"Like Lightning from a Cloudless Sky" Generals:Corporation is a mod That Enhances generals while staying true to the original game. It expands all of the generals arsenals and alters gameplay slightly while staying Asymmetrically *balanced*. Overall the game should be more strategic than tactical. Resource gathering is slower but there are (4x*) more supplies in each depot forcing you to get supplies to keep up while still allowing for longer games. Tanks and infantry are slower but Hit Hard. AI is working and in fact Has been greatly Improved By Combining two AI Mods and making some adjustments myself. This Mod has been a long time coming and admittedly it's a bit rough around the edges but I'm pretty proud of it. It would not be possible if it weren't for the great community's help with both tutorials and Public Assets. I will try to give credit those who's work is featured though some may have been lost in the shuffle. <Thank you. Hope you enjoy :)

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bad news, good news

News

the bad news

so, unfortunately I have to admit Procrastination has won, I was unable to prioritize the project and am unable to release the next version.. yet

the good news

my setup is functional and I have made some progress, and also have been working on my strategies and routines so I can improve my workflow so future progress should be easier for me

my next release which I'm now planning for may 20 I hope to:

Have all csf strings; descriptions, Cleaned up and formatted accurately esp. for new units

improve textures and cameos for the units that need tlc (eg. damaged models or muzzle firing properly)

remix the generals powers a bit for variety while maintaining balance

fix the generals challenge (some maps didn't upload properly)

Next, update I would like to add destroyed hulks for new vehicles, voices, sound/particle fx, Balancing, new maps, tweak ai and remove vanilla

then work on the corporation faction and add challenge map for them.

this is very ambitious so have patience please

well, hello

well, hello

News

An update

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Audio VisualEnhancements

Audio VisualEnhancements

Patch

Some audio and visual Enhancements courtesy of Generals: Enhanced and Nprojectmod *Links in Description

CorpInstall

CorpInstall

Full Version 1 comment

Version A.1 Features- Boss Generals; Demo, Infantry and Ironside generals challenges Improved AI. Air and Power for Gla*.

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Cobber
Cobber - - 36 comments

For installation is it simply a case of copy/paste for all of the files straight into the Zero Hour install folder, or do some of the mod's files need to be put into the Zero Hour data folder?

I'm trying to run the mod, and it appears to be loading up but then after a wee bit it just crashes without actually running, or reaching the main menu ingame. And all of this is happening without any error message popping up on screen, although I can hear the Windows error sound chime in the background after a wee bit.

I'm running the First Decade version on Windows 10, and have both GenPatcher & GenTool installed, which allows me to actually run the First Decade version on Windows 10 as it won't run without the GenPatcher patch for Windows 10 installed in the first place...

Very keen to play this mod, from looking at a short Youtube video of it it looks every bit as good as ZH Continue, the End of Days and Project Raptor in terms of what it improves and adds to the game.

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Cobber
Cobber - - 36 comments

Please disregard the question I asked previously, my game's install somehow had become corrupted although I have no idea how or why. I just did a full clean re-install of the game and everything seems to be working now as it should.

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Choyrt
Choyrt - - 78 comments

I Like The HUD of this mod

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Guest
Guest - - 691,180 comments

Downloading it now. I hope it works and is nice to play!

Update: works well once unpacked in zero hour folder. Game boots up with the mod and seems to work fine so far!

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coolieoperson Creator
coolieoperson - - 8 comments

credits:
The Hunter
Zeke
beng
Fritz
spyVspy
surabaya
The Creator
Anuspanda
acidbrain
Krit
Sleipnir
JJ
Axel of Sweden
Piccoro00
VectorIV
Tim AKA Taxikiller
HonestyFishZ
Rosco9487
Stalker
Coolfile
enlima studios
NLS - No life studios
of course EA games *tm
and doubtless a handfull or two more if i left out your name and think you deserve credit please let me know
all models were labeled as "Public Models"
with the exception of Nproject Civilian buildings which I give the honour of 'Public Domain'
(I share your work because I want it enjoyed, sorry and thank you)
so, much scavenging, but other than that this is a one man project

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