C&C: ShockWave is an enhancement mod for C&C Generals: Zero Hour. The main goal of this mod is to make Zero Hour a more interesting game with more diversity between the generals, making you think twice before you select a certain general, and overall provide more choices, diversity, and strategic freedom than in Zero Hour - while keeping the spirit and design direction of the original Generals game and storyline.

Report RSS Shockwave Update: Drone warfare

In today's update, we will be looking at a significant rework to the Enforcer Tank.

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In today's update, we will be looking at another significant rework:

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The Enforcer Tank Mk.II was the pinnacle of American ingenuity, equipped with a powerful plasma cannon and a "Philadelphia Warp Drive". While on paper this unit--which was able to teleport anywhere near-instantaneously--was a promising success in the growing War on Terror, it turned out to be a disaster. Crews had to be trained for months to even be able to work the over-complicated Warp Drive, which was a very expensive machine. Reports also emerged of crew "disappearing" in the rifts, never to be seen again. During the unfolding scandal, which saw the sacking of several higher-ups in the Department of Defense, General Alexander ordered a retool of the venerable plasma tank. All remaining tanks were scrapped or retooled for other purposes, but with the warp drives removed. A new design was planned, one utilizing the promising drone systems and hover technology of the "Robot Tank" project. With these systems in place, along with some improvements to the plasma cannon, the Enforcer Tank Mk.III was born.

Unlike previous incarnations of the Enforcer, this unit is a fully-automated hover drone. It is no longer able to teleport and can no longer gain experience, but gains self-repairing abilities, and a very fast chassis. With the boosts to its cannon, it is able to reach a longer range and has a much more potent plasma mixture. These systems combined keep the Plasma's unstable effects well away from friendly forces, earning the respect of General Alexander's manned forces. The platform proved to be more than an acceptable replacement for previous incarnations of the machine, and improvements are continuing to be researched.

Some gameplay with this unit:

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Just a reminder, there is a stream tomorrow showcasing the internal version at 14:00 GMT. You will be able to see this unit among other units in the stream.

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Comments
Metaltooth
Metaltooth

Im really happy you guys arent leaving Shockwave to gather dust, I used to play it a lot back in highschool on my old XP computer

It really brings back fond memories

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Gunship_Mark_II
Gunship_Mark_II

I still play it sometimes.

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Reborn:X
Reborn:X

Resistance is futile!

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theweedfather
theweedfather

My father still plays this religiously (he hasn't played vanilla generals or ZH since) so he'll be happy to know there's going to be another update.

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DiamondBorne
DiamondBorne

Hey! mine too lol ^o^

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baddosa
baddosa

when the update gonna realease?

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MaelstromX103
MaelstromX103

When it's done.

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LordOFcNc
LordOFcNc

release date ?

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Arc137
Arc137

Taking account for modelling, texturing, coding and the time zones of the developers, I estimate the approximate release date of the mod will be:

When it's Done.

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C&C: Generals Zero Hour
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