C&C:VRM Generals strives to make Zero Hour as visually realistic as possible. This means that we would like to replace every in-game entity with its closest real world equivalent. We are NOT interested in changing the gameplay in any way, and intend to keep the original balance of Zero Hour entirely intact.

Our ultimate goal is to have every unit in the game, every icon, every building, most sounds and most particle effects replaced to be as realistic as possible. The crusader tank for example has been replaced by the M1A2 abrams. Some units, such as the Avenger, have capabilities beyond real life.
We will still replace these units with their most logical real-life-counterpart, despite the real vehicle not being able to perform the same actions.

It is designed to work with a FRESH VANILLA INSTALL of Zero Hour, and will get start to get real buggy if you use some of the GLA zero hour generals.


Visual Reality Mod 0.5
Visual Reality Mod 0.5
^ VRM 0.5 NOW AVAILABLE ^
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RSS Articles

VRM 0.5 Released!

News 22 comments

Like the title says, 0.5 is now out and you can get it either in the downloads section or through the big download button here!

Visual Reality Mod 0.5

This being said, I must emphasize that the mod has primarily been constructed and tested to work best with the VANILLA GENERALS, the special generals added in Zero Hour are probably quite bug riddled!

Here are most of the new units involved (not shown are several non-buildable units and one or two others that simply were forgotten in the family photos):

  • Added upgraded Inferno Cannon (+ custom gibs)
  • Added upgraded Quad Cannon
  • Added new cameos for F15, F35, ECM, PLZ-05, Type 96, Gatling tank, F22, US Dozer, Marauder, battle drone
  • Added new installation tutorial
  • Added upgraded Marauder (now with 3 upgrade stages)
  • Added upgraded U.S. Dozer
  • Added new cargo aircraft for US
  • Added upgraded Helix
  • Added new Gattling turret
  • Added new china tactical bomber
  • Added upgraded Abrams tank
  • Added upgraded MLRS
  • Added upgraded Radar Van
  • Added upgraded bomb truck
  • Added upgraded battle bus
  • Added upgraded Nuke Cannon
  • Added upgraded troop crawler
  • Added upgraded Scud
  • Added upgraded china supply truck
  • Tweaked spectre gunship
  • Added upgraded scorpion tank
  • Added armor plated scorpion tank upgrade stages
  • Added upgraded rocket buggy
  • Added upgraded Spectre gunship
  • Removed Hulk collision
  • Tweaked particle effects
  • Added special effect for China cluster mine drop
  • Tweaked China dozer
  • Tweaked USA Stryker
  • Added upgraded Dragon tank OT-55
  • Added new Toxin Tractor
  • Added custom fuel air bomb model
  • Added new cameos for Battle Bus, Marauder, Radar Scan, Radar Van, Rocket Buggy, Scud, Technical, Tox Tractor, China carpet bomb, china dozer, dragon tank, helix, listening post, mig armor, mig, nuke cannon, supply truck, troop crawler, abrams, fuel air bomb, spectre
  • Added new B-52
  • Added new Listening Post
  • Added new shell map
  • Added new skin for worker
  • Added new skin for RPG trooper
  • Added new skin for terrorist
  • Added new skin for Hacker
  • Tweaked skin for ranger, tank hunter, sniper, conscript
  • Added new skin for rebel
  • Added custom gibs for roughly half of vehicles
  • So many bug fixes and one or two bugs added at the last second by accident.

    P.S. In the menu screen, watch out for the guy with the white pants. He's tricky!

VRM 0.5 update 04/06/13

VRM 0.5 update 04/06/13

News 15 comments

VRM0.5 right around the corner, the last VRM release by doctorheredoctor.

VRM 0.5 update 15/05/13

VRM 0.5 update 15/05/13

News 21 comments

It has been sometime since the last update. I have been busy with other ventures and haven't had time to continue development. I'm picking it up again...

VRM 0.5 update 04/03/13

VRM 0.5 update 04/03/13

News 14 comments

Screenshots and what's next. Keeping this update short because I just accidentally closed the tab I was working in and set me back a good 20 minutes :)

VRM 0.5 update 02/01/13

VRM 0.5 update 02/01/13

News 4 comments

First update of the new year, the new version, the new post-apocalyptic world.

RSS Files
Visual Reality Mod 0.5

Visual Reality Mod 0.5

Demo 93 comments

This is the fifth public release of Visual Reality Mod. Please REMOVE OLD VERSION OF THE MOD before running the installer! A CLEAN INSTALL is highly recommended...

Visual Reality Mod 0.4alpha

Visual Reality Mod 0.4alpha

Demo 34 comments

This is the fourth public release of Visual Reality Mod. We have kept this old version here for nostalgia, so you should grab the newest release instead.

Visual Reality Mod 0.3alpha

Visual Reality Mod 0.3alpha

Demo 36 comments

This is the third public release of Visual Reality Mod. We have kept this old version here for nostalgia, so you should grab the newest release instead.

Visual Reality Mod 0.2alpha

Visual Reality Mod 0.2alpha

Demo 29 comments

This is the third public release of Visual Reality Mod. We have kept this old version here for nostalgia, so you should grab the newest release instead.

Visual Reality Mod 0.1alpha

Visual Reality Mod 0.1alpha

Demo 20 comments

This is the third public release of Visual Reality Mod. We have kept this old version here for nostalgia, so you should grab the newest release instead.

Post comment Comments  (0 - 10 of 1,153)
Guest
Guest - - 689,301 comments

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parkmallbaby
parkmallbaby - - 180 comments

Keep up the good work! Hope to see realistic infantry soon.

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REEEM.1
REEEM.1 - - 9 comments

Hello ...
Why this MOD stopped ...
It's awesome ...

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saniadone
saniadone - - 76 comments

continue please

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Guest
Guest - - 689,301 comments

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gigiilmatto
gigiilmatto - - 615 comments

guys, congratulations. you did a great job. if you are tuned i hope you continue to improve this amazing mod.

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Finisher0
Finisher0 - - 17 comments

Too bad is 'completed'. Tbh, it rather looks inactive or dead to me for there's plenty of room for improvement and especially for unit addition. Probably rl took the best of them devs 😢

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TVC15
TVC15 - - 120 comments

Very_Serious_Cat Ni Miaow :)
I'll help you because, well, your name amused me a lot!
Do I have it right that you are a noob at these mods?
If so don't worry you will soon catch on as long as you FOLLOW instructions then youll get the hang of it
What you do is FIND the executable (the starter) in your program files folder its usually called "Generals.exe"
Do you play through Origin Games?
then thats where you SEARCH for Generals.exe in your Program files
- there is one Zerohour folder inside the other!! Look there in the INSIDE-MOST folder When you Have got it then COPY it to your Desktop AS A SHORTCUT!!
NoW IF YOUR AN ORIGIN USER YOU MUST HAVE ORIGIN RUNNING in the background or you will get some error
so now you go ahead and RIGHT-CLICK that shortcut to choose RUN Generals as an ADMininstrator !

It should start by giving you POPUP box where you CHOOSE the Zero Hour on the right of that Popup box
The main thing is to find INSide your working ZeroHour folder the Generals exe whatever way its installed in your PC (yours is a Windows PC?)
I really HOPE this works for you

btw You should watch Serious Raptors videos about Zero Hour on Youtube!
youll learn a lot
Look for his Rise of the Reds installation Video

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Veco
Veco - - 395 comments

This still active? It looks awesome.

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genkane
genkane - - 2 comments

Quad cannon bug in GLA any Generals play, works with normal GLA

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artist0202
artist0202 - - 249 comments

+its graphic disapear

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