A mod made by a few people who have been playing Victoria 2 for almost 10 years. Download it if you're tired of iron shortages in the 1870s, of incompetent ai's which constantly rebel spiral, of France being absolutely useless as a nation, of railroading, of bloat, of countries never increasing their starting literacy, of the game running extremely slowly and of Russia never modernizing. DO NOT DOWNLOAD IF: You like blobbing mindlessly, you like railroading, you like microstates, you like dozens of unique cultures in Africa, you like a braindead AI, you like reforming into a social-democracy. Credits to: Blood & Iron, PDM, Manifest Destiny submod and Sucession submod.

Description

This version includes a reworked ''integration project'' to help you assimilate minorities by force with a bit more flavour (you can now pick what cultures you want to focus on, and if you want to do it in the colonies). It also lets you direct your colonial migration, so that you can still have settler colonies in for example South Africa while holding the east indies. There have been changes to the balkans to help it not turkify as much so early, and some pop changes around the world. Russia can now annex Finland when Scandinavia forms, and some attempts to improve the economy. A lot of small fixes on top, such as balance changes.

Preview
Crimeamod 1.29 ''Integration'' Edition
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Guest
Guest - - 690,597 comments

For me the colonial immigration doesnt work, none of my pops emigrate to my colonies.

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AlexGrandi Author
AlexGrandi - - 176 comments

What year is it? What country are you playing? What options did you pick in the event? It doesn't make colonial migration any faster, just concentrates it.
Upload your save file, i could test it, but make sure it's an actual bug. colonial migration early game is very slow

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