Call of Chernobyl is a free-play sandbox mod for S.T.A.L.K.E.R. : Call of Pripyat created by TeamEPIC. It features 32 explorable maps, reworked level design and level fixes, new original level, Trucks Cemetery, Full AI and A-Life overhaul, engine and script enhancements, Repeatable task system which bases itself on A-Life events, Customizable weather environments for every map as well as surges and psi-storms from AF3, Character creation which includes name, portrait and faction selection; Several optional modes such as Ironman mode, story mode and zombie survival mode, New achievements, rankings and reputation system, PDA leaderboard and enhanced PDA statistics, Companion system with keyboard issued commands, many optional side-features and community-made addons . Call of Chernobyl was player's choice Mod of the Year 9th place in 2015 and 1st place in 2016!

Add addon Report Absolute Structures COC

This texture has been archived by the uploader because it is out of date and no longer supported. We recommend you browse the file list for the latest texture.

Filename
Absolute_Structures_COC.1.7z
Category
Textures
Uploader
burguois
Credits
Cromm Cruac, gridgt
Added
Updated
Size
287.78mb (301,759,858 bytes)
Downloads
8,345 (1 today)
MD5 Hash
32f232a2c9514e3bebfa2617958b6aa7
Embed Button
Embed Widget
Description

An addon for COC that applies the combined textures of Absolute Structures to COC.

Preview
Absolute Structures COC
Comments
Alundaio Creator
Alundaio

Cool man. Make Absolute Nature one now. :)

Reply Good karma+15 votes
burguois Author
burguois

Working on it. Matching up all the various terrain masks with the correct one is a bit of a pain in the ***, and Absolute Nature from CS onwards has multiple variants. Think I'll just use "default" as a base - way too much work otherwise :/

Reply Good karma+11 votes
blah1334
blah1334

Doesn't the lite version work just fine?

Reply Good karma Bad karma+2 votes
burguois Author
burguois

I'm putting the same level of OCD in with the AN addon that I did with this, so I'm matching up all textures/terrain maps, using proper build details etc.

Main problem is that there's so many variants (dead, rotten, green etc.) that it's quite tricky separating out what's essential to what isn't. There's so many folders it's quite annoying.

So it should come fairly soon, but I'm not going to rush it since I don't want to half-*** it.

Reply Good karma+4 votes
Alundaio Creator
Alundaio

If I was to do it, I would have just used xrTextureCopy and pointed the resource folders to AN3 and AN2.

Reply Good karma+2 votes
diablow
diablow

could anyone help this guy with a proper absolute nature / structures merge process ? we all need something proper rather then just copy paste.

Reply Good karma Bad karma-2 votes
Erik313
Erik313

you da man! Thank you, though, seriously. This is ******* awesome. I can not wait till we get AN combined with this AS texture pack, and then maybe a shader mod... idk who makes those for CoP though...

Reply Good karma Bad karma+1 vote
CDIA
CDIA

Oh THAT is perfect. Awesome job guys.

Reply Good karma Bad karma+5 votes
Jonex.
Jonex.

Thanks for this burgois!

Reply Good karma Bad karma+4 votes
xenotekno
xenotekno

Thanks man ! As the others waiting for the nature one :)

Reply Good karma Bad karma+5 votes
Lowpro18
Lowpro18

Does it matter which order you install the addons?

Reply Good karma Bad karma+3 votes
Darryl123 Creator
Darryl123

I don't think they clash so it shouldn't matter.

Reply Good karma+4 votes
Broshevik
Broshevik

After i copy paste it. the game crashed :'(

Reply Good karma Bad karma+2 votes
Lowpro18
Lowpro18

Ive been having crashes in dead city this error being one of them:

! WARNING: SV: can't find children [27012] of parent [331573160]
stack trace:

0023:04DD8009 xrGame.dll, CxIOFile::Open()
0023:729DEA0E MSVCR120.dll, _RTDynamicCast()
0023:04D189D0 xrGame.dll, CDialogHolder::operator=()

Also there seems to be some textures missing in dead city on the tall building with side glass before you enter it its pitch black and also in the white house looking building the floor is buggy when you shine your light on it

Reply Good karma Bad karma+1 vote
burguois Author
burguois

For the dead city, the texture is glas_gr02.dds in textures/glas. Delete that and it should fix that issue. As for the floor I'll check that out.

Also I'm not sure this texture mod would cause crashes. All it does is replace existing textures with new ones. CDialogGolder is usually a problem with scripts/configs.

Reply Good karma+2 votes
Broshevik
Broshevik

Idk mann. The game works fine before i copy paste it. After i copy paste the content. I start the game. Menu works fine but then at the loading screen after i load a save game the game crashes. Any suggestions?

Reply Good karma Bad karma+1 vote
Broshevik
Broshevik

Nevermind i fixed it. I restarted my computer and i recopy and paste (without deleting) and say yes to replace and viola it works like a charm. I dont understand tho how this manage to fixed it haha

Reply Good karma Bad karma0 votes
burguois Author
burguois

Going to be uploading a new version later on with a few fixes. This involves deleting three files:

textures\glas\glas_gr02.dds
textures\ston\ston_temp#.dds
textures\ston\ston_temp.dds

This should fix the issue in the Dead City with the floor in a certain building reacting strangely to light, and overly dark/black windows on another building.

Future versions will not include these files, but if you've installed this already, get rid of these three files.

Reply Good karma+2 votes
moddb-WORLD
moddb-WORLD

Like the 'Absolute Nature' addon was just updated, it should be mentioned that this 'Absolute Structures' addon has also been updated.

Reply Good karma Bad karma+1 vote
BigMaxOne
BigMaxOne

Still exists black ground into dark valley, barrier to garbage.

Reply Good karma Bad karma+3 votes
Amoch
Amoch

There are a number of asphalt roads and areas around Chernobyl CCP that are entirely black (the leaves can still be seen). Any way to fix this? Thanks!

Reply Good karma Bad karma+1 vote
VelesTheStalker
VelesTheStalker

Can you put SWTC in COC please?

Reply Good karma Bad karma+1 vote
Amoch
Amoch

Will someone who's capable, make an improved version of Absolute nature and structure packs? There are some bad textures and mipmaps here and there. I would do it myself, but I don't have the know-how.

Reply Good karma Bad karma+2 votes
lowenz
lowenz

Does the package work with the newest version of CoC (1.3.09)?

Reply Good karma Bad karma+4 votes
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

lowenz
lowenz

Up :D

Reply Good karma Bad karma+1 vote
lowenz
lowenz

Up!

Reply Good karma Bad karma+1 vote
centurin
centurin

Does this still work with 1.4?

Reply Good karma Bad karma+4 votes
Pompey_
Pompey_

This going to be updated to work with the latest version?

Reply Good karma Bad karma+1 vote
RoyzewicHUN
RoyzewicHUN

looking forward to that too

Reply Good karma Bad karma+1 vote
lucifer1978
lucifer1978

Does Absolute Nature & Absolute Structures works on Call of Chernobyl 1.4.22

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
S.T.A.L.K.E.R.: Call of Pripyat
Developer
TeamEPIC
Contact
Send Message
Release date
Mod watch
Follow
Addon
Browse
Addons
New
Add addon
Report
Report
Share
Community Rating

Average

9.2

10 votes submitted.

You Say

-

Ratings closed.

Related Games
S.T.A.L.K.E.R.: Call of Pripyat
S.T.A.L.K.E.R.: Call of Pripyat First Person Shooter
Related Groups
TeamEPIC
TeamEPIC Developer