The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles.
This file already exists, but this version slightly increases the power of grenades, at the cost of a slight reduction in their range. Now they deal around 250 damage at very close range (and yeah this is for BD 21).
Plz do more
Helo Dude, Nice job!. Do you work with weapon skins?
I just got a mini mod that already did this and changed a few values, nothing more.
Could you make the project brutality shotgun for brutal doom v21?
I am planning into porting the weapons from Brutal Doom v20B into BrutalDoom v21, to take advantage of the new map enhancements etc while playing the older weapons.
I am just finishing work on the BD v21 at the moment and I was quite surprised to realize how weak grenades became on version 21. SgtMark destroyed his own mod, why do that? I needed 5 grenades to kill an Arachnotron (Spider) while on version 20B it only required one grenade to kill it.
I have never played Project Brutality yet, I will give it a try later this week. Stay tuned for my next releases on my page :)
Is this compatible with Brutal Doom Platinum?
Moddb.com