Gameplay plan so far; Each Great Battle in the books will be waves of stacks, some of which will have awesome generals (Glaurung, Gothmog, Balrogs, Sauron, Battle Trolls maybe, etc.) but most will be crappy Orcs and such that are easy enough to mop up if there are still enough ally factions around to help out. Helping allies survive these waves, and surviving yourself, as best as possible and rebuilding inbetween these waves to survive the next will be a major point in gameplay in Beleriand, or obviously allying with Morgoth. In the expanded map/restricted map campaigns running away and hiding in Middle-Earth may be wiser unless you ally with Morgoth. The Host of Feanor is always at war with Morgoth and whomever owns a Silmaril (one will be floating around after Beren dies). I will need gameplay testers soon so I am posting here.


Faction List;


Beleriand Only;


Dor Daedeloth "Land of the Shadow of Horror", Morgoth's faction ~ Able to recruit some Men and Dwarves units, all Orc units, and anything else that makes sense, eventually drakes late in game. No Elves though.


Host of Fëanor ~ Able to recruit some Men, some Dwarves.


Host of Fingolfin ~ Able to recruit many Men and some Elves from other factions.


Kingdom of Nargothrond


Kingdom of Gondolin


Falathrim


Kingdom of Doriath


Laegrim (Laiquendi)


Khazâd Clans of Belegost


Khazâd Clans of Nogrod (turns traitor in game)


House of Marach


House of Bëor


House of Haldad


House of Bór


House of Ulfang (turns traitor in game)


Síleráth Ungoliant


Raugdúath ~ Wolves and such along with Orcs.


*Glaurung (Another Orc faction with a dragon as faction leader, no other dragon units recruitable most likely, may not even be added entirely since it isn't needed. Slot might be used for Host of the Valar instead though that isn't needed either since I can just use Eämbar of Eru faction for that stuff.)




Rest of factions;


Khazâd Clans of Khazâd-dûm (Misty Mountains)


Eämbar of Eru ~ Eagles, Ents, and such. May also be used for Host of the Valar scripts.


Gwathuirim (Dunlendings in Eriador, before they fled to Dunland)


Orcs of Ered Nimrais (Gondor mountains)


Orcs of Ered Engrin (Iron Mountains)


Haradrim


Váringárhoth (Variags)


Éothéod (in Rhovanion)


Taur-imlothrim (Forest-vale men/people) or Forodrim (North men/people) (in Anduin Vale and Greenwood/Mirkwood area)


Celusindirim (River People) (Dale and Erebor area)


Egládhoth (Forsaken people) (Corsair and Outlaws, along coasts)


Faróthrim (Hunter people) (Far Harad)


*Kingdom of Numenor (for really late in the campaign, may be added in place of Glaurung faction, but it isn't needed)


Under the Shadow (lots of rebel factions, no dragons).

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article Articles

No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

Add file RSS Files
PCP UI Fix2

PCP UI Fix2

Patch 7 comments

Should update/fix all UI files from vanilla TATW and this mod. Saved game compatible. Works for First/Third/Fourth Age.

Third+Fourth Age UI Patch

Third+Fourth Age UI Patch

Patch 10 comments

[OPTIONAL CONTENT] For those playing the Third Age or Fourth Age. Fixes many bugged TATW building and unit images, as well as some of mine made from them...

First Age UI Patch

First Age UI Patch

Patch 11 comments

[REQUIRED for First Age as Main] For those playing the First Age. Fixes many bugged TATW building and unit images, as well as some of mine made from them...

Fourth Age Campaigns

Fourth Age Campaigns

Patch 4 comments

[OPTIONAL CONTENT] Installs all campaigns in all Ages and sets the Fourth Age as default. Using the Fourth Age File Swapper does the same thing as installing...

Third Age Campaigns

Third Age Campaigns

Patch 3 comments

[OPTIONAL CONTENT] Installs all campaigns in all Ages and sets the Third Age as default. Using the Third Age File Swapper does the same thing as installing...

First Age Campaigns ~ Alpha 1_01

First Age Campaigns ~ Alpha 1_01

Patch 20 comments

[REQUIRED for First Age as Main] Installs all campaigns in all Ages and sets the First Age as default. USE THIS INSTEAD OF THE FILE SWAPPERS if you have...

Comments  (0 - 10 of 297)
luckywolfmare
luckywolfmare

it’s completely impossible to download the first age

Reply Good karma Bad karma+1 vote
NGJD
NGJD

I keep thinking it is my computer but I cant get the installer to work, despite switching off UAC I still get told I dont have permission to install these files FML

Reply Good karma Bad karma+1 vote
VeNDettA1243
VeNDettA1243

What to do about animal(wargs, wolfs) crashes?

Reply Good karma Bad karma+1 vote
andrewator
andrewator

Will there be a new release anytime soon?? :D

Reply Good karma Bad karma+2 votes
Lôke-Naar-Rîm
Lôke-Naar-Rîm

Hi. Could someone explain to me how to install the mod? Write me by this chat or by private. I follow all the steps in which I install all campaigns with their respective patches, but when I run the file Third_Age_3. I get an error and it closes. Could you help me? Thank you!

Reply Good karma Bad karma+2 votes
Arwagollon
Arwagollon

Hello,is something what i can do to fix this mode? When I start camping, it will crash in few minutes, well my first game stay stable almost 30 minutes. Pleas help me i reali love Silmarillion and all Tolkien work, and this mode is a dream that has come true.

Reply Good karma Bad karma+1 vote
andrewator
andrewator

Is this mod still alive? Any upcoming releases?

Reply Good karma Bad karma+3 votes
alreadyded Creator
alreadyded

Eventually there will be a release with bug fixes and new content, much is already done. And of course some of the unfinished stuff will get finished in the First Age, not sure how much. I will probably play a campaign myself here soon, I haven't played this game in awhile.

Reply Good karma+4 votes
Mocho41
Mocho41

Are u about to fix the last bugs?

I can play but sometimes it's crash, for any reason I can sort it out.

The first era its amazing, but really need some shapes... are u recording your campaign? will be nice watch you on youtube

Reply Good karma Bad karma+1 vote
andrewator
andrewator

Great news! I recently got back into Med2 mods myself and I still enjoy this mod though I still experience UI crashes from time to time. :/

Reply Good karma Bad karma+2 votes
alreadyded Creator
alreadyded

The UI crashes should be fixed in the next release. A few people helped me find various things that caused it in other mods.

Reply Good karma+5 votes
andrewator
andrewator

That's great news, Godspeed!

Reply Good karma Bad karma+2 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Medieval II: Total War: Kingdoms
Creator
Contact
Send Message
Release date
Mod watch
Follow
Share
Community Rating

Average

9.1

19 votes submitted.

You Say

-

Ratings closed.

Embed Buttons
Link to Dagor Silmarillion ~ First Age Campaigns by selecting a button and using the embed code provided more...
Dagor Silmarillion ~ First Age Campaigns
Statistics
Last Update
Watchers
161 members
Files
8
Reviews
16