The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles.

Description

These are the Skulltag Weapons brought back to brutal doom updated. For PB you can switch back to the old style sprites too! (Gren Launcher/Railgun) Cheat codes for Skulltag weapons: give BFG10000 or STRail_Gun or STGrenade_Launcher. PB BFG10000 is in Slot 8. Enjoy!

Preview
Skulltag Weapons BD PB
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twelvenipon
twelvenipon - - 49 comments

thx, do u know where is grenade damage radius in pk3?

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⋆Ƅarge™ Author
⋆Ƅarge™ - - 1,287 comments

I think its in the Decorate text file :)

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Jellyman1303
Jellyman1303 - - 90 comments

Awesome! I'll check this out when I get home

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⋆Ƅarge™ Author
⋆Ƅarge™ - - 1,287 comments

I hope all goes well!

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TheLostSabre
TheLostSabre - - 243 comments

Huh, it's funny how this version of the grenade launcher doesn't cause graphical glitches after a couple of shots like the PB version does. Graphical glitches such as: DMR's scope having transparency issues, black outline around weapon sprites, disappearing textures for unarmed (from what I heard), etc.

Wonder what is different?

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⋆Ƅarge™ Author
⋆Ƅarge™ - - 1,287 comments

Really? i didnt know! But i dunno maybe if someone shows pain this he can do something!

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TheLostSabre
TheLostSabre - - 243 comments

It's been reported in the past but I remembered the cause is unknown, even to pain. Some even suggested that their video card may be the issue but I don't believe so; if that were the case, then weapons like the Super Grenade Launcher or the Black Hole Generator would be causing even more issues.

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⋆Ƅarge™ Author
⋆Ƅarge™ - - 1,287 comments

Weird...and thats right! Maybe its frame naming or something im not sure...i hope its fixed!

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TheUnbeholden
TheUnbeholden - - 3,605 comments

"it's funny how this version of the grenade launcher doesn't cause graphical glitches"

Basically I just took the original BD grenade launcher and converted it to PB. Perhaps Pain made some small mistake with his.

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wpninja
wpninja - - 533 comments

Make sure that you are actually using your graphics card to run GZDoom instead of your cpu/integrated card. That will most likely solve all of your weapon sprite problems.

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⋆Ƅarge™ Author
⋆Ƅarge™ - - 1,287 comments

Like ive said i never have had the issue so i must be doing something right haha

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⋆Ƅarge™ Author
⋆Ƅarge™ - - 1,287 comments

I really hope he fixes that issue after people have stated having the issue a lot

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ts879
ts879 - - 194 comments

OK when did you start working on this s..t. I thought you already had too much to do.

And pssh I got another weapon idea.

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⋆Ƅarge™ Author
⋆Ƅarge™ - - 1,287 comments

This was actually included inside Infernal Doom but someone wanted it separately so here it is XD and oh okay!

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TheUnbeholden
TheUnbeholden - - 3,605 comments

This is already in the Infernal Doom download.

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⋆Ƅarge™ Author
⋆Ƅarge™ - - 1,287 comments

I know i said it was too, but this is updated in small bits and is seperate in case people dont want to play infernal doom

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Dracologist
Dracologist - - 139 comments

I think that BFG10k was used in Demon Eclipse for the bfg9000
Idk it was there first or not

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⋆Ƅarge™ Author
⋆Ƅarge™ - - 1,287 comments

Skulltag i think used it first to incorperate it with the other 2 new weapons. At realm 667 it even states so and has a skulltag logo on the preview image :)

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alea
alea - - 74 comments

2 words. ******* awesome c:

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⋆Ƅarge™ Author
⋆Ƅarge™ - - 1,287 comments

2 word reply. Thank You c;

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WOLFBR
WOLFBR - - 111 comments

The skulltqg bfg and doom movie bfg are the same, just with small edits.
Skulltag version if one of the most overpowerd bfg(automatic bfg with hitscan explosion, hehe).

Maybe i can add it on my mod, but more balance(less damage and ammo consumition).

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⋆Ƅarge™ Author
⋆Ƅarge™ - - 1,287 comments

haha oh it is but so much fun! and go on ahead! but its not side facing-and make sure to credit Skulltag.

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WOLFBR
WOLFBR - - 111 comments

my beta pulse rifle work in this way(unbalanced, now you get it oly with cheat), maybe i can bring it back with better sprites and balance. i remember this gun on onld skulltag, bad times if you foe get this gun(impossible to dodge or counter), hehe.

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⋆Ƅarge™ Author
⋆Ƅarge™ - - 1,287 comments

nice! and haha oh yeah you can mess someone up XD

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GamingFanX
GamingFanX - - 492 comments

Wait, brutal doom doesn't have those weapons anymore???

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⋆Ƅarge™ Author
⋆Ƅarge™ - - 1,287 comments

It does! they just are completely out of date from v19 :P so this mod updates them to what they should be!

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MILFHunter667
MILFHunter667 - - 145 comments

the BFG10000 looks awesome but i dont get any sound when picking it up and it does not have any secondary fire or special fire options. Is this ok?

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MILFHunter667
MILFHunter667 - - 145 comments

and i am using project brutality latest version with gzdoom and zdl

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⋆Ƅarge™ Author
⋆Ƅarge™ - - 1,287 comments

That is quite alright! The BFG10k's purpose was only to be a jackhammer BFG so to speak. Anything else would be seen as redundant as an alt fire or specialty. However maybe with some thinking and time...something might be abound

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