Airforce General /*/ Assault General /*/ High-Tech Force General
Armored Forces General /*/ Tactical Bombing General /*/ Electromagnetic Weapons General
Ground Forces General /*/ Red Army General /*/ Secret Weapon General
Rapid Reaction Force General /*/ Mobile Defense General /*/Special Operations General
Coming soon~~
Installation method 1:
This mod has rewritten the registry. It does not require the support of General Zero Hour 1.04 version. Unzip it directly and enter the game through the "CoW Luncher.exe". No previous patches are needed for this version as this is a full-on release, no need for any old version!
Installation method 2:
If you cannot enter the game through installation method 1, you can delete Generals.exe, Generals.dat, game.dat in the ZIP file. Then extract the entire contents of this folder in your ZH Directory, enter the game through the Generals.exe
Finally, I would like to tell you the unfortunate news that my friend is temporarily unable to make mods with me due to work reasons. I'm just a college student and I don't have much free time, so Version 0.8 will be postponed to next year. Thank you for your continued support. For the rest of the year. I will release some small update patches and continue to polish this MOD, thank you again for your support!
Thanks to all players for their support, we have completed Crash of War 0.72, and we continue to work hard to make version 0.8.
We fix some bugs and add some new objects! Extract the files and overwrite these files to the Crash of War 0.7B directory,replacing old mod files!
I sincerely thank you for your support for the Crash of War series mods. After waiting for so long, we finally release new version 0.7B. This update is...
Tell everyone a good news!The navy is coming!We are still working hard, but we have a lot of new plans, so the update time will be postponed until...
Fixes for Arrow Keys not scrolling the map and instead selecting a idle worker units Installation should be easy
This is an independent version, thank you for your support. Installation method 1: This mod has rewritten the registry. It does not require the support...
Fixed some bugs in official maps. Installation: Extract "0.725Patch" in your "Crash of War 0.72" Directory!
Just an independent version, thank you for your support, we are still developing a new version 0.8!!
We fix some bugs and add some new objects! Extract the files and overwrite these files to the Crash of War 0.7B directory,replacing old mod files!
We fix Some English Language Bugs! Extract the files and overwrite the Data folder to the Crash of War 0.7B directory,replacing old mod files!
Can someone help me how to zoom out, gentool doesn't work on the mod
when will the work continue?
Can you add this mod to Genlauncher
You can add this mod using the "add mod from files" feature.
This mod is temporarily dead because of my job change. Thank you for your support all the time. If I can restart this mod, I will inform you as soon as possible.
Hello author...
I don't know, how you make these all !!!...
Just awesome :) ...
.... Don't know ... why this mod is stopped ??? :(
I'm dreaming or not this is real
Omg
Hi!
How does the mod progress? When can we expect a new release?
Is there any chance to see and use these badass navy units in the game?
I still did not try the current version because I am waiting for further releases so maybe I missed something here.
Thank you for your answer in advance!
Im very happy to see a mod with Act of War buildings and unit ! Good job bro !
Interesting mod
But still need a huge improvement especially in QoL side before i can leave a good impression on this
So some major QoL issue with this
1̶.̶A̶r̶r̶o̶w̶ ̶K̶e̶y̶s̶ ̶d̶o̶e̶s̶n̶'̶t̶ ̶s̶c̶r̶o̶l̶l̶ ̶t̶h̶e̶ ̶c̶a̶m̶e̶r̶a̶ Made a fix will upload here
2.Many Helicopter Units(that can attack other units) doesn't have Attack Move Command
3.Some units model animations is kinda ehh(Etc.Chinese Assault unit can fire his gun in reloading animation) and some other just straight up bugged(etc US Assault Units stuck in running animation while firing his gun)
4.Many Units and Buildings still not have a proper name
5.The Launcher need fixing
Edit:
After Playing a little more i discovered more issue such as:
1.AI can't use Auxiliary resource structure therefore making them essentially dead few minutes into the game
2.They did not expand beyond the small area around their base
3.They can't capture tech building