Contra is a freeware modification for Command and Conquer Generals: Zero Hour real-time strategy game and one of the first mods for this game. It adds many new units as well as numerous new upgrades, new general's powers and buildings. It also adds new sounds, maps, bug fixes, enhanced graphics, and other effects, as well as three new generals.

Description

Generals and Generals Zero Hour USA Campaigns. Playing as Different General Each Mission <Contra X Beta 10.0.0>

Preview
Contra X Beta USA campaigns Mix
Post comment Comments
Udr Author
Udr - - 23 comments

CRYSIS21 hope you like this one also

Reply Good karma+2 votes
CRYSIS21
CRYSIS21 - - 41 comments

thanks)) all is great=) you are the best=)

Reply Good karma Bad karma+2 votes
Guest
Guest - - 690,362 comments

I like the work you`ve done here and on the other campaings for contra
While playing I got an idea, mby it would be better to start missons with boss factions with some tech locked off forever(to keep them as cloce to generic factions as posible) and hide some dozers/workers of special generals somewhere on the maps or make them apear after compleating some bonus objective
Great work overall

Reply Good karma Bad karma+1 vote
Udr Author
Udr - - 23 comments

Ty for your comment. I'm still relatively new to the whole modding/remodeling things. I wanted to make Contra X campaigns somewhat near the original experience since I'm just remodeling old campaigns and using them as blueprint. The contra system is very complex and hard to master because it doesn't have many cinematic items <Hence many of the intros and endings are broken>. The boss Generals are way to OP to reconsider even with tech locked. I'm still waiting for Contra X Final version to come out. Maybe then I would consider seeing an option to do it with boss generals. I'm thinking of making some original maps of my own in the future. :)

Reply Good karma+1 vote
Guest
Guest - - 690,362 comments

im right now only on mission 7, but holy **** is that a difficulty spike.
In 1 - 6 the enemy AI wasnt much but in 7? Im getting absolutely crushed and swarmed in enemies, it also doesnt help that for some reason base defense doesnt dispell the fog in front of it.

EDIT: It was my own fault lol, placed my defense line too far in the front which seems to mightilie trigger the AI.
Instead of already having to fend of Lunas in the first 5 - 8 min, I only had to destroy some tanks.

PS: After seeing the amount of star level super units in the enemy base i decided to actually play like a super weapon general instead of air force and introduced the AI to 18 ICBMS

Reply Good karma Bad karma+1 vote
Udr Author
Udr - - 23 comments

xD ok I had chuckle while reading your comment. I apologies for any inconveniences. Ty for your feedback. I was learning more tricks on the way. I did intend to make this as Superweapon general challenge tbh. But an error of judgment was made. Instead of making the player pick a style < Cryo / conventional> like in mission 11. I forced them to pick conventional style. But if you look at it, How beautiful was it to go BOOM XD?

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: