This is why this must be "Optional"! :)
I REALY love your mod but this is a very turn-off, at least for me anyway...
I feel you my fellow backpacker... but I might have some kind of solution to our 'heavy' predicament:
You want to edit 'item_kinds1.txt' inside '/Modules/Dark Age 867AD/' search the name of the item you want to edit, for example 'fruit', once located edit the 11th parameter from left to right (that's the weight of the item) wich in the case of fruit would be a whooping 40.0
For example:
itm_apples Fruit Fruit 1 vc_fruit 0 34144267 0 120 0 40.000000 110 40 0 0 0 0 0 0 0 120 0 0
Changing to
itm_apples Fruit Fruit 1 vc_fruit 0 34144267 0 120 0 10.000000 110 40 0 0 0 0 0 0 0 120 0 0
Reduces the weight to 10.0
I hope I was able to ease your burden (at least temporarily)!
weight, speed.. it works as it should work
no, it's not unfair.. AI is dumb unlike the player
what do you think is unfair? that you can't carry weight on a unit that exceeds its own weight?
a unit can carry a weight equal to its double strength without loss of speed.. if this weight is doubled, the unit will not be able to move
the weight limit can be viewed in the party menu
take a horse or a cow
This weight limit thing... is kinda of extreme and not too well balanced in my opinion... besides you're only punishing the early game wich is the hardest part, and limiting the number of quests we can take (no more fetch quests). For me this weight limit, as it is, it's just too punishing and honestly is ruining the mod. Either there should be and on/off toggle, a easy/normal/hardcore slider (like every other mechanic) or maybe not so extreme penalties. Hey, it's a free mod and I thank you for your hard work, besides this I think It's one of the best mods for Warband!
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I just tested this and the clothes/armor you're wearing adds up to the weight limit...