Contra is a freeware modification for Command and Conquer Generals: Zero Hour real-time strategy game and one of the first mods for this game. It adds many new units as well as numerous new upgrades, new general's powers and buildings. It also adds new sounds, maps, bug fixes, enhanced graphics, and other effects, as well as three new generals.

Description

Contra 009 Final Patch 3 is live! CLICK ON "Read more..." TO SEE THE INSTALLATION INSTRUCTIONS.

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Contra 009 FINAL PATCH 3
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Guest
Guest - - 689,057 comments

YES!!! WOHOOO!!! WAITING FOR THIS!!!

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*~*arosa-chan*~*
*~*arosa-chan*~* - - 2 comments

nice !!

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Guest
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LazzzyBoy
LazzzyBoy - - 7 comments

Yes! Installed, launched good as well! Great works guys. Thank you for new year gift ))

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WarlordOfCrud
WarlordOfCrud - - 1 comments

What Windows build are you running?

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LazzzyBoy
LazzzyBoy - - 7 comments

x64
v2004
build 19041.685

p.s.

I only did that: " Extract ALL the content from the "Contra009FinalPatch3" archive to your Zero Hour directory AFTER you've installed 009 Final, Patch 1 and Patch 2. To play the mod, open "Contra_Launcher.exe". "

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Guest
Guest - - 689,057 comments

i Tried downloading the base final and patch 1 and 2 before downloading patch 3. i run the game and many textures are purple/pink. any help?

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Matthew_Vanston
Matthew_Vanston - - 669 comments

Disable heat effect

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Matthew_Vanston
Matthew_Vanston - - 669 comments

Actually disregard that. Just reinstall the game.

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Guest
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abbb7615
abbb7615 - - 33 comments

Let's ******* goooo

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AroundStar0606
AroundStar0606 - - 25 comments

Oh!What a new year gift!

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FatmanD
FatmanD - - 52 comments

China gatling gun's bullets are having a curve trajectory like a cannon shell, may be a bug

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ilhom
ilhom - - 65 comments

Ah yea, thank you very much

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Guest
Guest - - 689,057 comments

Where can I find the patch notes (what units are changed and how they are changed)?

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d-ce Creator
d-ce - - 744 comments

Change log article is on its way!

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Guest
Guest - - 689,057 comments

I noticed that many hero units have increased damage; artillery units (except base defense and hero) how don't auto-acquire enemy. Is this for balance reasons?

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РredatoR Author
РredatoR - - 3,838 comments

That's true. Burtons use a damage type which is more effective vs. tanks and structures.
Artillery no longer auto acquires enemies, because that's the only fix preventing them getting stuck.

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Guest
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Agent.Bunny
Agent.Bunny - - 1 comments

after installing patch 3 the technical difficulties keep popping when I run the game

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РredatoR Author
РredatoR - - 3,838 comments

Make sure you remove any incompatible add-ons.

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Guest
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Guest
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ZIPod
ZIPod - - 3 comments

Прежде всего хочу выразить огромную благодарность за то, что вы на протяжении огромного времени поддерживаете такой качественный и интересный с разных сторон мод для одной из моих любимейших игр. Стандарты эффектов и баланса, которые для меня во многом являются эталонными, и не позволяют задерживаться на других модах из-за этого очень долго, очень радуют.
Хоть давать советы такому бездарю, как мне, является последним делом, но решение касательно оформления командных центров и зданий путём копирования одной модельки на все постройки является сомнительным. В случае с генералом авиации так вообще (эти огромные вентиляторы вызывают вопросы). В другом популярном моде реализованы более логичные решения, которые выделяют генералов по их признакам (диспетчерская вышка у авиатора, например, или полевой тент на выезде из кц у танкового..)
Это финальная итерация моделек?

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d-ce Creator
d-ce - - 744 comments

These objects are not final version, they are subject to change. More unique changes are planned for future.

I had control tower as option, but i rejected this idea because control tower is object that needs to be big, and such object doesnt fit small structures like power plants, barracks, or even supply drop zone. I had to settle with most appropriate version.

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ZIPod
ZIPod - - 3 comments

Можно ли на данном этапе как-то откатить эти визуальные изменения, чтобы не портить себе игровой опыт? Или лучше смириться?)

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d-ce Creator
d-ce - - 744 comments

Saying that they ruin visual is exaggerating.
You may like them, or not, but they are made with lot of details, they have quality and they have no errors.
I dont think that better object will replace Airforce objects, i dont see control tower as possible replacement.

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ZIPod
ZIPod - - 3 comments

Perfect work with community) Looks like it will an add-on uppear soon.

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d-ce Creator
d-ce - - 744 comments

Perfect work with community doesnt mean that every suggestion, or idea should be implemented right away.

If mod is made like that, then you would have everything thrown in mod because one person will like something, another one will dislike same thing. This is why you have developers and testers.

I dont mind add-ons. People are free to do them, but they wont be official.

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Matthew_Vanston
Matthew_Vanston - - 669 comments

Don't know if that phrase "Perfect work with community" was supposed to be ironic but if so, then hear me out:

Devs have their own vision of this mod, they have testers playing it on a regular basis to ensure the quality. It's not their job to please every single fan, which is an impossible task by any means. Suggestions are welcome but remember that they won't necessarily be taken for granted if they don't match the devs' vision or if it's simply unrealistic to apply.

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DoomedtoExist
DoomedtoExist - - 6 comments

Oh boy, I don't think I will sleep tonight.

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Guest
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Guest
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Guest
Guest - - 689,057 comments

whys it so dam hard even with easy army :/

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Matthew_Vanston
Matthew_Vanston - - 669 comments

Because the AI is more sophisticated in Contra than in ZH.

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JoshuaMaxer6
JoshuaMaxer6 - - 2 comments

For a long time!

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DMH2693
DMH2693 - - 24 comments

I got this to work but I cant get special patch 2 to work with this. Any reason/ideas?

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РredatoR Author
РredatoR - - 3,838 comments

Most or all add-ons made for older versions will not work. Request their author to update them. Until then, you have to either stick with Patch 2 (if the add-on is more important to you) or play without the add-on.

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Guest
Guest - - 689,057 comments

"Архив повреждён или имеет неизвестный формат"...

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РredatoR Author
РredatoR - - 3,838 comments

Обновите Winrar или используйте 7zip.

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Guest
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kvort
kvort - - 127 comments

Has any of you faced the tank gen. yet (on Hard?), is OMG, as soon as you get to lvl. 3 his arty strike wipes half of your base, than overlords and other high tier units clears up the rest! (I think that the tank gen. challenge needs some serious balancing!)

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Matthew_Vanston
Matthew_Vanston - - 669 comments

Contra was designed for balanced multiplayer games. Tryin to rebalance it all in favor of challenge mod will be a very complicated task.

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Avrin729
Avrin729 - - 6 comments

Advanced Training Upgrade very Important for American Units Why Removed??

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Matthew_Vanston
Matthew_Vanston - - 669 comments

My guess is because of balance reasons, as it is 90% of the case. Units automatically gaining veterancy without firing a shot when entering the map seems hardly fair...

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Guest
Guest - - 689,057 comments

Some more bugs i have found:
1. Some Ai dont build strategy or propaganda center anymore in skirmish like nuke or toxin
2. Hold the line strategy makes airforce strategy centre look weird(the fans above it dissapear)
3. Many usa units still have advanced training upgrade as icon to be researched even tho they cant get(research) it.

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d-ce Creator
d-ce - - 744 comments

2. Is Zero Hour bug, i was also very disappointed when i found out that switching strategy messes up animation. You can also see it if you remove Contra and play Zero Hour, once you switch strategy, notice that small fan on "chimney". His animation is 2 times slower.

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